Player Matchup

Da Ji
Da Ji
Azaezlle
Da Ji
Level 108
God Stats
6W - 9L
1,441 SR
Queue Stats
219W - 255L
1,397 Elo+
Party 2
Lancelot
Lancelot
MCane19
Lancelot
Level 142
God Stats
1W - 4L
1,290 SR
Queue Stats
183W - 202L
1,399 Elo+
Solo
Arachne
Arachne
Rivlar
Arachne
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 40L
1,538 Elo+
Solo
Xbalanque
Xbalanque
Starxfallen
Xbalanque
Level 107
God Stats
5W - 2L
1,613 SR
Queue Stats
210W - 252L
1,384 Elo+
Party 2
Neith
Neith
liftedeye
Neith
Level 121
God Stats
0W - 2L
1,461 SR
Queue Stats
8W - 8L
1,491 Elo+
Solo
Team Averages
Level 108
1,461 SR
1,442 Elo+

VS

Team Averages
Level 99
1,478 SR
1,394 Elo+
Kuzenbo
Kuzenbo
LilithImmaculate
Kuzenbo
Level 131
God Stats
4W - 2L
1,566 SR
Queue Stats
192W - 242L
1,419 Elo+
Solo
Heimdallr
Heimdallr
S0LYN
Heimdallr
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 16L
1,390 Elo+
Party 1
Bellona
Bellona
WhirlpoolTides
Bellona
Level 104
God Stats
1W - 1L
1,588 SR
Queue Stats
16W - 11L
1,312 Elo+
Party 1
Zeus
Zeus
YoMomSpaghetti
Zeus
Level 89
God Stats
4W - 6L
1,467 SR
Queue Stats
340W - 344L
1,496 Elo+
Solo
Danzaburou
Danzaburou
strangekreatures
Danzaburou
Level 110
God Stats
4W - 7L
1,270 SR
Queue Stats
199W - 276L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Azaezlle
Da Ji
11
1 / 6 / 1
6,368
637
5,081
9,180
3,972
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
MCane19
Lancelot
12
1 / 4 / 1
6,458
646
1,835
9,227
3,632
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
Rivlar
Arachne
14
3 / 4 / 1
7,189
719
6,226
9,732
7,525
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Starxfallen
Xbalanque
9
0 / 2 / 3
5,895
590
991
4,979
2,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
liftedeye
Neith
14
0 / 4 / 2
6,952
695
7,920
10,099
4,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 14
8,979
898
6,490
16,934
33,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
S0LYN
Heimdallr
14
4 / 1 / 12
8,623
862
6,826
4,508
2,745
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 1 / 15
7,622
762
4,475
9,734
7,504
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
8 / 0 / 10
9,582
958
14,125
3,213
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
strangekreatures
Danzaburou
15
5 / 1 / 11
8,895
890
6,833
5,549
2,786
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
82
5
Kills
20
20
Deaths
6
8
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Azaezlle
Da Ji
1
6
1
0.25
W
2
3
14
3
L
Lancelot
MCane19
Lancelot
1
4
1
0.38
L
Arachne
Rivlar
Arachne
3
4
1
0.88
W
Heimdallr
S0LYN
Heimdallr
4
1
12
10
L
Xbalanque
Starxfallen
Xbalanque
0
2
3
0.75
W
1
1
15
8.5
W
8
0
10
13
L
Neith
liftedeye
Neith
0
4
2
0.25
W
Danzaburou
strangekreatures
Danzaburou
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,053
Damage
38,749
43,217
Taken
39,938
22,079
Mitigated
48,126
10,676
Healing
16,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Azaezlle
Da Ji
5,081
744
0
0
9,180
3,972
0
2,371
6,809
0
8,640
W
6,490
1,621
3,521
4,817
16,934
33,529
95
0
16,934
16,392
0
L
Lancelot
MCane19
Lancelot
1,835
299
957
1,516
9,227
3,632
0
3,807
5,420
0
5,825
L
Arachne
Rivlar
Arachne
6,226
3,335
647
2,353
9,732
7,525
0
5,292
4,438
0
9,222
W
Heimdallr
S0LYN
Heimdallr
6,826
1,760
0
1,125
4,508
2,745
1,716
0
4,508
0
20,943
L
Xbalanque
Starxfallen
Xbalanque
991
522
912
688
4,979
2,001
0
2,916
2,063
0
2,242
W
4,475
1,236
515
2,108
9,734
7,504
514
0
9,734
0
6,675
W
14,125
1,246
1,388
370
3,213
1,562
1,704
0
3,213
27,264
0
L
Neith
liftedeye
Neith
7,920
2,311
864
2,739
10,099
4,949
0
6,229
3,870
0
26,107
W
Danzaburou
strangekreatures
Danzaburou
6,833
1,301
1,388
1,557
5,549
2,786
2,436
0
5,549
0
24,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,862
Gold Earned
43,701
76
Minions Killed
136
0
Camps Cleared
0
877,541
Distance Traveled
988,771
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,368
637
6
1
0
169,954
0
W
Kuzenbo
8,979
898
17
2
0
178,961
4
L
Lancelot
6,458
646
9
1
0
180,875
0
L
Arachne
7,189
719
11
1
0
239,340
1
W
Heimdallr
8,623
862
29
3
0
191,534
1
L
Xbalanque
5,895
590
3
0
0
134,925
0
W
Bellona
7,622
762
15
2
0
243,585
0
W
Zeus
9,582
958
39
4
0
184,064
1
L
Neith
6,952
695
47
5
0
152,447
1
W
Danzaburou
8,895
890
36
4
0
190,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role