Player Matchup

Ishtar
Ishtar
Gold IV
 
Ishtar
Gold IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Bronze IV
 
Yu Huang
Bronze IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver II
Ence888
Hercules
Silver II
Level 81
God Stats
1W - 1L
1,550 SR
Queue Stats
22W - 25L
1,287 MMR
Solo
Sylvanus
Sylvanus
Silver I
LeoGNS
Sylvanus
Silver I
Level 157
God Stats
3W - 3L
1,619 SR
Queue Stats
25W - 21L
1,393 MMR
Solo
Awilix
Awilix
Bronze III
alexytgaming97
Awilix
Bronze III
Level 109
God Stats
0W - 2L
1,634 SR
Queue Stats
6W - 7L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,560 SR
1,436 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,560 SR
969 MMR
Apollo
Apollo
Bronze III
FreeWinHD
Apollo
Bronze III
Level 40
God Stats
2W - 1L
1,749 SR
Queue Stats
2W - 2L
1,500 MMR
Party 1
Ganesha
Ganesha
Bronze I
Fy Onimike
Ganesha
Bronze I
Level 145
God Stats
21W - 24L
1,477 SR
Queue Stats
170W - 188L
232 MMR
Solo
Thoth
Thoth
Gold III
democracia-mil4
Thoth
Gold III
Level 149
God Stats
2W - 5L
1,529 SR
Queue Stats
46W - 44L
1,504 MMR
Solo
Mulan
Mulan
Silver II
f6yaSteelPotato
Mulan
Silver II
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Party 1
Poseidon
Poseidon
Bronze III
rap_solo04
Poseidon
Bronze III
Level 119
God Stats
11W - 10L
1,547 SR
Queue Stats
211W - 246L
108 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
1 / 7 / 2
9,821
427
11,436
21,349
9,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
 
Yu Huang
14
0 / 8 / 2
9,077
395
6,222
18,054
7,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Ence888
Hercules
15
1 / 4 / 1
9,700
422
11,169
21,753
24,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
LeoGNS
Sylvanus
13
1 / 5 / 4
9,622
418
10,014
27,705
34,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
8 / 4 / 0
10,993
478
15,345
19,085
8,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
LancelotKhepriAthena

VS

Bans
AtlasNe ZhaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FreeWinHD
Apollo
19
11 / 0 / 6
13,219
575
23,658
18,381
10,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ganesha
Fy Onimike
Ganesha
15
0 / 1 / 19
11,220
488
7,340
18,652
19,430
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
5 / 4 / 13
12,478
543
13,712
11,296
4,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 1 / 4
13,848
602
27,703
24,929
25,667
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
rap_solo04
Poseidon
17
3 / 5 / 10
11,220
488
9,832
13,837
4,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
80
11
Kills
28
28
Deaths
11
9
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
7
2
0.29
L
Yu Huang
 
Yu Huang
0
8
2
0.13
L
Hercules
Ence888
Hercules
1
4
1
0.38
W
Apollo
FreeWinHD
Apollo
11
0
6
14
W
Ganesha
Fy Onimike
Ganesha
0
1
19
9.5
L
Sylvanus
LeoGNS
Sylvanus
1
5
4
0.6
L
8
4
0
2
W
5
4
13
2.88
W
9
1
4
11
W
Poseidon
rap_solo04
Poseidon
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,186
Damage
82,245
107,946
Taken
87,095
84,727
Mitigated
64,419
22,748
Healing
33,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
11,436
6,775
0
3,331
21,349
9,719
0
5,745
15,604
0
92,143
L
Yu Huang
 
Yu Huang
6,222
156
0
2,168
18,054
7,417
0
8,081
9,973
58,433
0
L
Hercules
Ence888
Hercules
11,169
2,387
0
5,711
21,753
24,674
909
2,988
18,765
93
69,120
W
Apollo
FreeWinHD
Apollo
23,658
14,813
0
8,897
18,381
10,063
3,456
3,411
14,867
0
134,792
W
Ganesha
Fy Onimike
Ganesha
7,340
448
0
5,110
18,652
19,430
0
5,586
10,975
25,729
0
L
Sylvanus
LeoGNS
Sylvanus
10,014
2,172
2,674
7,483
27,705
34,132
0
7,672
20,033
44,227
3,074
L
15,345
6,946
0
1,381
19,085
8,785
0
7,023
12,062
0
87,667
W
13,712
1,057
0
1,954
11,296
4,578
511
3,847
7,349
91,569
0
W
27,703
4,642
0
15,620
24,929
25,667
422
5,168
19,039
1,000
122,189
W
Poseidon
rap_solo04
Poseidon
9,832
586
0
1,577
13,837
4,681
751
1,274
11,426
94,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,213
Gold Earned
61,985
545
Minions Killed
645
0
Camps Cleared
0
1,965,507
Distance Traveled
2,218,247
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,821
427
134
6
0
372,002
7
L
Yu Huang
9,077
395
113
5
0
381,257
8
L
Hercules
9,700
422
112
5
0
394,276
2
W
Apollo
13,219
575
174
8
0
398,746
0
W
Ganesha
11,220
488
6
0
0
464,371
8
L
Sylvanus
9,622
418
66
3
0
358,977
2
L
Awilix
10,993
478
120
5
0
458,995
1
W
Thoth
12,478
543
172
7
0
420,894
7
W
Mulan
13,848
602
186
8
0
475,806
2
W
Poseidon
11,220
488
107
5
0
458,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role