Player Matchup

Achilles
Achilles
ChristianCachi
Achilles
Level 84
God Stats
16W - 7L
1,659 SR
Queue Stats
369W - 208L
1,661 Elo+
Party 1
Anubis
Anubis
Mallorqueenah
Anubis
Level 60
God Stats
38W - 26L
1,630 SR
Queue Stats
773W - 501L
1,573 Elo+
Party 1
Danzaburou
Danzaburou
MrFurbyAsesino
Danzaburou
Level 96
God Stats
4W - 3L
1,687 SR
Queue Stats
6W - 7L
1,613 Elo+
Solo
Team Averages
Level 80
1,659 SR
1,616 Elo+

VS

Team Averages
Level 90
1,548 SR
1,683 Elo+
Lancelot
Lancelot
Allotaurus
Lancelot
Level 160
God Stats
4W - 12L
1,317 SR
Queue Stats
415W - 280L
1,654 Elo+
Solo
Zeus
Zeus
III--wabbz--III
Zeus
Level 53
God Stats
3W - 2L
1,826 SR
Queue Stats
6W - 5L
1,895 Elo+
Solo
Tsukuyomi
Tsukuyomi
Yami-saren
Tsukuyomi
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
2 / 0 / 8
8,963
689
11,563
13,278
16,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
7 / 1 / 7
10,570
813
14,001
14,080
9,120
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
MrFurbyAsesino
Danzaburou
15
7 / 1 / 6
10,113
778
13,271
13,715
6,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Allotaurus
Lancelot
14
2 / 2 / 0
9,637
741
8,053
18,847
20,494
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 5 / 2
8,283
637
16,490
10,840
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Yami-saren
Tsukuyomi
11
0 / 9 / 1
7,673
590
6,400
14,382
4,691
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
16
Kills
2
2
Deaths
16
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Allotaurus
Lancelot
2
2
0
1
W
Achilles
2
0
8
6
L
0
5
2
0.2
W
7
1
7
10.5
W
Danzaburou
MrFurbyAsesino
Danzaburou
7
1
6
10
L
Tsukuyomi
Yami-saren
Tsukuyomi
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,835
Damage
30,943
41,073
Taken
44,069
32,511
Mitigated
29,050
14,544
Healing
7,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Allotaurus
Lancelot
8,053
1,582
515
2,866
18,847
20,494
0
7,672
10,723
387
22,653
W
Achilles
11,563
1,986
0
2,174
13,278
16,681
0
4,995
8,283
0
18,324
L
16,490
1,419
0
2,553
10,840
3,865
0
1,898
8,480
47,706
0
W
14,001
592
580
9,116
14,080
9,120
0
6,184
7,896
55,024
0
W
Danzaburou
MrFurbyAsesino
Danzaburou
13,271
5,338
0
2,674
13,715
6,710
1,085
6,233
7,482
0
33,547
L
Tsukuyomi
Yami-saren
Tsukuyomi
6,400
1,502
0
1,812
14,382
4,691
0
4,856
9,242
0
15,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,646
Gold Earned
25,593
166
Minions Killed
139
7
Camps Cleared
5
730,028
Distance Traveled
728,235
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,637
741
30
2
2
279,690
6
W
Achilles
8,963
689
22
2
1
272,554
0
L
Zeus
8,283
637
88
7
3
219,605
2
W
Anubis
10,570
813
100
8
5
218,861
2
W
Danzaburou
10,113
778
44
3
1
238,613
2
L
Tsukuyomi
7,673
590
21
2
0
228,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role