Player Matchup

Ishtar
Ishtar
Enkuiry
Ishtar
Level 75
God Stats
3W - 2L
1,629 SR
Queue Stats
6W - 10L
1,639 Elo+
Party 1
Merlin
Merlin
HekaDooM
Merlin
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 14L
1,639 Elo+
Party 1
Atlas
Atlas
IguaneFI
Atlas
Level 93
God Stats
1W - 2L
1,571 SR
Queue Stats
152W - 193L
1,443 Elo+
Solo
Team Averages
Level 83
1,566 SR
1,574 Elo+

VS

Team Averages
Level 90
1,484 SR
1,526 Elo+
Izanami
Izanami
ELKEINYPA
Izanami
Level 37
God Stats
1W - 0L
1,264 SR
Queue Stats
54W - 69L
1,562 Elo+
Solo
Kukulkan
Kukulkan
Moob
Kukulkan
Level 89
God Stats
88W - 85L
1,589 SR
Queue Stats
421W - 447L
1,488 Elo+
Solo
Terra
Terra
ThaiBerryBell
Terra
Level 145
God Stats
149W - 125L
1,601 SR
Queue Stats
398W - 387L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Enkuiry
Ishtar
13
1 / 6 / 1
8,603
662
8,799
12,645
5,319
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
HekaDooM
Merlin
12
2 / 4 / 0
8,186
630
6,768
8,971
3,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
IguaneFI
Atlas
12
0 / 4 / 2
8,833
679
7,051
16,945
15,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ELKEINYPA
Izanami
15
7 / 0 / 4
10,387
799
10,832
10,460
5,116
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Moob
Kukulkan
16
5 / 1 / 6
10,378
798
14,255
7,273
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 2 / 9
10,399
800
8,932
13,944
14,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
14
14
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
ELKEINYPA
Izanami
7
0
4
9
L
Ishtar
Enkuiry
Ishtar
1
6
1
0.25
L
Merlin
HekaDooM
Merlin
2
4
0
0.5
L
Atlas
IguaneFI
Atlas
0
4
2
0.25
W
Kukulkan
Moob
Kukulkan
5
1
6
8
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,618
Damage
34,019
38,561
Taken
31,677
25,005
Mitigated
23,253
3,743
Healing
10,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ELKEINYPA
Izanami
10,832
5,928
0
1,789
10,460
5,116
1,525
6,172
4,288
0
38,947
L
Ishtar
Enkuiry
Ishtar
8,799
5,689
0
1,055
12,645
5,319
0
8,036
4,609
0
28,538
L
Merlin
HekaDooM
Merlin
6,768
116
0
500
8,971
3,689
0
6,103
2,868
27,930
0
L
Atlas
IguaneFI
Atlas
7,051
2,545
0
2,188
16,945
15,997
0
9,429
7,516
22,741
0
W
Kukulkan
Moob
Kukulkan
14,255
1,078
0
979
7,273
3,637
76
3,582
3,691
64,082
0
W
8,932
611
2,590
4,901
13,944
14,500
430
4,754
9,190
18,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,622
Gold Earned
31,164
124
Minions Killed
181
3
Camps Cleared
9
664,492
Distance Traveled
781,493
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,387
799
50
4
3
249,194
3
L
Ishtar
8,603
662
56
4
2
205,471
0
L
Merlin
8,186
630
40
3
0
208,346
2
L
Atlas
8,833
679
28
2
1
250,675
2
W
Kukulkan
10,378
798
112
9
4
238,635
3
W
Terra
10,399
800
19
1
2
293,664
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role