Player Matchup

King Arthur
King Arthur
Gamer12345
King Arthur
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,499 Elo+
Solo
Yu Huang
Yu Huang
Gm_Boss_Ragnar
Yu Huang
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
283W - 451L
1,335 Elo+
Solo
Neith
Neith
Mr licki Licki
Neith
Level 57
God Stats
81W - 110L
1,465 SR
Queue Stats
152W - 207L
1,394 Elo+
Solo
Team Averages
Level 119
1,488 SR
1,409 Elo+

VS

Team Averages
Level 118
1,532 SR
1,513 Elo+
Chang'e
Chang'e
CalaveraSmile
Chang'e
Level 124
God Stats
43W - 41L
1,577 SR
Queue Stats
205W - 203L
1,558 Elo+
Solo
Danzaburou
Danzaburou
LEEEROYJANKINS2
Danzaburou
Level 82
God Stats
5W - 9L
1,463 SR
Queue Stats
35W - 52L
1,429 Elo+
Solo
Shiva
Shiva
SuPerBredSTX
Shiva
Level 147
God Stats
1W - 1L
1,556 SR
Queue Stats
29W - 25L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gamer12345
King Arthur
14
6 / 3 / 1
10,336
738
14,254
18,684
19,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yu Huang
13
0 / 4 / 6
8,975
641
9,192
12,682
4,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 4 / 3
9,170
655
12,421
10,600
4,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
16
5 / 1 / 5
10,568
755
14,379
15,399
7,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
LEEEROYJANKINS2
Danzaburou
15
6 / 2 / 4
10,655
761
10,005
12,551
6,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 4 / 10
10,176
727
11,848
17,077
20,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
7
Kills
11
11
Deaths
7
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chang'e
5
1
5
7.5
L
King Arthur
Gamer12345
King Arthur
6
3
1
2.17
L
Yu Huang
0
4
6
0.75
W
Danzaburou
LEEEROYJANKINS2
Danzaburou
6
2
4
4
L
1
4
3
0.63
W
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,867
Damage
36,232
41,966
Taken
45,027
29,142
Mitigated
33,910
4,649
Healing
18,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
14,379
1,071
3,066
8,437
15,399
7,613
733
2,224
13,175
46,931
0
L
King Arthur
Gamer12345
King Arthur
14,254
1,307
0
702
18,684
19,622
0
5,264
13,420
0
29,018
L
Yu Huang
9,192
803
557
1,644
12,682
4,810
0
5,930
6,752
35,802
0
W
Danzaburou
LEEEROYJANKINS2
Danzaburou
10,005
4,765
412
2,783
12,551
6,265
630
3,961
8,590
0
32,546
L
12,421
5,917
0
1,746
10,600
4,710
0
3,990
6,610
0
38,506
W
11,848
1,707
121
3,259
17,077
20,032
1,047
3,379
13,698
350
23,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,481
Gold Earned
31,399
146
Minions Killed
160
5
Camps Cleared
8
748,705
Distance Traveled
786,918
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,568
755
82
6
6
290,341
5
L
King Arthur
10,336
738
21
2
1
258,367
4
L
Yu Huang
8,975
641
60
4
1
242,877
2
W
Danzaburou
10,655
761
55
4
1
240,550
2
L
Neith
9,170
655
65
5
3
247,461
3
W
Shiva
10,176
727
23
2
1
256,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role