Player Matchup

Ishtar
Ishtar
Draculas420plug
Ishtar
Level 68
God Stats
0W - 1L
1,762 SR
Queue Stats
144W - 147L
1,483 Elo+
Party 2
Olorun
Olorun
ItsMIssMarvel
Olorun
Level 105
God Stats
0W - 3L
1,242 SR
Queue Stats
56W - 57L
1,434 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Saunterr
Tsukuyomi
Level 146
God Stats
3W - 1L
1,500 SR
Queue Stats
180W - 159L
1,490 Elo+
Party 2
Tyr
Tyr
Woodnewt
Tyr
Level 128
God Stats
1W - 4L
1,408 SR
Queue Stats
128W - 126L
1,495 Elo+
Party 2
Susano
Susano
kuzbear
Susano
Level 27
God Stats
2W - 6L
1,206 SR
Queue Stats
49W - 55L
1,406 Elo+
Party 2
Team Averages
Level 95
1,424 SR
1,462 Elo+

VS

Team Averages
Level 115
1,520 SR
1,479 Elo+
Ares
Ares
 
Ares
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Draeconyc
Olorun
Level 160
God Stats
1W - 0L
1,710 SR
Queue Stats
160W - 132L
1,545 Elo+
Party 1
Bacchus
Bacchus
Rhekkz
Bacchus
Level 146
God Stats
8W - 2L
1,546 SR
Queue Stats
196W - 149L
1,553 Elo+
Party 1
Gilgamesh
Gilgamesh
Szyth
Gilgamesh
Level 142
God Stats
4W - 8L
1,346 SR
Queue Stats
202W - 237L
1,439 Elo+
Solo
Geb
Geb
神灵魔眼两仪式
Geb
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 15L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
7,724
594
9,752
11,873
5,826
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
2 / 4 / 10
9,776
752
12,446
12,864
7,325
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Saunterr
Tsukuyomi
15
7 / 6 / 2
9,841
757
18,839
18,734
10,272
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 4 / 4
9,630
741
10,693
16,238
19,636
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Susano
kuzbear
Susano
16
2 / 8 / 5
9,496
730
7,498
15,075
7,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
3 / 2 / 21
10,813
832
10,835
21,115
31,485
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Olorun
Draeconyc
Olorun
19
8 / 2 / 16
11,197
861
14,749
13,137
7,930
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Rhekkz
Bacchus
18
6 / 1 / 22
11,540
888
14,990
14,575
23,414
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Szyth
Gilgamesh
18
10 / 4 / 12
11,838
911
20,131
17,227
20,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 4 / 15
9,833
756
5,245
21,271
30,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
114
13
Kills
28
28
Deaths
13
24
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
2
21
6.75
L
0
6
3
0.25
W
Olorun
Draeconyc
Olorun
8
2
16
8
L
2
4
10
1.75
W
Bacchus
Rhekkz
Bacchus
6
1
22
17
L
Tsukuyomi
Saunterr
Tsukuyomi
7
6
2
1.33
W
Gilgamesh
Szyth
Gilgamesh
10
4
12
4
L
2
4
4
1
L
Susano
kuzbear
Susano
2
8
5
0.56
W
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,228
Damage
65,950
74,784
Taken
87,325
50,761
Mitigated
113,619
20,397
Healing
32,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
10,835
940
3,679
3,339
21,115
31,485
691
2,573
18,542
15,489
0
L
9,752
3,767
935
1,212
11,873
5,826
0
7,262
4,611
0
23,257
W
Olorun
Draeconyc
Olorun
14,749
7,073
3,450
4,525
13,137
7,930
2,699
618
12,519
46,279
0
L
12,446
6,889
2,767
3,753
12,864
7,325
681
7,571
5,293
22,156
0
W
Bacchus
Rhekkz
Bacchus
14,990
1,651
5,899
3,175
14,575
23,414
1,320
1,420
13,155
21,563
0
L
Tsukuyomi
Saunterr
Tsukuyomi
18,839
4,063
1,368
4,442
18,734
10,272
536
11,287
7,447
0
26,586
W
Gilgamesh
Szyth
Gilgamesh
20,131
4,341
3,632
2,440
17,227
20,713
1,589
3,762
13,465
0
38,708
L
10,693
845
1,352
3,716
16,238
19,636
0
9,850
6,388
70
19,791
L
Susano
kuzbear
Susano
7,498
1,598
706
146
15,075
7,702
534
9,849
5,226
0
19,739
W
5,245
424
0
1,875
21,271
30,077
862
4,143
17,128
7,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,467
Gold Earned
55,221
120
Minions Killed
110
0
Camps Cleared
0
1,129,452
Distance Traveled
1,249,350
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,813
832
6
0
0
236,149
0
L
Ishtar
7,724
594
27
2
0
205,594
5
W
Olorun
11,197
861
59
5
0
237,698
1
L
Olorun
9,776
752
34
3
0
194,418
0
W
Bacchus
11,540
888
10
1
0
275,285
1
L
Tsukuyomi
9,841
757
5
0
0
242,106
0
W
Gilgamesh
11,838
911
34
3
0
253,943
1
L
Tyr
9,630
741
23
2
0
264,524
1
L
Susano
9,496
730
31
2
0
222,810
2
W
Geb
9,833
756
1
0
0
246,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role