Player Matchup

Atlas
Atlas
ArPanda
Atlas
Level 87
God Stats
9W - 13L
1,383 SR
Queue Stats
223W - 246L
1,392 Elo+
Solo
Fenrir
Fenrir
ChaircatMeow
Fenrir
Level 154
God Stats
6W - 15L
1,307 SR
Queue Stats
537W - 591L
1,339 Elo+
Solo
Tyr
Tyr
Chillum94
Tyr
Level 100
God Stats
4W - 3L
1,763 SR
Queue Stats
208W - 224L
1,476 Elo+
Solo
Neith
Neith
TheCriggle
Neith
Level 48
God Stats
0W - 1L
1,714 SR
Queue Stats
3W - 4L
1,413 Elo+
Solo
Thoth
Thoth
ZonaBorsuka
Thoth
Level 149
God Stats
1W - 2L
1,491 SR
Queue Stats
133W - 141L
1,391 Elo+
Solo
Team Averages
Level 108
1,532 SR
1,402 Elo+

VS

Team Averages
Level 89
1,426 SR
1,405 Elo+
Anubis
Anubis
Dubaku42
Anubis
Level 44
God Stats
4W - 8L
1,370 SR
Queue Stats
74W - 97L
1,358 Elo+
Party 1
Bacchus
Bacchus
Heisenbegr
Bacchus
Level 59
God Stats
32W - 20L
1,483 SR
Queue Stats
75W - 97L
1,358 Elo+
Party 1
Ratatoskr
Ratatoskr
Melonar
Ratatoskr
Level 143
God Stats
16W - 11L
1,619 SR
Queue Stats
287W - 358L
1,465 Elo+
Party 2
Danzaburou
Danzaburou
Ta5h4
Danzaburou
Level 68
God Stats
15W - 23L
1,493 SR
Queue Stats
159W - 227L
1,420 Elo+
Party 2
Pele
Pele
danx1215
Pele
Level 131
God Stats
5W - 5L
1,167 SR
Queue Stats
164W - 220L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ArPanda
Atlas
13
4 / 4 / 3
9,084
505
10,170
18,309
19,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
12
3 / 6 / 1
8,082
449
5,459
16,123
6,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
5 / 5 / 1
9,686
538
11,452
17,137
12,230
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
13
2 / 7 / 6
8,479
471
11,437
13,681
6,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 6 / 6
8,751
486
9,215
13,024
3,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dubaku42
Anubis
15
6 / 1 / 3
9,565
531
9,161
11,843
5,818
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
Heisenbegr
Bacchus
13
1 / 4 / 11
8,849
492
6,452
17,214
15,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
Melonar
Ratatoskr
16
9 / 4 / 9
10,005
556
17,322
14,878
6,298
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Ta5h4
Danzaburou
15
6 / 4 / 4
10,267
570
9,985
13,668
5,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
16
6 / 2 / 4
10,000
556
15,890
16,221
8,348
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
59
14
Kills
28
28
Deaths
15
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Atlas
ArPanda
Atlas
4
4
3
1.38
L
Fenrir
3
6
1
0.58
L
5
5
1
1.1
W
Anubis
Dubaku42
Anubis
6
1
3
7.5
W
Bacchus
Heisenbegr
Bacchus
1
4
11
1.63
W
Ratatoskr
Melonar
Ratatoskr
9
4
9
3.38
W
Danzaburou
Ta5h4
Danzaburou
6
4
4
2
L
Neith
2
7
6
0.71
L
0
6
6
0.5
W
Pele
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,733
Damage
58,810
78,274
Taken
73,824
48,231
Mitigated
41,850
18,822
Healing
19,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
ArPanda
Atlas
10,170
4,240
365
3,221
18,309
19,111
66
4,570
13,739
35,263
1,896
L
Fenrir
5,459
406
0
5,108
16,123
6,609
0
2,919
13,204
0
41,859
L
11,452
1,978
0
3,886
17,137
12,230
0
1,889
15,248
0
57,900
W
Anubis
Dubaku42
Anubis
9,161
617
0
5,567
11,843
5,818
1,202
4,259
7,584
53,699
0
W
Bacchus
Heisenbegr
Bacchus
6,452
982
398
4,182
17,214
15,798
180
4,074
13,140
26,311
3,750
W
Ratatoskr
Melonar
Ratatoskr
17,322
7,308
0
125
14,878
6,298
0
2,452
12,426
0
80,595
W
Danzaburou
Ta5h4
Danzaburou
9,985
4,290
0
4,418
13,668
5,588
794
4,292
9,376
0
76,455
L
Neith
11,437
4,480
0
3,792
13,681
6,351
100
3,287
10,394
0
57,797
L
9,215
324
47
2,403
13,024
3,930
917
2,866
10,158
63,498
0
W
Pele
15,890
2,947
0
5,061
16,221
8,348
0
3,527
12,694
0
83,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,082
Gold Earned
48,686
393
Minions Killed
473
0
Camps Cleared
0
1,619,711
Distance Traveled
1,736,518
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,084
505
38
2
0
344,842
8
L
Fenrir
8,082
449
63
4
0
324,933
1
L
Tyr
9,686
538
98
5
0
333,773
2
W
Anubis
9,565
531
80
4
0
298,312
0
W
Bacchus
8,849
492
36
2
0
358,487
5
W
Ratatoskr
10,005
556
121
7
0
394,902
1
W
Danzaburou
10,267
570
120
7
0
324,567
7
L
Neith
8,479
471
88
5
0
305,821
5
L
Thoth
8,751
486
106
6
0
310,342
0
W
Pele
10,000
556
116
6
0
360,250
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role