Player Matchup

Awilix
Awilix
Platinum I
 
Awilix
Platinum I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Diamond IV
Hristoalex
Thoth
Diamond IV
Level 160
God Stats
76W - 73L
1,629 SR
Queue Stats
421W - 419L
2,110 MMR
Party 1
Xbalanque
Xbalanque
Platinum III
KAUREN-9
Xbalanque
Platinum III
Level 160
God Stats
23W - 24L
1,636 SR
Queue Stats
612W - 612L
1,928 MMR
Solo
Geb
Geb
Diamond V
Nepopro
Geb
Diamond V
Level 159
God Stats
5W - 4L
1,727 SR
Queue Stats
231W - 219L
1,989 MMR
Party 1
Hades
Hades
Diamond III
Stuck_In_Myways
Hades
Diamond III
Level 154
God Stats
2W - 0L
1,816 SR
Queue Stats
454W - 436L
2,186 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 158
1,662 SR
1,943 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,509 SR
2,037 MMR
Charybdis
Charybdis
Platinum I
Cyclipzz_
Charybdis
Platinum I
Level 117
God Stats
23W - 20L
1,603 SR
Queue Stats
68W - 59L
1,905 MMR
Party 2
Hun Batz
Hun Batz
Masters
Monito90
Hun Batz
Masters
Level 160
God Stats
1W - 8L
1,293 SR
Queue Stats
415W - 398L
2,360 MMR
Solo
Osiris
Osiris
Platinum II
Pupusas
Osiris
Platinum II
Level 157
God Stats
11W - 18L
1,588 SR
Queue Stats
168W - 162L
1,909 MMR
Solo
Zhong Kui
Zhong Kui
Platinum III
RogueSRT
Zhong Kui
Platinum III
Level 108
God Stats
1W - 4L
1,379 SR
Queue Stats
112W - 105L
1,895 MMR
Solo
Jormungandr
Jormungandr
Diamond IV
Skepticzzz-_
Jormungandr
Diamond IV
Level 153
God Stats
0W - 1L
1,680 SR
Queue Stats
72W - 59L
2,117 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
3 / 0 / 3
7,235
557
6,190
6,974
2,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thoth
12
1 / 1 / 1
7,078
544
8,591
5,055
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
KAUREN-9
Xbalanque
13
2 / 1 / 0
7,416
570
6,910
8,433
3,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Geb
10
0 / 0 / 0
6,183
476
4,489
10,541
7,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
3 / 1 / 1
8,107
624
6,013
8,385
5,900
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
LancelotCabrakanPoseidon

VS

Bans
Sun WukongKaliLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cyclipzz_
Charybdis
10
0 / 3 / 1
5,923
456
4,083
7,399
2,236
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Monito90
Hun Batz
13
3 / 0 / 0
7,358
566
4,645
8,006
3,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Osiris
Pupusas
Osiris
11
0 / 4 / 1
5,878
452
6,049
12,751
8,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
RogueSRT
Zhong Kui
10
0 / 2 / 1
6,125
471
3,966
9,591
6,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jormungandr
Skepticzzz-_
Jormungandr
9
0 / 0 / 2
6,029
464
5,514
9,770
8,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
9
Kills
3
3
Deaths
9
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
3
0
3
4.5
L
Charybdis
Cyclipzz_
Charybdis
0
3
1
0.17
W
Thoth
1
1
1
1.5
W
Xbalanque
KAUREN-9
Xbalanque
2
1
0
2
L
Hun Batz
Monito90
Hun Batz
3
0
0
3
W
Geb
0
0
0
0
L
Osiris
Pupusas
Osiris
0
4
1
0.13
L
Zhong Kui
RogueSRT
Zhong Kui
0
2
1
0.25
L
Jormungandr
Skepticzzz-_
Jormungandr
0
0
2
1
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,193
Damage
24,257
39,388
Taken
47,517
21,446
Mitigated
28,956
16,880
Healing
10,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
6,190
2,379
0
3,559
6,974
2,912
0
1,481
5,493
0
51,804
L
Charybdis
Cyclipzz_
Charybdis
4,083
2,457
0
1,029
7,399
2,236
0
570
6,829
0
43,407
W
Thoth
8,591
597
0
1,050
5,055
1,965
192
1,945
3,110
59,020
0
W
Xbalanque
KAUREN-9
Xbalanque
6,910
2,437
0
3,448
8,433
3,065
523
1,229
7,204
0
67,096
L
Hun Batz
Monito90
Hun Batz
4,645
1,421
0
1,000
8,006
3,229
0
1,533
6,473
0
57,587
W
Geb
4,489
1,051
151
3,580
10,541
7,604
28
4,650
5,546
17,539
2,996
L
Osiris
Pupusas
Osiris
6,049
1,644
0
3,005
12,751
8,601
0
7,270
5,481
0
44,873
L
Zhong Kui
RogueSRT
Zhong Kui
3,966
569
0
4,032
9,591
6,710
0
6,270
3,321
44,221
0
L
Jormungandr
Skepticzzz-_
Jormungandr
5,514
1,982
0
1,905
9,770
8,180
0
3,213
6,557
28,526
0
W
6,013
1,594
78
5,014
8,385
5,900
153
175
8,210
57,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,019
Gold Earned
31,313
477
Minions Killed
373
0
Camps Cleared
0
1,317,927
Distance Traveled
1,322,695
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,235
557
92
7
0
308,043
4
L
Charybdis
5,923
456
85
7
0
242,991
3
W
Thoth
7,078
544
116
9
0
261,487
2
W
Xbalanque
7,416
570
112
9
0
243,876
3
L
Hun Batz
7,358
566
102
8
0
300,131
6
W
Geb
6,183
476
30
2
0
275,010
6
L
Osiris
5,878
452
59
5
0
259,574
5
L
Zhong Kui
6,125
471
92
7
0
248,209
4
L
Jormungandr
6,029
464
35
3
0
271,790
3
W
Hades
8,107
624
127
10
0
229,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role