Player Matchup

Cerberus
Cerberus
SWCarrot
Cerberus
Level 157
God Stats
8W - 7L
1,668 SR
Queue Stats
95W - 46L
1,712 Elo+
Party 1
Freya
Freya
Seducting
Freya
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,695 Elo+
Party 1
Lancelot
Lancelot
TheClosetMonster
Lancelot
Level 49
God Stats
5W - 11L
1,328 SR
Queue Stats
220W - 306L
1,428 Elo+
Solo
Team Averages
Level 122
1,499 SR
1,612 Elo+

VS

Team Averages
Level 107
1,605 SR
1,534 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BoooYaDead
Sobek
Level 128
God Stats
4W - 0L
1,816 SR
Queue Stats
10W - 10L
1,577 Elo+
Party 2
Chernobog
Chernobog
duerk
Chernobog
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
SWCarrot
Cerberus
11
2 / 6 / 3
8,080
808
5,070
17,141
13,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
Seducting
Freya
10
0 / 8 / 3
6,588
659
5,130
11,697
4,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
4 / 8 / 2
8,520
852
13,485
12,378
5,520
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
11 / 3 / 9
9,540
954
16,114
15,708
11,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
11
0 / 1 / 17
8,011
801
6,586
11,763
9,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
duerk
Chernobog
13
11 / 2 / 7
9,248
925
13,801
8,932
4,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
6
Kills
22
22
Deaths
6
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
11
3
9
5.17
W
Sobek
0
1
17
8.5
L
Cerberus
SWCarrot
Cerberus
2
6
3
0.58
L
Freya
Seducting
Freya
0
8
3
0.19
L
4
8
2
0.63
W
Chernobog
duerk
Chernobog
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,685
Damage
36,501
41,216
Taken
36,403
23,655
Mitigated
24,739
6,356
Healing
14,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
16,114
5,519
0
8,006
15,708
11,012
0
4,066
11,642
29,519
0
W
Sobek
6,586
932
482
4,990
11,763
9,522
198
3,120
8,643
14,680
0
L
Cerberus
SWCarrot
Cerberus
5,070
531
177
3,559
17,141
13,341
0
7,422
9,719
12,170
0
L
Freya
Seducting
Freya
5,130
2,011
0
1,905
11,697
4,794
0
7,433
4,264
22,754
0
L
13,485
2,080
454
261
12,378
5,520
0
8,383
3,995
0
20,929
W
Chernobog
duerk
Chernobog
13,801
7,328
0
691
8,932
4,205
1,026
3,517
5,415
0
36,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,188
Gold Earned
26,799
72
Minions Killed
102
3
Camps Cleared
5
514,205
Distance Traveled
537,440
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,540
954
25
3
2
175,715
2
W
Sobek
8,011
801
18
2
1
194,642
3
L
Cerberus
8,080
808
15
2
1
175,843
2
L
Freya
6,588
659
42
4
2
148,100
0
L
Lancelot
8,520
852
15
2
0
190,262
0
W
Chernobog
9,248
925
59
6
2
167,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role