Player Matchup

Merlin
Merlin
ADK1213
Merlin
Level 108
God Stats
10W - 12L
1,481 SR
Queue Stats
60W - 82L
1,357 Elo+
Party 2
Medusa
Medusa
Chillax619
Medusa
Level 102
God Stats
4W - 5L
1,440 SR
Queue Stats
84W - 130L
1,342 Elo+
Party 2
Horus
Horus
MrGruntle
Horus
Level 105
God Stats
1W - 4L
1,342 SR
Queue Stats
105W - 172L
1,340 Elo+
Party 2
Team Averages
Level 105
1,421 SR
1,347 Elo+

VS

Team Averages
Level 44
1,431 SR
1,202 Elo+
Ao Kuang
Ao Kuang
BDSMForNerds
Ao Kuang
Level 32
God Stats
2W - 4L
1,533 SR
Queue Stats
4W - 8L
1,226 Elo+
Party 1
Danzaburou
Danzaburou
Fabred
Danzaburou
Level 54
God Stats
1W - 1L
1,232 SR
Queue Stats
3W - 8L
1,154 Elo+
Party 1
Nike
Nike
NoSteponSnek304
Nike
Level 47
God Stats
1W - 1L
1,529 SR
Queue Stats
4W - 8L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ADK1213
Merlin
18
1 / 6 / 10
13,061
653
22,755
15,249
6,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Chillax619
Medusa
19
8 / 10 / 4
15,340
767
16,197
25,169
11,260
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Horus
MrGruntle
Horus
18
3 / 3 / 8
12,719
636
18,877
27,094
28,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BDSMForNerds
Ao Kuang
20
12 / 5 / 7
15,191
760
18,379
25,352
26,342
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
Fabred
Danzaburou
18
4 / 5 / 12
13,846
692
23,010
20,202
10,427
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 2 / 13
13,462
673
18,894
22,816
25,187
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
51
12
Kills
19
19
Deaths
12
22
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Merlin
ADK1213
Merlin
1
6
10
1
W
Ao Kuang
BDSMForNerds
Ao Kuang
12
5
7
3.1
L
Medusa
Chillax619
Medusa
8
10
4
1
W
Danzaburou
Fabred
Danzaburou
4
5
12
2
L
Horus
MrGruntle
Horus
3
3
8
2.33
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,829
Damage
60,283
67,512
Taken
68,370
45,822
Mitigated
61,956
20,386
Healing
22,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ADK1213
Merlin
22,755
1,457
314
3,959
15,249
6,259
247
4,013
11,236
64,555
0
W
Ao Kuang
BDSMForNerds
Ao Kuang
18,379
4,096
0
12,583
25,352
26,342
1,348
7,629
16,769
58,180
0
L
Medusa
Chillax619
Medusa
16,197
8,790
0
6,710
25,169
11,260
940
9,056
16,113
0
51,108
W
Danzaburou
Fabred
Danzaburou
23,010
7,084
0
6,476
20,202
10,427
1,210
7,067
12,881
0
55,271
L
Horus
MrGruntle
Horus
18,877
7,104
1,664
7,739
27,094
28,303
450
6,358
20,736
0
35,849
W
18,894
1,971
869
2,599
22,816
25,187
0
8,586
13,727
0
61,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,120
Gold Earned
42,499
201
Minions Killed
224
5
Camps Cleared
13
985,970
Distance Traveled
1,009,216
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,061
653
85
4
2
314,837
5
W
Ao Kuang
15,191
760
63
3
11
326,189
1
L
Medusa
15,340
767
80
4
3
273,420
2
W
Danzaburou
13,846
692
69
3
2
315,953
1
L
Horus
12,719
636
36
2
0
397,713
4
W
Nike
13,462
673
92
5
0
367,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role