Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
DEADPOOLUK
Hun Batz
Level 105
God Stats
4W - 1L
1,500 SR
Queue Stats
50W - 63L
1,475 Elo+
Party 1
Nike
Nike
JudgmentUK
Nike
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 66L
1,466 Elo+
Party 1
Sol
Sol
ZesuZ
Sol
Level 23
God Stats
3W - 3L
1,500 SR
Queue Stats
173W - 171L
1,479 Elo+
Solo
Fenrir
Fenrir
lLaStl lHeRo
Fenrir
Level 134
God Stats
4W - 2L
1,595 SR
Queue Stats
218W - 207L
1,448 Elo+
Solo
Team Averages
Level 95
1,519 SR
1,473 Elo+

VS

Team Averages
Level 77
1,461 SR
1,424 Elo+
Ymir
Ymir
MelloMarcy
Ymir
Level 102
God Stats
2W - 7L
1,245 SR
Queue Stats
685W - 697L
1,459 Elo+
Solo
Yu Huang
Yu Huang
Obdomundo
Yu Huang
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 102L
1,434 Elo+
Solo
Zeus
Zeus
P1KAA
Zeus
Level 125
God Stats
1W - 2L
1,824 SR
Queue Stats
154W - 162L
1,419 Elo+
Solo
Ullr
Ullr
St10fa1n0
Ullr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,383 Elo+
Solo
Eset
Eset
osmani92000
Eset
Level 121
God Stats
0W - 3L
1,237 SR
Queue Stats
473W - 485L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
2 / 3 / 16
10,398
743
9,628
11,157
8,946
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
DEADPOOLUK
Hun Batz
18
8 / 6 / 12
11,515
823
15,852
13,958
7,034
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
8 / 4 / 17
11,710
836
15,502
18,044
20,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
ZesuZ
Sol
20
6 / 3 / 16
11,732
838
17,703
12,776
5,486
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
17
4 / 7 / 13
9,898
707
12,042
19,573
20,198
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 13
10,574
755
8,127
23,983
33,039
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Yu Huang
Obdomundo
Yu Huang
17
8 / 4 / 7
10,613
758
14,690
12,769
7,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zeus
P1KAA
Zeus
18
8 / 7 / 9
11,463
819
17,036
14,090
6,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
15
2 / 6 / 6
8,951
639
10,104
13,847
7,442
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 7 / 13
10,069
719
8,850
16,061
8,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
68
28
Kills
20
23
Deaths
28
74
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
3
16
3.33
W
Hun Batz
DEADPOOLUK
Hun Batz
8
6
12
2.33
W
8
4
17
4.13
L
1
4
13
1.88
L
Yu Huang
Obdomundo
Yu Huang
8
4
7
2.88
L
Zeus
P1KAA
Zeus
8
7
9
1.79
L
Ullr
2
6
6
0.83
W
Sol
ZesuZ
Sol
6
3
16
4.67
W
Fenrir
4
7
13
1.5
L
1
7
13
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,727
Damage
58,807
75,508
Taken
80,750
61,798
Mitigated
63,116
24,584
Healing
17,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
9,628
4,734
2,308
2,931
11,157
8,946
1,817
5,366
5,791
0
29,433
W
Hun Batz
DEADPOOLUK
Hun Batz
15,852
4,577
1,903
1,020
13,958
7,034
982
9,713
4,245
127
30,270
W
15,502
2,564
950
3,730
18,044
20,134
477
10,883
7,161
0
25,927
L
8,127
1,153
2,743
5,975
23,983
33,039
135
7,506
16,009
19,119
0
L
Yu Huang
Obdomundo
Yu Huang
14,690
1,108
641
816
12,769
7,562
608
1,974
10,696
29,498
0
L
Zeus
P1KAA
Zeus
17,036
992
485
946
14,090
6,606
221
2,857
10,941
31,562
0
L
Ullr
10,104
4,728
310
837
13,847
7,442
921
1,409
12,299
0
19,018
W
Sol
ZesuZ
Sol
17,703
8,401
1,648
5,886
12,776
5,486
3,168
9,893
2,883
35,562
0
W
Fenrir
12,042
1,626
1,551
2,657
19,573
20,198
1,409
12,848
6,725
0
21,301
L
8,850
415
2,380
2,501
16,061
8,467
72
4,084
11,761
22,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,253
Gold Earned
51,670
131
Minions Killed
138
0
Camps Cleared
0
1,209,755
Distance Traveled
1,171,552
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,398
743
35
3
0
233,681
7
W
Hun Batz
11,515
823
15
1
0
249,561
1
W
Nike
11,710
836
22
2
0
222,381
0
L
Ymir
10,574
755
17
1
0
232,194
2
L
Yu Huang
10,613
758
53
4
0
258,340
0
L
Zeus
11,463
819
22
2
0
213,963
2
L
Ullr
8,951
639
12
1
0
236,251
0
W
Sol
11,732
838
43
3
0
252,528
0
W
Fenrir
9,898
707
16
1
0
251,604
0
L
Eset
10,069
719
34
2
0
230,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role