Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Jurko1370
Janus
Level 60
God Stats
9W - 12L
1,380 SR
Queue Stats
53W - 57L
1,377 Elo+
Solo
Jing Wei
Jing Wei
Rosentau
Jing Wei
Level 155
God Stats
3W - 2L
1,264 SR
Queue Stats
166W - 164L
1,542 Elo+
Solo
Hades
Hades
TopOnePercent
Hades
Level 105
God Stats
12W - 5L
1,898 SR
Queue Stats
171W - 158L
1,504 Elo+
Solo
Achilles
Achilles
iSikWicked
Achilles
Level 143
God Stats
4W - 5L
1,325 SR
Queue Stats
705W - 731L
1,498 Elo+
Solo
Team Averages
Level 124
1,473 SR
1,484 Elo+

VS

Team Averages
Level 109
1,513 SR
1,517 Elo+
Shiva
Shiva
 
Shiva
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Anythingz
Ishtar
Level 149
God Stats
8W - 4L
1,701 SR
Queue Stats
107W - 90L
1,621 Elo+
Solo
Baba Yaga
Baba Yaga
LeeConnelly
Baba Yaga
Level 160
God Stats
20W - 25L
1,531 SR
Queue Stats
239W - 258L
1,466 Elo+
Solo
Merlin
Merlin
broisthatasupra
Merlin
Level 49
God Stats
1W - 1L
1,566 SR
Queue Stats
8W - 5L
1,646 Elo+
Solo
Arachne
Arachne
fgujhr6th
Arachne
Level 54
God Stats
4W - 8L
1,266 SR
Queue Stats
218W - 224L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
1 / 0 / 2
5,538
554
3,755
8,070
4,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Janus
Jurko1370
Janus
9
1 / 0 / 1
5,317
532
1,577
1,345
418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
Rosentau
Jing Wei
11
1 / 1 / 2
5,949
595
4,147
7,666
2,391
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 0 / 4
6,657
666
6,723
9,658
4,784
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Achilles
iSikWicked
Achilles
10
6 / 3 / 1
6,078
608
5,093
8,731
3,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
7
0 / 5 / 0
4,598
460
4,372
9,176
6,222
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
Anythingz
Ishtar
10
2 / 2 / 0
5,457
546
7,600
8,182
2,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
LeeConnelly
Baba Yaga
10
1 / 0 / 1
5,798
580
1,486
3,586
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 3 / 1
4,708
471
3,860
5,180
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
fgujhr6th
Arachne
9
0 / 2 / 2
5,198
520
3,608
8,056
2,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
12
Kills
4
4
Deaths
12
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
0
2
2
L
Shiva
 
Shiva
0
5
0
0
L
Ishtar
Anythingz
Ishtar
2
2
0
1
W
Janus
Jurko1370
Janus
1
0
1
1.5
L
Baba Yaga
LeeConnelly
Baba Yaga
1
0
1
1.5
W
Jing Wei
Rosentau
Jing Wei
1
1
2
2
W
3
0
4
5
L
1
3
1
0.5
L
Arachne
fgujhr6th
Arachne
0
2
2
0.5
W
Achilles
iSikWicked
Achilles
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,295
Damage
20,926
35,470
Taken
34,180
15,236
Mitigated
14,473
19,541
Healing
8,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
3,755
500
1,466
5,138
8,070
4,101
0
1,250
6,820
0
24,538
L
Shiva
 
Shiva
4,372
1,795
0
1,776
9,176
6,222
0
5,108
4,068
0
26,647
L
Ishtar
Anythingz
Ishtar
7,600
6,537
0
3,595
8,182
2,513
0
0
8,182
0
38,631
W
Janus
Jurko1370
Janus
1,577
56
0
0
1,345
418
0
121
1,224
36,750
0
L
Baba Yaga
LeeConnelly
Baba Yaga
1,486
0
0
1,181
3,586
1,336
0
670
2,854
45,210
0
W
Jing Wei
Rosentau
Jing Wei
4,147
3,173
0
3,261
7,666
2,391
0
458
7,208
0
42,556
W
6,723
1,606
56
7,165
9,658
4,784
0
937
8,721
43,620
0
L
3,860
466
0
730
5,180
1,542
0
1,108
4,032
23,777
0
L
Arachne
fgujhr6th
Arachne
3,608
2,650
0
1,198
8,056
2,860
0
1,282
6,744
0
34,837
W
Achilles
iSikWicked
Achilles
5,093
1,598
0
2,455
8,731
3,542
0
2,580
6,151
0
28,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,539
Gold Earned
25,759
365
Minions Killed
288
0
Camps Cleared
0
918,850
Distance Traveled
888,700
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,538
554
38
4
0
203,734
1
L
Shiva
4,598
460
32
3
0
167,849
0
L
Ishtar
5,457
546
72
7
0
164,588
0
W
Janus
5,317
532
87
9
0
197,225
3
L
Baba Yaga
5,798
580
86
9
0
191,147
3
W
Jing Wei
5,949
595
92
9
0
164,845
0
W
Hades
6,657
666
100
10
0
155,188
2
L
Merlin
4,708
471
32
3
0
174,758
3
L
Arachne
5,198
520
66
7
0
190,358
0
W
Achilles
6,078
608
48
5
0
197,858
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role