Player Matchup

Odin
Odin
Draculas420plug
Odin
Level 68
God Stats
1W - 3L
1,358 SR
Queue Stats
144W - 147L
1,481 Elo+
Party 2
Hera
Hera
ItsMIssMarvel
Hera
Level 105
God Stats
1W - 1L
1,711 SR
Queue Stats
56W - 57L
1,435 Elo+
Party 2
Lancelot
Lancelot
Saunterr
Lancelot
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 159L
1,487 Elo+
Party 2
Sun Wukong
Sun Wukong
Woodnewt
Sun Wukong
Level 128
God Stats
4W - 7L
1,618 SR
Queue Stats
128W - 126L
1,492 Elo+
Party 2
Thanatos
Thanatos
kuzbear
Thanatos
Level 27
God Stats
0W - 2L
1,570 SR
Queue Stats
49W - 55L
1,408 Elo+
Party 2
Team Averages
Level 95
1,551 SR
1,461 Elo+

VS

Team Averages
Level 87
1,524 SR
1,523 Elo+
Ares
Ares
Chabelizz
Ares
Level 86
God Stats
7W - 2L
1,635 SR
Queue Stats
750W - 849L
1,422 Elo+
Solo
Kuzenbo
Kuzenbo
Repentence312
Kuzenbo
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 44L
1,179 Elo+
Solo
Freya
Freya
Smurfofthejungle
Freya
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,735 Elo+
Party 1
Heimdallr
Heimdallr
persepheone
Heimdallr
Level 128
God Stats
4W - 2L
1,487 SR
Queue Stats
232W - 231L
1,459 Elo+
Solo
Lancelot
Lancelot
sueyoshii
Lancelot
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,822 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 7
8,541
657
5,967
22,715
19,870
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 6 / 10
9,372
721
18,808
9,921
4,616
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
Saunterr
Lancelot
16
4 / 6 / 8
9,932
764
12,649
18,382
13,546
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Woodnewt
Sun Wukong
16
2 / 8 / 8
9,341
719
12,572
20,627
17,212
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
kuzbear
Thanatos
17
8 / 9 / 3
11,209
862
10,328
16,413
8,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
4 / 4 / 13
9,812
755
8,618
14,487
17,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
16
3 / 5 / 22
10,083
776
8,838
16,628
25,334
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
7 / 3 / 16
11,260
866
19,929
14,766
7,313
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
persepheone
Heimdallr
18
3 / 2 / 25
10,656
820
15,287
11,681
5,897
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
sueyoshii
Lancelot
20
17 / 4 / 12
12,583
968
24,333
20,029
14,721
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
122
17
Kills
34
34
Deaths
18
36
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Ares
4
4
13
2.63
L
1
5
7
0.9
L
2
6
10
1.17
W
Kuzenbo
3
5
22
2.8
L
Lancelot
Saunterr
Lancelot
4
6
8
1.33
W
7
3
16
5
L
Sun Wukong
Woodnewt
Sun Wukong
2
8
8
0.75
L
Thanatos
kuzbear
Thanatos
8
9
3
1.06
W
Heimdallr
persepheone
Heimdallr
3
2
25
7.75
W
Lancelot
sueyoshii
Lancelot
17
4
12
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,324
Damage
77,005
88,058
Taken
77,591
63,473
Mitigated
70,360
26,367
Healing
29,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
8,618
559
1,561
2,089
14,487
17,095
902
2,829
11,658
12,918
0
L
5,967
812
775
6,473
22,715
19,870
143
7,962
14,753
0
15,711
L
18,808
5,621
79
248
9,921
4,616
240
4,443
5,478
33,010
0
W
Kuzenbo
8,838
3,127
1,740
1,909
16,628
25,334
368
5,748
10,880
14,028
0
L
Lancelot
Saunterr
Lancelot
12,649
2,051
2,038
5,274
18,382
13,546
0
8,756
9,626
0
21,656
W
19,929
7,547
1,041
6,733
14,766
7,313
3,559
3,492
11,274
43,626
0
L
Sun Wukong
Woodnewt
Sun Wukong
12,572
2,127
1,453
5,000
20,627
17,212
0
6,534
14,093
0
25,284
L
Thanatos
kuzbear
Thanatos
10,328
2,241
0
5,027
16,413
8,229
0
9,690
6,723
0
19,547
W
Heimdallr
persepheone
Heimdallr
15,287
6,378
1,459
4,029
11,681
5,897
3,040
3,507
8,174
0
41,203
W
Lancelot
sueyoshii
Lancelot
24,333
5,699
2,193
7,089
20,029
14,721
396
3,232
16,797
0
47,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,395
Gold Earned
54,394
114
Minions Killed
144
0
Camps Cleared
0
1,114,938
Distance Traveled
1,141,518
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,812
755
4
0
0
190,050
0
L
Odin
8,541
657
18
1
0
229,930
3
L
Hera
9,372
721
42
3
0
207,420
1
W
Kuzenbo
10,083
776
9
1
0
265,722
0
L
Lancelot
9,932
764
19
1
0
266,192
0
W
Freya
11,260
866
46
4
0
210,238
0
L
Sun Wukong
9,341
719
21
2
0
217,631
0
L
Thanatos
11,209
862
14
1
0
193,765
1
W
Heimdallr
10,656
820
44
3
0
214,671
0
W
Lancelot
12,583
968
41
3
0
260,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role