Player Matchup

Poseidon
Poseidon
Sam HDLC
Poseidon
Level 149
God Stats
9W - 7L
1,695 SR
Queue Stats
264W - 307L
1,457 Elo+
Party 1
Ishtar
Ishtar
SkullKaoticZ
Ishtar
Level 107
God Stats
16W - 3L
1,713 SR
Queue Stats
82W - 77L
1,472 Elo+
Solo
Thanatos
Thanatos
Stunninwit b
Thanatos
Level 54
God Stats
2W - 3L
1,149 SR
Queue Stats
26W - 34L
1,096 Elo+
Solo
Chang'e
Chang'e
camopro68
Chang'e
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 93L
1,529 Elo+
Solo
Odin
Odin
volti6129
Odin
Level 107
God Stats
5W - 8L
1,500 SR
Queue Stats
173W - 205L
1,451 Elo+
Party 1
Team Averages
Level 105
1,511 SR
1,401 Elo+

VS

Team Averages
Level 113
1,534 SR
1,456 Elo+
Jormungandr
Jormungandr
GrrStorm
Jormungandr
Level 86
God Stats
246W - 205L
1,551 SR
Queue Stats
747W - 806L
1,472 Elo+
Solo
Ne Zha
Ne Zha
OrbMastaB
Ne Zha
Level 103
God Stats
62W - 69L
1,415 SR
Queue Stats
309W - 321L
1,405 Elo+
Solo
Yemoja
Yemoja
PhantomSharky
Yemoja
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,532 Elo+
Solo
Hades
Hades
SilentDeathForU
Hades
Level 148
God Stats
12W - 12L
1,597 SR
Queue Stats
237W - 267L
1,424 Elo+
Solo
Apollo
Apollo
Techno-Wolf121
Apollo
Level 98
God Stats
15W - 12L
1,605 SR
Queue Stats
363W - 416L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Sam HDLC
Poseidon
14
6 / 2 / 1
8,417
561
7,949
6,747
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ishtar
14
2 / 4 / 2
8,571
571
8,661
15,436
7,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Stunninwit b
Thanatos
12
4 / 3 / 4
7,664
511
4,111
9,206
4,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
camopro68
Chang'e
16
4 / 1 / 7
9,255
617
6,634
11,457
4,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Odin
11
0 / 0 / 8
7,556
504
3,457
7,548
5,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GrrStorm
Jormungandr
15
2 / 1 / 3
9,224
615
10,711
10,466
6,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
OrbMastaB
Ne Zha
13
4 / 5 / 0
7,925
528
6,585
14,702
5,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 2 / 1
6,756
450
2,198
7,739
5,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
3 / 5 / 1
8,404
560
7,700
10,161
5,265
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 3 / 0
5,610
374
2,061
5,717
1,787
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
16
Kills
9
10
Deaths
16
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
GrrStorm
Jormungandr
2
1
3
3.5
L
Ne Zha
OrbMastaB
Ne Zha
4
5
0
0.8
L
0
2
1
0.25
W
Poseidon
Sam HDLC
Poseidon
6
2
1
3.25
L
3
5
1
0.7
W
Ishtar
2
4
2
0.75
W
Thanatos
Stunninwit b
Thanatos
4
3
4
2
L
0
3
0
0
W
Chang'e
camopro68
Chang'e
4
1
7
7.5
W
Odin
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,812
Damage
29,255
50,394
Taken
48,785
23,809
Mitigated
24,863
18,720
Healing
9,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
GrrStorm
Jormungandr
10,711
4,750
132
3,495
10,466
6,104
1,140
2,208
8,258
75,774
0
L
Ne Zha
OrbMastaB
Ne Zha
6,585
1,921
0
1,010
14,702
5,861
0
2,843
11,859
0
59,703
L
2,198
341
363
846
7,739
5,846
0
3,165
4,574
26,754
0
W
Poseidon
Sam HDLC
Poseidon
7,949
1,372
0
723
6,747
2,055
54
3,038
3,709
71,450
0
L
7,700
218
164
1,732
10,161
5,265
1,041
4,076
6,085
55,511
0
W
Ishtar
8,661
6,036
0
5,322
15,436
7,029
0
7,663
7,773
0
70,229
W
Thanatos
Stunninwit b
Thanatos
4,111
1,344
259
5,950
9,206
4,160
373
2,084
7,122
0
32,945
L
2,061
1,052
0
1,546
5,717
1,787
0
2,907
2,810
0
23,681
W
Chang'e
camopro68
Chang'e
6,634
671
1,207
4,188
11,457
4,571
0
5,068
6,389
83,634
0
W
Odin
3,457
765
0
1,071
7,548
5,994
0
2,756
4,792
2,195
13,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,463
Gold Earned
37,919
493
Minions Killed
421
0
Camps Cleared
0
1,497,708
Distance Traveled
1,262,232
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,224
615
148
10
0
264,633
5
L
Ne Zha
7,925
528
89
6
0
302,632
2
L
Yemoja
6,756
450
34
2
0
255,963
2
W
Poseidon
8,417
561
118
8
0
287,024
4
L
Hades
8,404
560
106
7
0
272,234
4
W
Ishtar
8,571
571
142
9
0
225,578
3
W
Thanatos
7,664
511
50
3
0
360,264
1
L
Apollo
5,610
374
44
3
0
166,770
2
W
Chang'e
9,255
617
145
10
0
303,927
1
W
Odin
7,556
504
38
3
0
320,915
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role