Player Matchup

Kuzenbo
Kuzenbo
BigBudBratello
Kuzenbo
Level 123
God Stats
4W - 3L
1,716 SR
Queue Stats
539W - 552L
1,499 Elo+
Party 1
Set
Set
BramerZ II
Set
Level 105
God Stats
14W - 13L
1,521 SR
Queue Stats
178W - 175L
1,503 Elo+
Solo
King Arthur
King Arthur
MISTERFOX111
King Arthur
Level 159
God Stats
57W - 58L
1,488 SR
Queue Stats
1,412W - 1,461L
1,487 Elo+
Solo
Anhur
Anhur
kira_deathplayer
Anhur
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,498 Elo+
Solo
Thoth
Thoth
wooolfiehg
Thoth
Level 123
God Stats
46W - 37L
1,549 SR
Queue Stats
555W - 602L
1,443 Elo+
Party 1
Team Averages
Level 116
1,555 SR
1,486 Elo+

VS

Team Averages
Level 65
1,626 SR
1,429 Elo+
Lancelot
Lancelot
FC_Datwyler
Lancelot
Level 23
God Stats
2W - 2L
1,622 SR
Queue Stats
10W - 18L
1,389 Elo+
Party 2
Anubis
Anubis
NRG_Anonymuos
Anubis
Level 89
God Stats
5W - 6L
1,561 SR
Queue Stats
220W - 205L
1,460 Elo+
Party 3
Cerberus
Cerberus
dippertje1000
Cerberus
Level 69
God Stats
3W - 2L
1,583 SR
Queue Stats
223W - 226L
1,455 Elo+
Solo
Cernunnos
Cernunnos
nightmare92929
Cernunnos
Level 103
God Stats
34W - 19L
1,576 SR
Queue Stats
291W - 290L
1,466 Elo+
Party 3
Bacchus
Bacchus
oO_BazingaBoy_Oo
Bacchus
Level 41
God Stats
1W - 1L
1,786 SR
Queue Stats
17W - 34L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 2
4,744
593
1,991
3,675
3,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
2 / 1 / 0
4,897
612
2,464
5,866
2,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
MISTERFOX111
King Arthur
8
0 / 1 / 1
5,009
626
3,255
5,477
2,324
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 2 / 0
4,349
544
2,000
6,106
1,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thoth
8
1 / 1 / 1
4,776
597
1,532
2,305
724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
FC_Datwyler
Lancelot
7
1 / 0 / 1
4,165
521
2,085
4,689
1,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

1
0 / 0 / 0
3,129
391
0
0
0
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
dippertje1000
Cerberus
9
1 / 1 / 1
4,793
599
2,006
6,456
3,668
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
nightmare92929
Cernunnos
9
1 / 2 / 2
5,224
653
3,296
5,161
1,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 0 / 1
4,817
602
2,644
4,749
2,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
3
Kills
4
5
Deaths
3
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
W
2
1
0
2
L
Lancelot
FC_Datwyler
Lancelot
1
0
1
1.5
W
King Arthur
MISTERFOX111
King Arthur
0
1
1
0.5
L
0
0
0
0
L
Cerberus
dippertje1000
Cerberus
1
1
1
1.5
W
0
2
0
0
L
Cernunnos
nightmare92929
Cernunnos
1
2
2
1
L
1
0
1
1.5
W
Thoth
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,242
Damage
10,031
23,429
Taken
21,055
10,720
Mitigated
9,610
6,459
Healing
7,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,991
1,092
147
1,805
3,675
3,591
0
634
3,041
13,571
0
W
2,464
1,267
0
691
5,866
2,375
0
268
5,598
0
28,743
L
Lancelot
FC_Datwyler
Lancelot
2,085
633
0
1,771
4,689
1,596
0
872
3,817
0
17,304
W
King Arthur
MISTERFOX111
King Arthur
3,255
374
0
1,479
5,477
2,324
0
1,964
3,513
0
30,529
L
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
dippertje1000
Cerberus
2,006
437
0
2,074
6,456
3,668
0
0
6,456
24,209
0
W
2,000
1,052
0
1,797
6,106
1,706
0
960
5,146
0
25,344
L
Cernunnos
nightmare92929
Cernunnos
3,296
1,080
0
1,802
5,161
1,511
0
1,346
3,815
0
35,346
L
2,644
569
0
2,025
4,749
2,835
0
1,305
3,444
14,971
0
W
Thoth
1,532
129
0
540
2,305
724
0
824
1,481
29,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,775
Gold Earned
22,128
247
Minions Killed
182
0
Camps Cleared
0
818,048
Distance Traveled
598,811
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
4,744
593
27
3
0
177,571
0
W
Set
4,897
612
57
7
0
163,373
2
L
Lancelot
4,165
521
30
4
0
153,483
1
W
King Arthur
5,009
626
62
8
0
160,612
1
L
Anubis
3,129
391
0
0
0
7,669
0
L
Cerberus
4,793
599
48
6
0
139,555
4
W
Anhur
4,349
544
43
5
0
156,547
0
L
Cernunnos
5,224
653
72
9
0
147,800
1
L
Bacchus
4,817
602
32
4
0
150,304
2
W
Thoth
4,776
597
58
7
0
159,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role