Player Matchup

Osiris
Osiris
 
Osiris
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
CrueL1
Merlin
Level 124
God Stats
1W - 1L
1,666 SR
Queue Stats
55W - 46L
1,497 Elo+
Solo
Hun Batz
Hun Batz
XtremAppollo
Hun Batz
Level 87
God Stats
2W - 2L
1,627 SR
Queue Stats
215W - 205L
1,577 Elo+
Party 1
Hera
Hera
xtremNuggets
Hera
Level 128
God Stats
0W - 5L
1,134 SR
Queue Stats
222W - 208L
1,550 Elo+
Party 1
Nu Wa
Nu Wa
田鸡特朗普
Nu Wa
Level 61
God Stats
2W - 3L
1,500 SR
Queue Stats
186W - 197L
1,375 Elo+
Solo
Team Averages
Level 109
1,486 SR
1,500 Elo+

VS

Team Averages
Level 110
1,452 SR
1,513 Elo+
Janus
Janus
Beer Dispencer
Janus
Level 115
God Stats
3W - 3L
1,634 SR
Queue Stats
543W - 554L
1,509 Elo+
Solo
Bellona
Bellona
EmD4nny
Bellona
Level 126
God Stats
1W - 0L
1,358 SR
Queue Stats
60W - 43L
1,555 Elo+
Solo
Loki
Loki
Josue5592
Loki
Level 129
God Stats
4W - 7L
1,322 SR
Queue Stats
345W - 349L
1,470 Elo+
Solo
Tiamat
Tiamat
WeebyChibi
Tiamat
Level 127
God Stats
1W - 1L
1,448 SR
Queue Stats
17W - 10L
1,577 Elo+
Solo
Cernunnos
Cernunnos
stormyterry
Cernunnos
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 88L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
2 / 6 / 7
9,863
616
6,842
17,687
22,673
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
CrueL1
Merlin
18
2 / 5 / 10
10,536
659
17,421
11,621
5,803
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
XtremAppollo
Hun Batz
17
5 / 9 / 7
10,851
678
15,187
22,328
11,708
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
4 / 8 / 5
11,435
715
7,301
14,110
7,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 7 / 7
11,617
726
20,360
14,736
7,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 19
12,626
789
13,629
13,538
5,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
EmD4nny
Bellona
20
9 / 5 / 19
12,639
790
19,075
23,809
30,657
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
18
6 / 4 / 18
11,683
730
12,647
16,887
6,715
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tiamat
WeebyChibi
Tiamat
20
7 / 2 / 23
12,291
768
17,698
14,796
11,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
stormyterry
Cernunnos
17
3 / 6 / 20
11,281
705
11,771
17,024
6,389
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
134
19
Kills
35
35
Deaths
19
36
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
6
7
0.92
W
10
2
19
9.75
L
Merlin
CrueL1
Merlin
2
5
10
1.4
W
Bellona
EmD4nny
Bellona
9
5
19
3.7
W
Loki
6
4
18
3.75
W
Tiamat
WeebyChibi
Tiamat
7
2
23
9.25
L
Hun Batz
XtremAppollo
Hun Batz
5
9
7
0.94
W
Cernunnos
stormyterry
Cernunnos
3
6
20
2.17
L
4
8
5
0.81
L
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,111
Damage
74,820
80,482
Taken
86,054
54,542
Mitigated
61,574
18,616
Healing
37,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,842
1,951
1,752
4,787
17,687
22,673
276
6,964
10,723
0
11,836
W
13,629
1,012
3,396
3,186
13,538
5,863
1,323
7,481
6,057
38,822
0
L
Merlin
CrueL1
Merlin
17,421
1,080
772
1,263
11,621
5,803
1,096
4,818
6,803
35,762
0
W
Bellona
EmD4nny
Bellona
19,075
2,793
1,980
5,095
23,809
30,657
528
10,733
13,076
365
32,942
W
Loki
12,647
2,156
2,771
4,171
16,887
6,715
2,111
9,410
7,477
0
35,864
W
Tiamat
WeebyChibi
Tiamat
17,698
788
5,939
7,011
14,796
11,950
1,887
7,725
7,071
35,879
0
L
Hun Batz
XtremAppollo
Hun Batz
15,187
2,736
1,421
4,388
22,328
11,708
0
8,613
13,715
0
26,059
W
Cernunnos
stormyterry
Cernunnos
11,771
4,418
1,089
2,748
17,024
6,389
4,178
9,733
7,291
0
42,013
L
7,301
2,442
658
977
14,110
7,193
1,209
4,747
9,363
32,922
0
L
20,360
5,945
1,336
1,262
14,736
7,165
1,560
6,365
8,371
31,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,302
Gold Earned
60,520
152
Minions Killed
204
0
Camps Cleared
0
1,242,437
Distance Traveled
1,521,379
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,863
616
13
1
0
287,184
2
W
Janus
12,626
789
54
3
0
303,993
1
L
Merlin
10,536
659
36
2
0
252,833
2
W
Bellona
12,639
790
21
1
0
330,478
0
W
Loki
11,683
730
39
2
0
309,371
1
W
Tiamat
12,291
768
44
3
0
330,737
0
L
Hun Batz
10,851
678
25
2
0
264,157
1
W
Cernunnos
11,281
705
46
3
0
246,800
0
L
Hera
11,435
715
56
4
0
210,585
0
L
Nu Wa
11,617
726
22
1
0
227,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role