Player Matchup

Mulan
Mulan
Golfer-DizzWang
Mulan
Level 69
God Stats
19W - 17L
1,540 SR
Queue Stats
203W - 225L
1,389 Elo+
Party 1
Arachne
Arachne
JewseaPickle9
Arachne
Level 103
God Stats
5W - 4L
1,616 SR
Queue Stats
357W - 334L
1,504 Elo+
Party 1
Charybdis
Charybdis
StrikenAngel
Charybdis
Level 109
God Stats
18W - 18L
1,544 SR
Queue Stats
71W - 68L
1,492 Elo+
Solo
Yemoja
Yemoja
g-green-forest
Yemoja
Level 127
God Stats
26W - 38L
1,425 SR
Queue Stats
202W - 223L
1,481 Elo+
Solo
Ra
Ra
zlKronosx
Ra
Level 157
God Stats
18W - 9L
1,684 SR
Queue Stats
255W - 258L
1,518 Elo+
Solo
Team Averages
Level 113
1,562 SR
1,477 Elo+

VS

Team Averages
Level 107
1,565 SR
1,436 Elo+
Ganesha
Ganesha
 
Ganesha
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BabaNawaf
Heimdallr
Level 98
God Stats
11W - 7L
1,689 SR
Queue Stats
437W - 466L
1,456 Elo+
Solo
Ne Zha
Ne Zha
MikeMullet
Ne Zha
Level 141
God Stats
5W - 2L
1,638 SR
Queue Stats
153W - 166L
1,513 Elo+
Solo
Anubis
Anubis
No Thumbs1791
Anubis
Level 128
God Stats
1W - 0L
1,587 SR
Queue Stats
4W - 8L
1,255 Elo+
Solo
Bellona
Bellona
junglergod12
Bellona
Level 95
God Stats
6W - 5L
1,409 SR
Queue Stats
273W - 272L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 7
11,061
461
17,791
27,263
20,012
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Arachne
18
7 / 7 / 5
11,927
497
20,933
29,146
11,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charybdis
StrikenAngel
Charybdis
1
0 / 0 / 0
4,765
199
0
0
0
18
1 / 3 / 10
11,152
465
13,802
17,472
5,890
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
9 / 5 / 4
12,862
536
19,951
22,185
12,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
1 / 4 / 13
11,145
464
8,490
22,985
29,220
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
BabaNawaf
Heimdallr
19
3 / 5 / 1
12,910
538
9,682
18,635
8,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
MikeMullet
Ne Zha
20
6 / 1 / 8
12,901
538
17,165
22,418
11,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
5 / 5 / 5
12,482
520
19,368
24,654
15,381
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
junglergod12
Bellona
19
6 / 3 / 6
13,310
555
17,538
30,032
28,544
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
54
18
Kills
21
21
Deaths
18
26
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
4
13
1.88
W
Heimdallr
BabaNawaf
Heimdallr
3
5
1
0.7
L
1
6
7
0.75
L
Arachne
7
7
5
1.36
W
Ne Zha
MikeMullet
Ne Zha
6
1
8
10
W
5
5
5
1.5
L
Charybdis
StrikenAngel
Charybdis
0
0
0
0
L
1
3
10
2
W
Bellona
junglergod12
Bellona
6
3
6
3
L
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,477
Damage
72,243
96,066
Taken
118,724
49,971
Mitigated
93,089
27,286
Healing
41,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
8,490
370
209
3,769
22,985
29,220
143
6,953
16,032
56,618
2,077
W
Heimdallr
BabaNawaf
Heimdallr
9,682
3,491
0
6,143
18,635
8,936
6,433
4,955
13,680
0
113,532
L
17,791
2,509
0
9,799
27,263
20,012
160
6,118
21,145
0
78,707
L
Arachne
20,933
13,188
0
7,767
29,146
11,386
14
6,325
22,821
0
102,266
W
Ne Zha
MikeMullet
Ne Zha
17,165
4,847
0
12,907
22,418
11,008
452
5,850
16,568
0
110,858
W
19,368
1,614
0
12,751
24,654
15,381
532
10,013
14,641
105,870
3,189
L
Charybdis
StrikenAngel
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
13,802
1,411
900
2,037
17,472
5,890
273
4,420
13,052
83,672
0
W
Bellona
junglergod12
Bellona
17,538
6,906
0
6,048
30,032
28,544
0
6,719
23,313
0
82,700
L
19,951
1,420
1,253
5,530
22,185
12,683
0
10,757
11,428
98,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,767
Gold Earned
62,748
505
Minions Killed
721
0
Camps Cleared
0
1,811,053
Distance Traveled
2,193,404
8
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,145
464
46
2
0
420,442
13
W
Heimdallr
12,910
538
195
8
0
410,605
5
L
Mulan
11,061
461
125
5
0
429,236
2
L
Arachne
11,927
497
109
5
0
520,857
1
W
Ne Zha
12,901
538
139
6
0
514,773
1
W
Anubis
12,482
520
171
7
0
383,725
7
L
Charybdis
4,765
199
0
0
0
0
0
L
Yemoja
11,152
465
124
5
0
424,775
3
W
Bellona
13,310
555
170
7
0
463,859
3
L
Ra
12,862
536
147
6
0
436,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role