Player Matchup

Agni
Agni
Adwusch
Agni
Level 141
God Stats
6W - 2L
1,720 SR
Queue Stats
101W - 104L
1,493 Elo+
Party 1
Ne Zha
Ne Zha
Lpg0108
Ne Zha
Level 136
God Stats
6W - 5L
1,673 SR
Queue Stats
60W - 68L
1,480 Elo+
Party 3
Jormungandr
Jormungandr
XeroniZz
Jormungandr
Level 149
God Stats
1W - 2L
1,358 SR
Queue Stats
97W - 104L
1,441 Elo+
Party 3
Hades
Hades
jet-ax
Hades
Level 156
God Stats
6W - 8L
1,632 SR
Queue Stats
107W - 109L
1,473 Elo+
Solo
Nox
Nox
jonar876
Nox
Level 57
God Stats
1W - 1L
1,253 SR
Queue Stats
92W - 90L
1,495 Elo+
Party 1
Team Averages
Level 128
1,527 SR
1,476 Elo+

VS

Team Averages
Level 112
1,545 SR
1,514 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
EPICURO63
Hercules
Level 86
God Stats
13W - 16L
1,496 SR
Queue Stats
31W - 38L
1,477 Elo+
Solo
Freya
Freya
HelloImNooby
Freya
Level 105
God Stats
0W - 2L
1,342 SR
Queue Stats
177W - 158L
1,517 Elo+
Party 2
Janus
Janus
Phormy
Janus
Level 127
God Stats
6W - 6L
1,575 SR
Queue Stats
170W - 149L
1,545 Elo+
Party 2
Da Ji
Da Ji
nogauvida
Da Ji
Level 125
God Stats
0W - 1L
1,814 SR
Queue Stats
97W - 79L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Adwusch
Agni
18
2 / 1 / 9
10,582
705
14,529
8,727
3,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
Lpg0108
Ne Zha
20
14 / 1 / 5
12,931
862
23,964
15,191
8,634
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jormungandr
XeroniZz
Jormungandr
18
2 / 1 / 11
10,498
700
12,186
16,159
19,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hades
jet-ax
Hades
18
2 / 0 / 11
10,924
728
11,203
15,626
10,148
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
1 / 2 / 8
10,046
670
5,381
7,088
3,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
1 / 2 / 3
8,916
594
10,766
16,345
20,217
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
EPICURO63
Hercules
16
1 / 6 / 2
9,173
612
5,776
23,458
27,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
0 / 3 / 3
9,696
646
8,923
13,816
5,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Janus
Phormy
Janus
18
3 / 3 / 2
10,537
702
15,654
12,075
5,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
nogauvida
Da Ji
16
0 / 7 / 1
9,528
635
9,142
15,093
7,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
16
21
Kills
5
5
Deaths
21
44
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
3
1.25
W
Agni
Adwusch
Agni
2
1
9
6.5
L
Hercules
EPICURO63
Hercules
1
6
2
0.33
L
0
3
3
0.5
W
Ne Zha
Lpg0108
Ne Zha
14
1
5
16.5
L
Janus
Phormy
Janus
3
3
2
1.33
W
Jormungandr
XeroniZz
Jormungandr
2
1
11
7.5
W
Hades
jet-ax
Hades
2
0
11
7.5
W
1
2
8
2.5
L
Da Ji
nogauvida
Da Ji
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,263
Damage
50,261
62,791
Taken
80,787
46,269
Mitigated
66,599
20,171
Healing
15,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,766
782
2,029
767
16,345
20,217
0
7,920
8,425
20,190
0
W
Agni
Adwusch
Agni
14,529
1,310
261
3,348
8,727
3,854
259
4,537
3,812
42,856
0
L
Hercules
EPICURO63
Hercules
5,776
1,010
116
5,226
23,458
27,501
118
13,785
9,673
0
17,045
L
8,923
2,328
0
4,476
13,816
5,984
715
6,580
7,236
45,841
0
W
Ne Zha
Lpg0108
Ne Zha
23,964
6,056
0
4,086
15,191
8,634
2,503
8,204
6,556
0
62,879
L
Janus
Phormy
Janus
15,654
373
160
1,401
12,075
5,226
665
7,777
4,298
53,008
0
W
Jormungandr
XeroniZz
Jormungandr
12,186
4,185
0
2,702
16,159
19,935
444
7,443
8,134
35,597
0
W
Hades
jet-ax
Hades
11,203
1,172
426
9,348
15,626
10,148
186
9,188
5,796
44,030
0
W
5,381
872
0
0
7,088
3,698
0
5,109
1,700
27,195
0
L
Da Ji
nogauvida
Da Ji
9,142
1,433
0
1,118
15,093
7,671
0
7,237
7,856
0
35,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,981
Gold Earned
47,850
323
Minions Killed
291
0
Camps Cleared
0
1,588,032
Distance Traveled
1,488,520
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,916
594
14
1
0
303,811
3
W
Agni
10,582
705
56
4
0
288,086
4
L
Hercules
9,173
612
37
2
0
280,845
0
L
Freya
9,696
646
79
5
0
302,511
0
W
Ne Zha
12,931
862
91
6
0
341,099
4
L
Janus
10,537
702
101
7
0
307,377
2
W
Jormungandr
10,498
700
44
3
0
307,168
3
W
Hades
10,924
728
79
5
0
331,842
5
W
Nox
10,046
670
53
4
0
319,837
0
L
Da Ji
9,528
635
60
4
0
293,976
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role