Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Bublez
Gilgamesh
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 198L
1,481 Elo+
Solo
Anhur
Anhur
MephistoXII
Anhur
Level 59
God Stats
1W - 2L
1,493 SR
Queue Stats
123W - 131L
1,287 Elo+
Solo
Mercury
Mercury
Miranion
Mercury
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,746 Elo+
Solo
Janus
Janus
foxy2003
Janus
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,351 Elo+
Solo
Team Averages
Level 76
1,499 SR
1,473 Elo+

VS

Team Averages
Level 69
1,471 SR
1,380 Elo+
Thanatos
Thanatos
Aforeign
Thanatos
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 23L
1,453 Elo+
Solo
Arachne
Arachne
Khantarace
Arachne
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,121 Elo+
Solo
Bastet
Bastet
Lady-De-Vil
Bastet
Level 107
God Stats
7W - 9L
1,645 SR
Queue Stats
526W - 567L
1,447 Elo+
Solo
Anubis
Anubis
MACHT_NiCHTS
Anubis
Level 67
God Stats
1W - 2L
1,623 SR
Queue Stats
67W - 78L
1,393 Elo+
Solo
Hun Batz
Hun Batz
zsuzsi666
Hun Batz
Level 69
God Stats
1W - 3L
1,085 SR
Queue Stats
134W - 141L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
20
6 / 9 / 19
15,033
791
12,126
21,855
10,249
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gilgamesh
Bublez
Gilgamesh
18
3 / 9 / 14
11,622
612
10,509
21,761
16,686
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 9 / 20
13,143
692
12,531
17,703
6,040
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Miranion
Mercury
20
21 / 10 / 14
18,710
985
29,367
24,836
11,087
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
foxy2003
Janus
20
11 / 10 / 23
16,816
885
32,565
22,654
13,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aforeign
Thanatos
18
9 / 11 / 16
13,543
713
14,425
22,096
10,955
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
Khantarace
Arachne
20
15 / 10 / 19
15,854
834
25,954
29,636
20,673
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
20
5 / 10 / 20
13,519
712
20,449
23,781
14,720
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
20
11 / 7 / 21
15,216
801
17,870
20,349
13,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
zsuzsi666
Hun Batz
20
7 / 7 / 19
14,036
739
13,406
23,965
24,617
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
142
45
Kills
47
47
Deaths
45
90
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
6
9
19
1.72
L
Thanatos
Aforeign
Thanatos
9
11
16
1.55
W
Gilgamesh
Bublez
Gilgamesh
3
9
14
1.11
L
Arachne
Khantarace
Arachne
15
10
19
2.45
L
Bastet
5
10
20
1.5
L
Anubis
11
7
21
3.07
W
4
9
20
1.56
W
Mercury
Miranion
Mercury
21
10
14
2.8
W
Janus
foxy2003
Janus
11
10
23
2.25
L
Hun Batz
zsuzsi666
Hun Batz
7
7
19
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,098
Damage
92,104
108,809
Taken
119,827
57,088
Mitigated
84,000
18,750
Healing
37,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
12,126
1,889
385
3,528
21,855
10,249
1,037
3,345
18,510
0
30,755
L
Thanatos
Aforeign
Thanatos
14,425
4,145
1,437
8,346
22,096
10,955
466
7,432
14,664
0
18,087
W
Gilgamesh
Bublez
Gilgamesh
10,509
2,521
707
697
21,761
16,686
841
3,991
17,770
0
21,973
L
Arachne
Khantarace
Arachne
25,954
18,284
708
9,892
29,636
20,673
1,417
7,039
22,597
0
41,256
L
Bastet
20,449
6,452
1,103
2,310
23,781
14,720
2,570
6,250
17,531
91
36,244
L
Anubis
17,870
233
650
4,982
20,349
13,035
1,677
4,758
15,591
54,335
0
W
12,531
5,628
435
1,200
17,703
6,040
1,117
4,946
12,757
0
24,274
W
Mercury
Miranion
Mercury
29,367
16,847
1,750
5,568
24,836
11,087
4,362
3,760
21,076
0
63,547
W
Janus
foxy2003
Janus
32,565
3,323
370
4,110
22,654
13,026
1,522
1,886
20,768
65,250
0
L
Hun Batz
zsuzsi666
Hun Batz
13,406
2,962
1,627
6,091
23,965
24,617
1,481
7,086
16,879
0
35,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,324
Gold Earned
72,168
244
Minions Killed
175
0
Camps Cleared
0
1,501,505
Distance Traveled
1,481,527
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
15,033
791
41
2
0
294,043
0
L
Thanatos
13,543
713
10
1
0
284,060
3
W
Gilgamesh
11,622
612
20
1
0
278,255
0
L
Arachne
15,854
834
35
2
0
301,554
2
L
Bastet
13,519
712
33
2
0
305,438
7
L
Anubis
15,216
801
60
3
0
273,013
1
W
Anhur
13,143
692
37
2
0
295,718
1
W
Mercury
18,710
985
66
3
0
368,374
0
W
Janus
16,816
885
80
4
0
265,115
0
L
Hun Batz
14,036
739
37
2
0
317,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role