Player Matchup

Ao Kuang
Ao Kuang
GlIock
Ao Kuang
Level 156
God Stats
18W - 0L
2,064 SR
Queue Stats
316W - 45L
2,141 Elo+
Party 1
Hou Yi
Hou Yi
Glơck
Hou Yi
Level 100
God Stats
22W - 0L
2,143 SR
Queue Stats
215W - 20L
2,142 Elo+
Party 1
Serqet
Serqet
shootshotshout
Serqet
Level 147
God Stats
8W - 1L
1,878 SR
Queue Stats
298W - 41L
2,140 Elo+
Party 1
Team Averages
Level 134
2,028 SR
2,141 Elo+

VS

Team Averages
Level 135
1,615 SR
1,531 Elo+
Chaac
Chaac
 
Chaac
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Kidneykilla2
Xbalanque
Level 123
God Stats
0W - 1L
1,857 SR
Queue Stats
405W - 335L
1,587 Elo+
Solo
Hel
Hel
cgurv29
Hel
Level 137
God Stats
4W - 6L
1,488 SR
Queue Stats
51W - 57L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GlIock
Ao Kuang
12
2 / 0 / 10
7,941
794
9,382
12,862
6,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
Glơck
Hou Yi
14
9 / 1 / 3
8,643
864
10,710
8,587
4,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 0 / 10
7,227
723
6,279
8,258
7,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 3 / 1
6,041
604
6,119
9,069
7,490
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
Kidneykilla2
Xbalanque
9
0 / 5 / 1
6,009
601
8,464
10,777
3,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
10
1 / 5 / 0
6,371
637
4,897
9,942
3,868
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
13
Kills
1
1
Deaths
13
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
1
0.17
W
Ao Kuang
GlIock
Ao Kuang
2
0
10
7
W
Hou Yi
Glơck
Hou Yi
9
1
3
10.5
L
Xbalanque
Kidneykilla2
Xbalanque
0
5
1
0.1
L
Hel
1
5
0
0.2
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,371
Damage
19,480
29,707
Taken
29,788
17,729
Mitigated
15,330
13,354
Healing
6,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,119
990
228
1,642
9,069
7,490
0
4,014
5,055
0
17,602
W
Ao Kuang
GlIock
Ao Kuang
9,382
1,450
1,213
7,178
12,862
6,018
668
2,112
10,750
28,915
0
W
Hou Yi
Glơck
Hou Yi
10,710
3,672
0
2,251
8,587
4,576
740
1,992
6,595
0
38,765
L
Xbalanque
Kidneykilla2
Xbalanque
8,464
4,656
0
1,025
10,777
3,972
0
3,582
7,108
0
19,480
L
Hel
4,897
188
1,619
1,583
9,942
3,868
0
1,884
7,767
17,174
0
W
6,279
1,083
0
2,712
8,258
7,135
34
1,369
6,889
98
11,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,811
Gold Earned
18,421
131
Minions Killed
90
9
Camps Cleared
0
567,113
Distance Traveled
496,805
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,041
604
26
3
0
160,819
6
W
Ao Kuang
7,941
794
48
5
4
192,848
1
W
Hou Yi
8,643
864
61
6
3
168,980
1
L
Xbalanque
6,009
601
32
3
0
162,382
4
L
Hel
6,371
637
32
3
0
173,604
1
W
Serqet
7,227
723
22
2
2
205,285
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role