Player Matchup

Sun Wukong
Sun Wukong
Cukii44
Sun Wukong
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,616 Elo+
Party 1
Baron Samedi
Baron Samedi
NeoPrin
Baron Samedi
Level 74
God Stats
5W - 5L
1,485 SR
Queue Stats
63W - 97L
1,356 Elo+
Solo
Neith
Neith
TheShadowOfLife2
Neith
Level 142
God Stats
7W - 3L
1,646 SR
Queue Stats
20W - 13L
1,616 Elo+
Party 1
Team Averages
Level 99
1,544 SR
1,529 Elo+

VS

Team Averages
Level 129
1,411 SR
1,466 Elo+
Eset
Eset
Enthelon
Eset
Level 160
God Stats
1W - 0L
1,281 SR
Queue Stats
18W - 22L
1,406 Elo+
Solo
Xbalanque
Xbalanque
Qiubuss
Xbalanque
Level 103
God Stats
1W - 0L
1,695 SR
Queue Stats
10W - 10L
1,525 Elo+
Solo
Kumbhakarna
Kumbhakarna
Redstraal
Kumbhakarna
Level 124
God Stats
1W - 2L
1,258 SR
Queue Stats
76W - 95L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cukii44
Sun Wukong
14
4 / 2 / 4
10,299
736
6,703
15,901
21,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
NeoPrin
Baron Samedi
12
2 / 4 / 6
8,724
623
7,948
9,994
4,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 4 / 5
9,703
693
18,859
13,790
7,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
5 / 4 / 5
10,327
738
11,919
11,473
5,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Qiubuss
Xbalanque
15
4 / 4 / 4
10,366
740
15,842
13,144
6,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Redstraal
Kumbhakarna
14
1 / 1 / 8
10,322
737
6,171
18,269
22,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
27
9
Kills
10
10
Deaths
9
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Cukii44
Sun Wukong
4
2
4
3
W
Eset
5
4
5
1.88
L
Baron Samedi
NeoPrin
Baron Samedi
2
4
6
1.25
W
Xbalanque
Qiubuss
Xbalanque
4
4
4
1.5
W
Kumbhakarna
Redstraal
Kumbhakarna
1
1
8
5
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,510
Damage
33,932
39,685
Taken
42,886
32,842
Mitigated
34,615
13,863
Healing
10,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Cukii44
Sun Wukong
6,703
971
0
3,124
15,901
21,039
0
5,636
10,265
94
17,806
W
Eset
11,919
940
1,570
1,440
11,473
5,364
670
2,313
9,160
35,537
0
L
Baron Samedi
NeoPrin
Baron Samedi
7,948
488
1,974
3,630
9,994
4,711
180
6,179
3,815
19,593
0
W
Xbalanque
Qiubuss
Xbalanque
15,842
7,130
0
3,523
13,144
6,388
1,489
2,364
10,780
0
54,946
W
Kumbhakarna
Redstraal
Kumbhakarna
6,171
670
0
4,031
18,269
22,863
196
3,648
14,621
19,425
0
L
18,859
8,151
0
5,135
13,790
7,092
85
6,371
7,419
0
55,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,726
Gold Earned
31,015
133
Minions Killed
168
6
Camps Cleared
4
694,378
Distance Traveled
746,392
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,299
736
16
1
1
246,304
4
W
Eset
10,327
738
67
5
0
248,427
4
L
Baron Samedi
8,724
623
19
1
0
203,353
2
W
Xbalanque
10,366
740
88
6
4
224,220
1
W
Kumbhakarna
10,322
737
13
1
0
273,745
3
L
Neith
9,703
693
98
7
5
244,721
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role