Player Matchup

Cerberus
Cerberus
Cheesecake030
Cerberus
Level 133
God Stats
1W - 1L
1,504 SR
Queue Stats
62W - 66L
1,387 Elo+
Solo
Anubis
Anubis
Itz_Yo_Dad559
Anubis
Level 46
God Stats
14W - 21L
1,262 SR
Queue Stats
234W - 253L
1,216 Elo+
Party 1
Jormungandr
Jormungandr
JoeyStax_
Jormungandr
Level 145
God Stats
10W - 11L
1,386 SR
Queue Stats
841W - 820L
1,459 Elo+
Solo
Bakasura
Bakasura
iiMadara-89ii
Bakasura
Level 85
God Stats
11W - 17L
1,396 SR
Queue Stats
252W - 280L
1,257 Elo+
Solo
Apollo
Apollo
xXbuddaDaboiiXx
Apollo
Level 29
God Stats
5W - 21L
1,191 SR
Queue Stats
132W - 176L
1,235 Elo+
Party 1
Team Averages
Level 88
1,348 SR
1,311 Elo+

VS

Team Averages
Level 103
1,398 SR
1,397 Elo+
Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
CALEB071104
Hachiman
Level 88
God Stats
2W - 1L
1,386 SR
Queue Stats
170W - 187L
1,482 Elo+
Solo
Medusa
Medusa
HealingQueen
Medusa
Level 41
God Stats
3W - 10L
989 SR
Queue Stats
29W - 71L
1,085 Elo+
Solo
King Arthur
King Arthur
SploogeMcCannon
King Arthur
Level 158
God Stats
88W - 65L
1,616 SR
Queue Stats
925W - 936L
1,457 Elo+
Solo
Olorun
Olorun
ixKNOW1xi
Olorun
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 64L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cheesecake030
Cerberus
10
0 / 3 / 1
8,871
317
4,147
12,360
10,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
3 / 4 / 3
14,584
521
16,748
21,308
14,742
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
JoeyStax_
Jormungandr
20
3 / 3 / 3
13,321
476
23,800
34,633
38,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
iiMadara-89ii
Bakasura
20
1 / 8 / 0
12,484
446
5,713
27,451
14,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
0 / 3 / 2
10,370
370
939
15,081
6,059
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
3 / 1 / 9
14,169
506
11,246
16,833
8,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
CALEB071104
Hachiman
20
9 / 2 / 2
16,361
584
22,933
23,262
9,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
15
0 / 1 / 5
10,813
386
2,818
5,087
2,023
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
SploogeMcCannon
King Arthur
20
5 / 3 / 8
15,334
548
20,593
35,529
49,418
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
ixKNOW1xi
Olorun
20
2 / 1 / 4
14,106
504
16,017
19,252
9,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
7
Kills
19
21
Deaths
8
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
9
7.5
W
Hachiman
CALEB071104
Hachiman
9
2
2
5
L
Cerberus
Cheesecake030
Cerberus
0
3
1
0.17
W
Medusa
0
1
5
2.5
L
3
4
3
1.13
L
Jormungandr
JoeyStax_
Jormungandr
3
3
3
1.5
W
King Arthur
SploogeMcCannon
King Arthur
5
3
8
3
L
Bakasura
iiMadara-89ii
Bakasura
1
8
0
0.13
W
Olorun
ixKNOW1xi
Olorun
2
1
4
4
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,347
Damage
73,607
110,833
Taken
99,963
84,822
Mitigated
78,975
20,689
Healing
39,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,246
431
406
10,578
16,833
8,556
3,261
9,548
7,075
118,585
0
W
Hachiman
CALEB071104
Hachiman
22,933
16,519
0
9,988
23,262
9,649
10,305
10,885
11,091
0
165,274
L
Cerberus
Cheesecake030
Cerberus
4,147
946
0
2,236
12,360
10,615
0
1,734
10,626
29,258
0
W
Medusa
2,818
613
0
1,288
5,087
2,023
879
2,776
2,311
0
20,552
L
16,748
1,190
49
8,990
21,308
14,742
2,883
9,025
12,283
156,830
0
L
Jormungandr
JoeyStax_
Jormungandr
23,800
6,603
0
4,602
34,633
38,656
0
11,040
23,593
126,454
0
W
King Arthur
SploogeMcCannon
King Arthur
20,593
1,471
0
7,117
35,529
49,418
488
13,846
21,183
311
114,899
L
Bakasura
iiMadara-89ii
Bakasura
5,713
4,091
0
4,280
27,451
14,750
1,654
4,183
23,268
0
98,098
W
Olorun
ixKNOW1xi
Olorun
16,017
8,451
553
9,923
19,252
9,329
8,193
9,370
9,832
102,621
10,411
L
939
814
0
532
15,081
6,059
0
0
15,081
0
75,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,630
Gold Earned
70,783
772
Minions Killed
716
0
Camps Cleared
0
2,036,346
Distance Traveled
2,239,105
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,169
506
150
5
0
495,646
0
W
Hachiman
16,361
584
219
8
0
471,873
8
L
Cerberus
8,871
317
73
3
0
257,112
1
W
Medusa
10,813
386
30
1
0
253,037
4
L
Anubis
14,584
521
232
8
0
404,729
3
L
Jormungandr
13,321
476
177
6
0
472,403
4
W
King Arthur
15,334
548
165
6
0
530,733
6
L
Bakasura
12,484
446
195
7
0
547,597
0
W
Olorun
14,106
504
152
5
0
487,816
0
L
Apollo
10,370
370
95
3
0
354,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role