Player Matchup

Morgan Le Fay
Morgan Le Fay
AFabledGod
Morgan Le Fay
Level 126
God Stats
1W - 2L
1,543 SR
Queue Stats
111W - 129L
1,510 Elo+
Solo
Danzaburou
Danzaburou
Fruitblazer
Danzaburou
Level 160
God Stats
3W - 4L
1,625 SR
Queue Stats
904W - 891L
1,508 Elo+
Solo
Raijin
Raijin
LOKSTAR87
Raijin
Level 48
God Stats
1W - 2L
1,525 SR
Queue Stats
100W - 115L
1,391 Elo+
Solo
Discordia
Discordia
sargentmangler
Discordia
Level 160
God Stats
3W - 4L
1,766 SR
Queue Stats
299W - 343L
1,394 Elo+
Solo
Erlang Shen
Erlang Shen
temp-316455
Erlang Shen
Level 29
God Stats
7W - 8L
1,392 SR
Queue Stats
315W - 352L
1,358 Elo+
Solo
Team Averages
Level 105
1,570 SR
1,432 Elo+

VS

Team Averages
Level 59
1,518 SR
1,467 Elo+
Discordia
Discordia
 
Discordia
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Cooltea1349
Lancelot
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,273 Elo+
Solo
Vamana
Vamana
Harikado
Vamana
Level 123
God Stats
2W - 3L
1,309 SR
Queue Stats
110W - 110L
1,453 Elo+
Solo
Anubis
Anubis
NyteShark
Anubis
Level 58
God Stats
3W - 0L
1,780 SR
Queue Stats
84W - 120L
1,414 Elo+
Solo
Odin
Odin
Zathereth
Odin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AFabledGod
Morgan Le Fay
20
3 / 4 / 15
12,902
645
24,917
16,857
9,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Fruitblazer
Danzaburou
20
4 / 6 / 15
13,135
657
25,557
24,504
12,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Raijin
LOKSTAR87
Raijin
20
4 / 6 / 8
12,590
630
23,000
19,218
9,981
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Discordia
sargentmangler
Discordia
20
1 / 3 / 14
12,396
620
25,512
13,034
5,991
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
temp-316455
Erlang Shen
20
8 / 4 / 8
13,192
660
13,745
23,441
24,174
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
5 / 5 / 12
13,090
655
30,226
22,124
13,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
Cooltea1349
Lancelot
20
4 / 3 / 12
12,893
645
10,271
20,497
20,704
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
Harikado
Vamana
20
4 / 2 / 11
13,509
675
19,339
37,201
55,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anubis
NyteShark
Anubis
20
7 / 6 / 13
14,200
710
21,479
24,737
18,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Odin
19
2 / 4 / 11
11,973
599
7,190
24,671
31,832
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
81
20
Kills
22
23
Deaths
20
60
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
5
12
2.2
L
Morgan Le Fay
AFabledGod
Morgan Le Fay
3
4
15
2.63
W
Lancelot
Cooltea1349
Lancelot
4
3
12
3.33
L
Danzaburou
Fruitblazer
Danzaburou
4
6
15
1.92
W
Vamana
Harikado
Vamana
4
2
11
4.75
L
Raijin
LOKSTAR87
Raijin
4
6
8
1.33
W
Anubis
NyteShark
Anubis
7
6
13
2.25
W
Odin
2
4
11
1.88
L
Discordia
sargentmangler
Discordia
1
3
14
2.67
L
Erlang Shen
temp-316455
Erlang Shen
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,731
Damage
88,505
97,054
Taken
129,230
61,494
Mitigated
139,599
37,160
Healing
54,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
30,226
1,062
3,468
6,843
22,124
13,530
2,434
13,870
8,254
52,391
0
L
Morgan Le Fay
AFabledGod
Morgan Le Fay
24,917
2,070
504
3,545
16,857
9,186
1,506
9,356
7,501
51,816
0
W
Lancelot
Cooltea1349
Lancelot
10,271
2,694
700
3,654
20,497
20,704
819
11,601
8,896
0
29,059
L
Danzaburou
Fruitblazer
Danzaburou
25,557
10,483
3,589
7,519
24,504
12,162
3,260
14,100
10,404
0
38,567
W
Vamana
Harikado
Vamana
19,339
6,706
3,103
17,313
37,201
55,098
1,629
23,134
14,067
0
42,174
L
Raijin
LOKSTAR87
Raijin
23,000
1,904
2,476
4,174
19,218
9,981
831
10,868
8,350
39,387
0
W
Anubis
NyteShark
Anubis
21,479
689
2,649
7,651
24,737
18,435
1,734
11,720
13,017
64,489
0
W
Odin
7,190
416
4,926
3,948
24,671
31,832
732
14,466
10,205
0
12,087
L
Discordia
sargentmangler
Discordia
25,512
1,508
2,900
4,062
13,034
5,991
1,274
8,663
4,371
50,231
0
L
Erlang Shen
temp-316455
Erlang Shen
13,745
5,267
3,698
4,693
23,441
24,174
736
8,718
14,723
1,697
22,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,215
Gold Earned
65,665
197
Minions Killed
216
0
Camps Cleared
0
1,613,831
Distance Traveled
1,851,339
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,090
655
29
1
0
373,982
1
L
Morgan Le Fay
12,902
645
54
3
0
354,426
1
W
Lancelot
12,893
645
32
2
0
417,708
1
L
Danzaburou
13,135
657
33
2
0
332,550
1
W
Vamana
13,509
675
57
3
0
398,478
0
L
Raijin
12,590
630
32
2
0
303,883
4
W
Anubis
14,200
710
91
5
0
331,357
0
W
Odin
11,973
599
7
0
0
329,814
0
L
Discordia
12,396
620
65
3
0
334,404
1
L
Erlang Shen
13,192
660
13
1
0
288,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role