Player Matchup

Medusa
Medusa
I STIFLER l
Medusa
Level 89
God Stats
5W - 7L
1,443 SR
Queue Stats
147W - 151L
1,453 Elo+
Solo
Susano
Susano
NRG_obito_
Susano
Level 110
God Stats
15W - 14L
1,562 SR
Queue Stats
765W - 818L
1,456 Elo+
Party 1
Sylvanus
Sylvanus
ThiagoReiSMITE
Sylvanus
Level 148
God Stats
2W - 1L
1,511 SR
Queue Stats
51W - 39L
1,614 Elo+
Solo
Yu Huang
Yu Huang
XxBloodFire_xX
Yu Huang
Level 82
God Stats
1W - 2L
1,861 SR
Queue Stats
330W - 355L
1,453 Elo+
Party 1
Atlas
Atlas
lalau-o-matador
Atlas
Level 128
God Stats
1W - 4L
1,082 SR
Queue Stats
144W - 165L
1,444 Elo+
Solo
Team Averages
Level 111
1,492 SR
1,484 Elo+

VS

Team Averages
Level 133
1,451 SR
1,454 Elo+
Lancelot
Lancelot
 
Lancelot
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
GabrielLMM7786
King Arthur
Level 91
God Stats
2W - 8L
1,399 SR
Queue Stats
115W - 140L
1,346 Elo+
Solo
Vulcan
Vulcan
HeNoobLouis
Vulcan
Level 118
God Stats
9W - 15L
1,596 SR
Queue Stats
507W - 437L
1,627 Elo+
Solo
Jormungandr
Jormungandr
MeddieFrercury
Jormungandr
Level 157
God Stats
10W - 9L
1,355 SR
Queue Stats
770W - 891L
1,394 Elo+
Solo
Hou Yi
Hou Yi
TheErickFerrari
Hou Yi
Level 146
God Stats
4W - 5L
1,403 SR
Queue Stats
548W - 677L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
5 / 0 / 0
8,306
593
10,761
8,639
4,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
NRG_obito_
Susano
15
5 / 0 / 3
8,365
598
6,805
12,703
5,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
14
0 / 0 / 3
7,877
563
8,134
9,111
8,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Yu Huang
13
2 / 2 / 1
7,215
515
5,822
4,786
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 4
6,874
491
4,836
12,125
10,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
2 / 3 / 0
6,521
466
3,328
10,651
4,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
GabrielLMM7786
King Arthur
12
0 / 2 / 0
6,805
486
5,457
11,741
8,823
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
13
2 / 2 / 0
7,220
516
10,020
10,075
4,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
MeddieFrercury
Jormungandr
10
1 / 1 / 2
6,413
458
5,628
9,524
9,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 5 / 1
5,805
415
4,246
11,439
3,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
13
Kills
5
5
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
3
0
0.67
L
King Arthur
GabrielLMM7786
King Arthur
0
2
0
0
L
Vulcan
2
2
0
1
W
Medusa
5
0
0
5
L
Jormungandr
MeddieFrercury
Jormungandr
1
1
2
2
W
Susano
NRG_obito_
Susano
5
0
3
6.5
L
0
5
1
0.1
W
Sylvanus
0
0
3
1.5
W
Yu Huang
2
2
1
1.25
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,358
Damage
28,679
47,364
Taken
53,430
30,279
Mitigated
30,226
18,861
Healing
11,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
3,328
1,022
0
750
10,651
4,339
0
2,580
8,071
0
38,900
L
King Arthur
GabrielLMM7786
King Arthur
5,457
663
0
2,750
11,741
8,823
0
5,448
6,293
0
56,349
L
Vulcan
10,020
2,905
93
3,870
10,075
4,285
0
5,388
4,687
65,160
0
W
Medusa
10,761
5,176
0
3,254
8,639
4,017
0
2,244
6,395
0
71,464
L
Jormungandr
MeddieFrercury
Jormungandr
5,628
1,490
244
2,270
9,524
9,015
0
2,585
6,939
37,631
0
W
Susano
NRG_obito_
Susano
6,805
2,140
0
6,846
12,703
5,691
0
2,683
10,020
0
75,211
L
4,246
1,377
0
2,006
11,439
3,764
0
1,386
10,053
0
31,825
W
Sylvanus
8,134
2,046
368
4,515
9,111
8,219
30
1,594
7,517
54,193
14,063
W
Yu Huang
5,822
579
0
550
4,786
1,898
0
2,329
2,457
43,754
0
W
4,836
1,742
0
3,328
12,125
10,454
0
6,798
5,327
24,217
1,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,637
Gold Earned
32,764
478
Minions Killed
384
0
Camps Cleared
0
1,378,448
Distance Traveled
1,292,709
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,521
466
68
5
0
307,884
2
L
King Arthur
6,805
486
101
7
0
270,828
7
L
Vulcan
7,220
516
106
8
0
276,975
0
W
Medusa
8,306
593
110
8
0
251,253
4
L
Jormungandr
6,413
458
53
4
0
228,037
1
W
Susano
8,365
598
134
10
0
342,170
2
L
Hou Yi
5,805
415
56
4
0
208,985
3
W
Sylvanus
7,877
563
108
8
0
254,662
5
W
Yu Huang
7,215
515
97
7
0
252,473
0
W
Atlas
6,874
491
29
2
0
277,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role