Player Matchup

Ganesha
Ganesha
Gold IV
ClashBank95
Ganesha
Gold IV
Level 160
God Stats
16W - 14L
1,519 SR
Queue Stats
418W - 412L
1,351 MMR
Party 2
Chiron
Chiron
Silver I
Jadevis
Chiron
Silver I
Level 157
God Stats
7W - 4L
1,783 SR
Queue Stats
189W - 208L
1,339 MMR
Party 2
Odin
Odin
Bronze III
Montalban96
Odin
Bronze III
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 50L
1,347 MMR
Solo
Janus
Janus
Silver II
PL4ISY
Janus
Silver II
Level 95
God Stats
2W - 7L
1,468 SR
Queue Stats
9W - 12L
1,420 MMR
Solo
Fenrir
Fenrir
Bronze III
alexytgaming97
Fenrir
Bronze III
Level 109
God Stats
0W - 1L
1,402 SR
Queue Stats
6W - 7L
1,400 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 134
1,534 SR
1,371 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,653 SR
1,354 MMR
Chronos
Chronos
Bronze III
 
Chronos
Bronze III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Gold III
LordsRok
Cernunnos
Gold III
Level 137
God Stats
12W - 2L
1,933 SR
Queue Stats
187W - 187L
1,430 MMR
Solo
King Arthur
King Arthur
Silver I
NerfCarrys
King Arthur
Silver I
Level 47
God Stats
2W - 0L
1,773 SR
Queue Stats
24W - 20L
1,444 MMR
Solo
Mercury
Mercury
Gold V
Real_Nimcompoop
Mercury
Gold V
Level 87
God Stats
3W - 11L
1,560 SR
Queue Stats
125W - 121L
1,378 MMR
Solo
Khepri
Khepri
Bronze I
Zkrsnz77
Khepri
Bronze I
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
207W - 209L
1,018 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ClashBank95
Ganesha
13
0 / 3 / 6
7,727
407
5,400
14,407
13,296
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Jadevis
Chiron
14
0 / 4 / 1
8,401
442
7,558
18,207
6,405
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 1 / 1
9,397
495
7,617
15,297
19,762
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Janus
PL4ISY
Janus
14
1 / 5 / 4
8,678
457
9,903
10,777
4,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
9 / 4 / 1
10,029
528
18,160
16,829
8,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
MulanIshtarUllrAwilix

VS

Bans
Guan YuLancelotKaliShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
4 / 3 / 3
9,877
520
9,236
18,601
8,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
LordsRok
Cernunnos
18
2 / 2 / 4
10,890
573
14,965
13,834
6,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
NerfCarrys
King Arthur
18
1 / 1 / 1
11,364
598
12,391
12,714
16,894
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

19
9 / 4 / 1
11,479
604
10,645
15,405
6,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Khepri
Zkrsnz77
Khepri
14
1 / 0 / 7
9,296
489
5,277
12,620
11,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
10
Kills
17
17
Deaths
10
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
3
3
1.83
L
Ganesha
ClashBank95
Ganesha
0
3
6
1
L
Chiron
Jadevis
Chiron
0
4
1
0.13
W
Cernunnos
LordsRok
Cernunnos
2
2
4
2
L
0
1
1
0.5
W
King Arthur
NerfCarrys
King Arthur
1
1
1
1.5
L
Janus
PL4ISY
Janus
1
5
4
0.6
W
9
4
1
2.38
W
Khepri
Zkrsnz77
Khepri
1
0
7
4.5
L
9
4
1
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,638
Damage
52,514
75,517
Taken
73,174
52,758
Mitigated
50,087
15,782
Healing
18,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
9,236
2,572
0
5,624
18,601
8,405
822
6,525
12,076
66,620
0
L
Ganesha
ClashBank95
Ganesha
5,400
762
450
2,365
14,407
13,296
0
4,015
10,392
27,934
1,131
L
Chiron
Jadevis
Chiron
7,558
2,916
552
4,884
18,207
6,405
1,194
1,137
17,070
0
70,992
W
Cernunnos
LordsRok
Cernunnos
14,965
5,766
0
7,640
13,834
6,104
1,354
2,644
11,190
0
110,734
L
7,617
1,616
0
2,798
15,297
19,762
0
0
15,297
65
76,721
W
King Arthur
NerfCarrys
King Arthur
12,391
1,365
0
625
12,714
16,894
30
289
12,425
0
99,834
L
Janus
PL4ISY
Janus
9,903
870
0
750
10,777
4,914
0
5,739
5,038
80,581
0
W
10,645
4,949
0
757
15,405
6,727
0
2,287
13,118
0
115,702
W
Khepri
Zkrsnz77
Khepri
5,277
630
0
3,950
12,620
11,957
246
3,482
9,138
37,080
0
L
18,160
4,928
0
3,983
16,829
8,381
0
3,622
13,207
0
66,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,232
Gold Earned
52,906
557
Minions Killed
700
0
Camps Cleared
0
1,726,432
Distance Traveled
1,894,379
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,877
520
121
6
0
381,283
5
L
Ganesha
7,727
407
20
1
0
359,620
9
L
Chiron
8,401
442
142
7
0
327,420
4
W
Cernunnos
10,890
573
178
9
0
353,044
2
L
Odin
9,397
495
162
9
0
349,229
1
W
King Arthur
11,364
598
199
10
0
354,204
7
L
Janus
8,678
457
143
8
0
334,860
8
W
Mercury
11,479
604
153
8
0
433,934
1
W
Khepri
9,296
489
49
3
0
371,914
1
L
Fenrir
10,029
528
90
5
0
355,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role