Player Matchup

Jormungandr
Jormungandr
Diamond III
Fire ball Hav
Jormungandr
Diamond III
Level 127
God Stats
10W - 4L
1,783 SR
Queue Stats
142W - 113L
2,105 MMR
Party 2
Set
Set
Diamond IV
Sgtslinger22
Set
Diamond IV
Level 104
God Stats
1W - 1L
1,595 SR
Queue Stats
141W - 113L
2,028 MMR
Party 2
Hades
Hades
Diamond II
carnagekiller44
Hades
Diamond II
Level 127
God Stats
4W - 0L
1,956 SR
Queue Stats
91W - 44L
2,181 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 119
1,778 SR
2,105 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 100
1,775 SR
1,851 MMR
Cernunnos
Cernunnos
Gold I
ENVY562
Cernunnos
Gold I
Level 46
God Stats
15W - 11L
1,906 SR
Queue Stats
108W - 87L
1,874 MMR
Party 1
Vamana
Vamana
Platinum IV
LeFrenchBean
Vamana
Platinum IV
Level 126
God Stats
1W - 2L
1,621 SR
Queue Stats
67W - 89L
1,780 MMR
Solo
Athena
Athena
Platinum I
TBM_ENVY562
Athena
Platinum I
Level 129
God Stats
7W - 4L
1,796 SR
Queue Stats
185W - 184L
1,899 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Fire ball Hav
Jormungandr
20
3 / 2 / 9
14,993
682
33,716
23,097
16,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
2 / 7 / 9
15,454
702
17,253
33,451
37,649
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 3 / 5
15,896
723
28,026
28,733
20,525
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Ah Muzen CabAtlasBastetBaron SamediPersephone

VS

Bans
AchillesNoxCupidHeraMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ENVY562
Cernunnos
18
5 / 7 / 6
14,347
652
31,298
25,643
13,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vamana
20
4 / 3 / 7
14,638
665
22,057
33,485
31,202
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
19
3 / 2 / 8
14,941
679
16,002
32,151
58,741
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
33
12
Kills
12
12
Deaths
12
23
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
ENVY562
Cernunnos
5
7
6
1.14
W
Jormungandr
Fire ball Hav
Jormungandr
3
2
9
3.75
L
Vamana
4
3
7
2.5
W
2
7
9
0.93
L
Athena
3
2
8
3.5
W
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,995
Damage
69,357
85,281
Taken
91,279
74,510
Mitigated
103,265
27,936
Healing
15,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
ENVY562
Cernunnos
31,298
18,757
0
3,718
25,643
13,322
740
17,126
8,517
0
93,353
W
Jormungandr
Fire ball Hav
Jormungandr
33,716
7,753
1,395
4,060
23,097
16,336
948
3,180
19,917
82,678
0
L
Vamana
22,057
11,568
0
7,411
33,485
31,202
572
23,249
10,236
4,576
71,901
W
17,253
8,845
3,004
5,486
33,451
37,649
387
5,799
27,652
1,567
48,307
L
Athena
16,002
3,691
0
4,259
32,151
58,741
290
23,344
8,807
33,865
0
W
28,026
4,491
2,231
11,760
28,733
20,525
1,468
9,573
19,160
73,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,343
Gold Earned
43,926
254
Minions Killed
236
12
Camps Cleared
7
1,155,178
Distance Traveled
1,168,269
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
14,347
652
126
6
5
345,106
5
W
Jormungandr
14,993
682
97
4
4
400,088
2
L
Vamana
14,638
665
82
4
2
416,262
3
W
Set
15,454
702
47
2
3
365,375
5
L
Athena
14,941
679
28
1
0
406,901
7
W
Hades
15,896
723
110
5
5
389,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role