Player Matchup

Cernunnos
Cernunnos
Aomere
Cernunnos
Level 148
God Stats
4W - 5L
1,308 SR
Queue Stats
111W - 108L
1,546 Elo+
Party 1
Ao Kuang
Ao Kuang
Judicatorr
Ao Kuang
Level 91
God Stats
0W - 1L
1,726 SR
Queue Stats
323W - 353L
1,418 Elo+
Solo
Odin
Odin
Mattveeii
Odin
Level 56
God Stats
0W - 2L
1,509 SR
Queue Stats
92W - 91L
1,459 Elo+
Solo
Vamana
Vamana
TheCadoc
Vamana
Level 148
God Stats
53W - 52L
1,575 SR
Queue Stats
308W - 278L
1,561 Elo+
Party 1
Atlas
Atlas
deadown12
Atlas
Level 128
God Stats
7W - 4L
1,758 SR
Queue Stats
186W - 183L
1,574 Elo+
Solo
Team Averages
Level 114
1,575 SR
1,512 Elo+

VS

Team Averages
Level 125
1,522 SR
1,534 Elo+
Bacchus
Bacchus
Avicuss
Bacchus
Level 69
God Stats
3W - 3L
1,449 SR
Queue Stats
25W - 19L
1,565 Elo+
Party 2
Thor
Thor
Leidolf
Thor
Level 146
God Stats
3W - 1L
1,462 SR
Queue Stats
184W - 203L
1,525 Elo+
Solo
Izanami
Izanami
MiаKhaIifа
Izanami
Level 158
God Stats
8W - 6L
1,595 SR
Queue Stats
150W - 149L
1,600 Elo+
Solo
Pele
Pele
Vanbyres
Pele
Level 100
God Stats
7W - 2L
1,602 SR
Queue Stats
168W - 162L
1,456 Elo+
Party 2
Chang'e
Chang'e
hoole123
Chang'e
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 88L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Aomere
Cernunnos
20
4 / 10 / 8
12,911
497
20,037
28,785
11,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
Judicatorr
Ao Kuang
10
1 / 4 / 2
9,070
349
2,033
11,149
3,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odin
20
6 / 4 / 6
12,380
476
14,554
24,665
30,947
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Vamana
TheCadoc
Vamana
20
4 / 1 / 2
14,082
542
16,377
20,703
33,458
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atlas
deadown12
Atlas
20
11 / 8 / 4
13,730
528
20,369
27,123
12,799
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Avicuss
Bacchus
18
3 / 4 / 15
13,365
514
10,396
22,402
38,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Leidolf
Thor
20
6 / 3 / 5
14,777
568
9,733
25,352
18,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
MiаKhaIifа
Izanami
20
7 / 6 / 6
14,010
539
24,122
24,848
12,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
20
7 / 11 / 10
13,660
525
17,995
28,164
12,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
hoole123
Chang'e
20
4 / 5 / 11
14,026
539
21,921
28,616
13,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
74
26
Kills
27
27
Deaths
29
22
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Aomere
Cernunnos
4
10
8
0.8
W
Bacchus
Avicuss
Bacchus
3
4
15
2.63
L
Ao Kuang
Judicatorr
Ao Kuang
1
4
2
0.5
W
Thor
Leidolf
Thor
6
3
5
2.83
L
Odin
6
4
6
2.25
W
Izanami
MiаKhaIifа
Izanami
7
6
6
1.67
L
Vamana
TheCadoc
Vamana
4
1
2
5
W
Pele
7
11
10
1.09
L
Atlas
deadown12
Atlas
11
8
4
1.63
W
Chang'e
hoole123
Chang'e
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,370
Damage
84,167
112,425
Taken
129,382
92,351
Mitigated
95,214
23,160
Healing
44,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Aomere
Cernunnos
20,037
8,857
0
8,639
28,785
11,858
82
8,699
19,884
0
120,946
W
Bacchus
Avicuss
Bacchus
10,396
1,014
0
1,899
22,402
38,270
581
3,240
19,162
27,081
1,592
L
Ao Kuang
Judicatorr
Ao Kuang
2,033
1,053
0
2,323
11,149
3,289
0
1,229
9,799
32,337
0
W
Thor
Leidolf
Thor
9,733
2,141
0
6,404
25,352
18,748
1,404
2,128
23,224
0
126,418
L
Odin
14,554
2,300
0
6,158
24,665
30,947
383
6,038
18,264
3,364
71,004
W
Izanami
MiаKhaIifа
Izanami
24,122
15,987
0
7,214
24,848
12,537
5,891
6,170
18,678
0
136,127
L
Vamana
TheCadoc
Vamana
16,377
7,256
0
5,040
20,703
33,458
0
3,520
16,387
1
138,179
W
Pele
17,995
3,261
0
7,163
28,164
12,529
514
4,883
23,281
0
100,551
L
Atlas
deadown12
Atlas
20,369
3,415
0
1,000
27,123
12,799
77
11,633
14,792
86,692
1,826
W
Chang'e
hoole123
Chang'e
21,921
1,932
8,925
13,091
28,616
13,130
2,974
8,594
20,022
132,732
3,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,173
Gold Earned
69,838
659
Minions Killed
728
0
Camps Cleared
0
1,959,711
Distance Traveled
2,298,312
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
12,911
497
138
5
0
385,326
6
W
Bacchus
13,365
514
24
1
0
493,944
4
L
Ao Kuang
9,070
349
61
2
0
210,074
3
W
Thor
14,777
568
194
7
0
465,566
4
L
Odin
12,380
476
111
4
0
481,786
0
W
Izanami
14,010
539
184
7
0
415,215
2
L
Vamana
14,082
542
230
9
0
448,290
3
W
Pele
13,660
525
126
5
0
482,620
1
L
Atlas
13,730
528
119
5
0
434,235
0
W
Chang'e
14,026
539
200
8
0
440,967
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role