Player Matchup

Ares
Ares
BiGbRoThErXD
Ares
Level 100
God Stats
6W - 10L
1,447 SR
Queue Stats
167W - 238L
1,344 Elo+
Solo
Cliodhna
Cliodhna
ChefDuwap
Cliodhna
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,302 Elo+
Solo
Sol
Sol
T1_TheColdest
Sol
Level 64
God Stats
7W - 6L
1,579 SR
Queue Stats
27W - 33L
1,375 Elo+
Solo
Team Averages
Level 95
1,509 SR
1,340 Elo+

VS

Team Averages
Level 40
1,811 SR
2,119 Elo+
Achilles
Achilles
Kulvv
Achilles
Level 67
God Stats
213W - 10L
2,006 SR
Queue Stats
1,620W - 77L
2,136 Elo+
Party 1
Persephone
Persephone
TinerWeenrCleanr
Persephone
Level 12
God Stats
22W - 1L
1,643 SR
Queue Stats
602W - 15L
2,054 Elo+
Party 1
Guan Yu
Guan Yu
нāus
Guan Yu
Level 41
God Stats
55W - 1L
1,784 SR
Queue Stats
1,067W - 37L
2,168 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
6,968
697
2,952
13,721
12,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cliodhna
ChefDuwap
Cliodhna
10
1 / 6 / 2
6,513
651
6,325
11,933
4,278
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 7 / 2
6,932
693
6,600
12,827
5,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kulvv
Achilles
13
6 / 0 / 10
9,183
918
7,367
6,605
6,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
TinerWeenrCleanr
Persephone
14
11 / 1 / 6
9,819
982
18,105
6,766
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
нāus
Guan Yu
12
0 / 2 / 17
8,462
846
7,889
14,642
13,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
3
Kills
17
17
Deaths
3
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Cliodhna
ChefDuwap
Cliodhna
1
6
2
0.33
W
Achilles
Kulvv
Achilles
6
0
10
11
L
1
7
2
0.29
W
Persephone
TinerWeenrCleanr
Persephone
11
1
6
14
W
Guan Yu
нāus
Guan Yu
0
2
17
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,877
Damage
33,361
38,481
Taken
28,013
22,313
Mitigated
22,819
4,863
Healing
16,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,952
325
0
1,835
13,721
12,881
0
6,600
6,765
9,253
0
L
Cliodhna
ChefDuwap
Cliodhna
6,325
616
0
1,009
11,933
4,278
0
3,769
8,064
0
17,537
W
Achilles
Kulvv
Achilles
7,367
1,768
302
4,642
6,605
6,921
718
2,743
3,862
0
17,794
L
6,600
2,485
0
2,019
12,827
5,154
0
7,323
5,294
19,869
2,377
W
Persephone
TinerWeenrCleanr
Persephone
18,105
888
193
2,425
6,766
2,755
579
1,566
5,199
43,618
0
W
Guan Yu
нāus
Guan Yu
7,889
1,223
1,333
8,028
14,642
13,143
858
4,633
10,009
0
18,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,413
Gold Earned
27,464
69
Minions Killed
105
2
Camps Cleared
6
504,713
Distance Traveled
639,083
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,968
697
10
1
0
163,620
2
L
Cliodhna
6,513
651
26
3
1
170,782
0
W
Achilles
9,183
918
28
3
2
224,906
3
L
Sol
6,932
693
33
3
1
170,311
1
W
Persephone
9,819
982
61
6
1
207,153
2
W
Guan Yu
8,462
846
16
2
3
207,024
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role