Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
 
Athena
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
baptELITE
Janus
Level 112
God Stats
19W - 16L
1,532 SR
Queue Stats
148W - 136L
1,483 Elo+
Solo
Apollo
Apollo
miekwall
Apollo
Level 39
God Stats
1W - 2L
1,286 SR
Queue Stats
80W - 91L
1,397 Elo+
Solo
Chaac
Chaac
zoologica
Chaac
Level 156
God Stats
22W - 14L
1,580 SR
Queue Stats
352W - 336L
1,510 Elo+
Party 2
Team Averages
Level 116
1,480 SR
1,478 Elo+

VS

Team Averages
Level 90
1,574 SR
1,460 Elo+
Geb
Geb
 
Geb
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DeLuXe D Ace
Arachne
Level 126
God Stats
19W - 14L
1,729 SR
Queue Stats
379W - 422L
1,389 Elo+
Solo
Anubis
Anubis
NanachiiAbyss
Anubis
Level 48
God Stats
6W - 4L
1,643 SR
Queue Stats
34W - 44L
1,405 Elo+
Party 1
Rama
Rama
Trunks-Zack
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,580 Elo+
Party 1
Hun Batz
Hun Batz
musicalF0X
Hun Batz
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 164L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
3 / 0 / 6
7,056
543
5,516
7,982
3,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
 
Athena
10
0 / 1 / 5
6,572
506
3,504
11,043
7,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
baptELITE
Janus
12
1 / 0 / 4
7,237
557
10,151
3,473
1,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
miekwall
Apollo
12
3 / 0 / 1
7,122
548
6,221
7,870
2,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
zoologica
Chaac
13
7 / 2 / 0
8,152
627
7,673
13,260
7,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 2 / 1
5,410
416
2,892
13,168
10,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Arachne
DeLuXe D Ace
Arachne
10
0 / 5 / 1
5,810
447
7,016
10,493
5,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 1 / 0
5,572
429
4,398
9,818
5,025
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 1 / 0
6,163
474
3,063
5,901
2,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hun Batz
musicalF0X
Hun Batz
9
1 / 5 / 0
5,673
436
3,534
12,441
4,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
14
Kills
2
3
Deaths
14
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
0
6
6
W
Athena
 
Athena
0
1
5
2.5
L
Geb
 
Geb
0
2
1
0.25
L
Arachne
DeLuXe D Ace
Arachne
0
5
1
0.1
L
1
1
0
1
L
0
1
0
0
W
Janus
baptELITE
Janus
1
0
4
3
W
Apollo
miekwall
Apollo
3
0
1
3.5
L
Hun Batz
musicalF0X
Hun Batz
1
5
0
0.2
W
Chaac
zoologica
Chaac
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,065
Damage
20,903
43,628
Taken
51,821
22,285
Mitigated
26,749
15,403
Healing
15,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,516
1,958
0
2,137
7,982
3,071
0
998
6,984
0
40,856
W
Athena
 
Athena
3,504
905
0
3,573
11,043
7,621
26
2,837
8,206
13,200
7,420
L
Geb
 
Geb
2,892
475
384
2,536
13,168
10,212
0
5,795
7,111
15,555
0
L
Arachne
DeLuXe D Ace
Arachne
7,016
4,697
189
1,796
10,493
5,052
0
244
10,249
0
33,534
L
4,398
78
0
5,644
9,818
5,025
0
3,856
5,592
45,217
0
L
3,063
3,004
0
1,643
5,901
2,006
0
138
5,763
0
42,407
W
Janus
baptELITE
Janus
10,151
805
0
500
3,473
1,285
0
1,432
2,041
59,746
0
W
Apollo
miekwall
Apollo
6,221
3,366
0
3,729
7,870
2,961
124
1,248
6,622
0
67,835
L
Hun Batz
musicalF0X
Hun Batz
3,534
775
0
2,940
12,441
4,454
0
2,054
10,311
0
40,152
W
Chaac
zoologica
Chaac
7,673
1,446
0
5,464
13,260
7,347
278
775
12,485
0
57,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,139
Gold Earned
28,628
442
Minions Killed
305
0
Camps Cleared
0
1,315,522
Distance Traveled
1,183,232
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,056
543
71
5
0
307,503
0
W
Athena
6,572
506
42
3
0
246,703
1
L
Geb
5,410
416
15
1
0
235,842
0
L
Arachne
5,810
447
67
5
0
267,803
0
L
Anubis
5,572
429
61
5
0
215,528
0
L
Rama
6,163
474
84
6
0
213,761
5
W
Janus
7,237
557
103
8
0
265,518
4
W
Apollo
7,122
548
105
8
0
232,228
2
L
Hun Batz
5,673
436
78
6
0
250,298
2
W
Chaac
8,152
627
121
9
0
263,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role