Player Matchup

Agni
Agni
AngelJEK
Agni
Level 158
God Stats
3W - 1L
1,752 SR
Queue Stats
135W - 151L
1,394 Elo+
Solo
Atlas
Atlas
AvidTaxEvader
Atlas
Level 122
God Stats
14W - 24L
1,478 SR
Queue Stats
434W - 472L
1,384 Elo+
Party 3
Jormungandr
Jormungandr
GrrStorm
Jormungandr
Level 86
God Stats
246W - 205L
1,530 SR
Queue Stats
747W - 806L
1,472 Elo+
Solo
Danzaburou
Danzaburou
NE0N7556
Danzaburou
Level 65
God Stats
2W - 2L
1,300 SR
Queue Stats
188W - 190L
1,395 Elo+
Party 3
Bakasura
Bakasura
Superjuli2003
Bakasura
Level 118
God Stats
3W - 2L
1,656 SR
Queue Stats
200W - 189L
1,523 Elo+
Solo
Team Averages
Level 110
1,543 SR
1,433 Elo+

VS

Team Averages
Level 131
1,579 SR
1,470 Elo+
Anubis
Anubis
 
Anubis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Azradeos
Neith
Level 115
God Stats
4W - 3L
1,623 SR
Queue Stats
66W - 77L
1,441 Elo+
Party 2
Kumbhakarna
Kumbhakarna
BK_Avocado
Kumbhakarna
Level 113
God Stats
2W - 1L
1,577 SR
Queue Stats
9W - 10L
1,389 Elo+
Party 2
Ne Zha
Ne Zha
Handzy1212
Ne Zha
Level 157
God Stats
5W - 1L
1,777 SR
Queue Stats
150W - 142L
1,542 Elo+
Party 1
Chaac
Chaac
Luceryn
Chaac
Level 122
God Stats
1W - 3L
1,421 SR
Queue Stats
83W - 90L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
4 / 1 / 7
10,860
517
13,551
11,787
5,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 2 / 16
9,888
471
12,731
18,906
22,048
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
GrrStorm
Jormungandr
17
1 / 0 / 11
11,451
545
11,473
13,198
13,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
NE0N7556
Danzaburou
18
5 / 1 / 3
11,776
561
8,991
15,958
6,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Superjuli2003
Bakasura
20
13 / 2 / 6
13,157
627
23,028
23,468
15,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
2 / 4 / 0
8,971
427
12,828
16,715
9,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Azradeos
Neith
18
3 / 4 / 0
10,682
509
14,803
14,524
7,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
BK_Avocado
Kumbhakarna
12
0 / 4 / 1
7,978
380
3,028
17,903
16,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ne Zha
Handzy1212
Ne Zha
15
1 / 7 / 1
8,900
424
8,708
24,603
10,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Luceryn
Chaac
13
0 / 5 / 1
8,598
409
11,944
25,692
22,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
9
24
Kills
6
6
Deaths
24
43
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
4
0
0.5
W
Agni
4
1
7
7.5
W
1
2
16
4.5
L
Neith
Azradeos
Neith
3
4
0
0.75
L
Kumbhakarna
BK_Avocado
Kumbhakarna
0
4
1
0.13
W
Jormungandr
GrrStorm
Jormungandr
1
0
11
6.5
L
Ne Zha
Handzy1212
Ne Zha
1
7
1
0.21
L
Chaac
Luceryn
Chaac
0
5
1
0.1
W
Danzaburou
NE0N7556
Danzaburou
5
1
3
6.5
W
Bakasura
Superjuli2003
Bakasura
13
2
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,774
Damage
51,311
83,317
Taken
99,437
61,960
Mitigated
66,568
32,709
Healing
29,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
12,828
452
0
5,759
16,715
9,121
114
10,533
5,933
80,233
0
W
Agni
13,551
487
0
3,457
11,787
5,007
1,144
3,863
7,924
77,027
0
W
12,731
5,422
1,907
2,874
18,906
22,048
243
5,642
13,264
40,723
3,306
L
Neith
Azradeos
Neith
14,803
5,320
0
5,636
14,524
7,714
1,452
1,144
13,256
0
110,814
L
Kumbhakarna
BK_Avocado
Kumbhakarna
3,028
517
0
2,245
17,903
16,679
44
9,581
8,009
14,481
0
W
Jormungandr
GrrStorm
Jormungandr
11,473
4,288
108
4,944
13,198
13,244
928
1,997
11,201
94,685
0
L
Ne Zha
Handzy1212
Ne Zha
8,708
1,863
0
9,543
24,603
10,957
0
3,864
19,506
0
72,347
L
Chaac
Luceryn
Chaac
11,944
1,870
0
6,772
25,692
22,097
0
12,017
12,980
0
73,121
W
Danzaburou
NE0N7556
Danzaburou
8,991
3,455
0
8,380
15,958
6,582
4,052
1,791
14,167
0
81,282
W
Bakasura
Superjuli2003
Bakasura
23,028
17,928
0
11,039
23,468
15,079
511
2,563
20,905
0
101,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,132
Gold Earned
45,129
628
Minions Killed
543
0
Camps Cleared
0
2,099,458
Distance Traveled
1,857,511
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,971
427
123
6
0
355,196
0
W
Agni
10,860
517
125
6
0
420,818
6
W
Atlas
9,888
471
43
2
0
405,416
5
L
Neith
10,682
509
162
8
0
377,480
5
L
Kumbhakarna
7,978
380
12
1
0
351,179
1
W
Jormungandr
11,451
545
164
8
0
373,073
4
L
Ne Zha
8,900
424
115
5
0
388,744
5
L
Chaac
8,598
409
131
6
0
384,912
1
W
Danzaburou
11,776
561
128
6
0
395,066
0
W
Bakasura
13,157
627
168
8
0
505,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role