Player Matchup

Thor
Thor
Pa55
Thor
Level 124
God Stats
95W - 30L
1,702 SR
Queue Stats
438W - 224L
1,719 Elo+
Party 2
Kukulkan
Kukulkan
Rogue iPython
Kukulkan
Level 29
God Stats
24W - 40L
1,512 SR
Queue Stats
174W - 245L
1,462 Elo+
Party 2
Sylvanus
Sylvanus
xDaddyOdysseusx
Sylvanus
Level 116
God Stats
9W - 6L
1,643 SR
Queue Stats
194W - 205L
1,491 Elo+
Party 2
Team Averages
Level 90
1,619 SR
1,557 Elo+

VS

Team Averages
Level 65
1,571 SR
1,306 Elo+
Pele
Pele
Bl-ody_Akateko
Pele
Level 25
God Stats
1W - 1L
1,730 SR
Queue Stats
6W - 21L
1,182 Elo+
Party 1
Medusa
Medusa
Igo_Uzi92
Medusa
Level 43
God Stats
22W - 19L
1,529 SR
Queue Stats
47W - 67L
1,333 Elo+
Solo
Cthulhu
Cthulhu
Rinkashikimo
Cthulhu
Level 126
God Stats
4W - 3L
1,453 SR
Queue Stats
62W - 83L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Pa55
Thor
14
8 / 0 / 2
9,754
813
20,163
8,770
4,003
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Rogue iPython
Kukulkan
12
0 / 2 / 7
8,408
701
8,010
6,706
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
12
2 / 1 / 7
8,782
732
6,023
12,261
10,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,871
573
2,914
9,101
4,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Igo_Uzi92
Medusa
11
0 / 2 / 1
7,160
597
6,361
11,517
3,848
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Rinkashikimo
Cthulhu
11
3 / 4 / 0
8,365
697
8,569
18,302
17,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
10
Kills
3
3
Deaths
10
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Medusa
Igo_Uzi92
Medusa
0
2
1
0.25
W
Thor
Pa55
Thor
8
0
2
9
L
Cthulhu
Rinkashikimo
Cthulhu
3
4
0
0.75
W
Kukulkan
Rogue iPython
Kukulkan
0
2
7
1.75
W
Sylvanus
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,196
Damage
17,844
27,737
Taken
38,920
17,314
Mitigated
25,574
9,302
Healing
2,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,914
174
0
778
9,101
4,423
0
1,896
7,205
96
9,994
L
Medusa
Igo_Uzi92
Medusa
6,361
2,508
0
0
11,517
3,848
0
2,578
8,939
0
27,516
W
Thor
Pa55
Thor
20,163
5,428
0
1,158
8,770
4,003
1,125
2,636
6,134
0
41,069
L
Cthulhu
Rinkashikimo
Cthulhu
8,569
2,419
0
1,819
18,302
17,303
0
8,527
9,775
22,312
0
W
Kukulkan
Rogue iPython
Kukulkan
8,010
1,221
0
1,078
6,706
2,936
792
2,610
4,096
39,039
0
W
Sylvanus
6,023
2,972
2,235
4,831
12,261
10,375
633
4,366
7,895
16,588
4,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,944
Gold Earned
22,396
133
Minions Killed
103
7
Camps Cleared
3
634,409
Distance Traveled
677,684
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,871
573
31
3
3
240,772
0
L
Medusa
7,160
597
37
3
0
214,810
0
W
Thor
9,754
813
38
3
4
235,295
0
L
Cthulhu
8,365
697
35
3
0
222,102
3
W
Kukulkan
8,408
701
71
6
1
225,266
2
W
Sylvanus
8,782
732
24
2
2
173,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role