Player Matchup

Bacchus
Bacchus
Corvenuss
Bacchus
Level 85
God Stats
2W - 14L
1,116 SR
Queue Stats
123W - 148L
1,416 Elo+
Solo
Guan Yu
Guan Yu
Cørrupter
Guan Yu
Level 157
God Stats
35W - 18L
1,583 SR
Queue Stats
444W - 438L
1,491 Elo+
Party 1
Jing Wei
Jing Wei
Proctore
Jing Wei
Level 139
God Stats
0W - 1L
1,814 SR
Queue Stats
279W - 269L
1,483 Elo+
Party 1
Thanatos
Thanatos
SarceNesón
Thanatos
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,538 Elo+
Party 2
Poseidon
Poseidon
jordiv00
Poseidon
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 27L
1,603 Elo+
Party 2
Team Averages
Level 121
1,503 SR
1,506 Elo+

VS

Team Averages
Level 105
1,536 SR
1,514 Elo+
Yu Huang
Yu Huang
Aesthix
Yu Huang
Level 88
God Stats
4W - 1L
1,819 SR
Queue Stats
204W - 182L
1,559 Elo+
Solo
King Arthur
King Arthur
HarryPjotr
King Arthur
Level 67
God Stats
10W - 6L
1,370 SR
Queue Stats
227W - 234L
1,458 Elo+
Solo
Xbalanque
Xbalanque
TheOverz
Xbalanque
Level 125
God Stats
1W - 0L
1,547 SR
Queue Stats
5W - 1L
1,629 Elo+
Solo
Thanatos
Thanatos
Yelhamadi
Thanatos
Level 128
God Stats
4W - 5L
1,382 SR
Queue Stats
102W - 111L
1,464 Elo+
Solo
Geb
Geb
veest33
Geb
Level 116
God Stats
30W - 27L
1,564 SR
Queue Stats
558W - 640L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Corvenuss
Bacchus
13
1 / 5 / 5
8,761
438
6,779
18,290
17,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Guan Yu
Cørrupter
Guan Yu
16
4 / 0 / 7
10,544
527
12,809
23,500
26,570
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Proctore
Jing Wei
16
4 / 5 / 4
10,069
503
11,138
16,228
6,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
SarceNesón
Thanatos
14
6 / 10 / 4
9,681
484
10,995
21,537
10,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
jordiv00
Poseidon
15
3 / 6 / 2
9,569
478
11,251
13,426
4,510
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Aesthix
Yu Huang
17
4 / 2 / 12
11,813
591
12,716
12,380
5,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

King Arthur
HarryPjotr
King Arthur
15
2 / 6 / 4
10,289
514
10,382
16,429
11,342
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Xbalanque
TheOverz
Xbalanque
19
15 / 1 / 3
12,813
641
27,396
13,867
6,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Yelhamadi
Thanatos
17
5 / 6 / 9
11,337
567
13,431
23,432
12,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Geb
15
0 / 3 / 16
10,321
516
7,723
21,279
22,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
70
18
Kills
26
26
Deaths
18
22
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Aesthix
Yu Huang
4
2
12
5
L
Bacchus
Corvenuss
Bacchus
1
5
5
0.7
L
Guan Yu
Cørrupter
Guan Yu
4
0
7
7.5
W
King Arthur
HarryPjotr
King Arthur
2
6
4
0.67
L
Jing Wei
Proctore
Jing Wei
4
5
4
1.2
L
Thanatos
SarceNesón
Thanatos
6
10
4
0.8
W
Xbalanque
TheOverz
Xbalanque
15
1
3
16.5
W
Thanatos
Yelhamadi
Thanatos
5
6
9
1.58
L
Poseidon
jordiv00
Poseidon
3
6
2
0.67
W
Geb
0
3
16
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,972
Damage
71,648
92,981
Taken
87,387
65,363
Mitigated
57,993
28,118
Healing
32,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Aesthix
Yu Huang
12,716
1,130
0
2,861
12,380
5,769
1,617
5,464
6,916
90,172
0
L
Bacchus
Corvenuss
Bacchus
6,779
804
0
3,240
18,290
17,170
416
4,631
13,659
28,026
0
L
Guan Yu
Cørrupter
Guan Yu
12,809
2,516
1,423
8,300
23,500
26,570
121
4,999
18,501
0
75,154
W
King Arthur
HarryPjotr
King Arthur
10,382
2,386
243
1,766
16,429
11,342
448
2,306
14,123
0
61,143
L
Jing Wei
Proctore
Jing Wei
11,138
7,233
0
2,203
16,228
6,582
1,186
3,570
12,658
0
79,680
L
Thanatos
SarceNesón
Thanatos
10,995
2,468
0
10,638
21,537
10,531
833
2,687
18,850
0
52,027
W
Xbalanque
TheOverz
Xbalanque
27,396
13,416
0
4,890
13,867
6,584
7,727
3,035
10,832
0
134,401
W
Thanatos
Yelhamadi
Thanatos
13,431
4,027
0
18,891
23,432
12,022
445
3,324
20,108
0
96,889
L
Poseidon
jordiv00
Poseidon
11,251
1,020
0
2,314
13,426
4,510
0
3,769
9,657
67,153
0
W
Geb
7,723
923
537
3,391
21,279
22,276
210
4,503
16,776
28,656
4,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,624
Gold Earned
56,573
491
Minions Killed
573
0
Camps Cleared
0
1,902,051
Distance Traveled
1,964,156
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
11,813
591
141
7
0
384,951
5
L
Bacchus
8,761
438
42
2
0
360,771
0
L
Guan Yu
10,544
527
139
7
0
412,983
5
W
King Arthur
10,289
514
93
5
0
375,655
3
L
Jing Wei
10,069
503
127
6
0
377,221
4
L
Thanatos
9,681
484
70
4
0
376,951
2
W
Xbalanque
12,813
641
165
8
0
400,215
8
W
Thanatos
11,337
567
139
7
0
385,755
5
L
Poseidon
9,569
478
113
6
0
374,125
5
W
Geb
10,321
516
35
2
0
417,580
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role