Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
FunkyHernia
Geb
Level 138
God Stats
3W - 1L
1,674 SR
Queue Stats
231W - 238L
1,439 Elo+
Solo
Scylla
Scylla
ScytheLessSoul
Scylla
Level 49
God Stats
2W - 1L
1,533 SR
Queue Stats
91W - 75L
1,501 Elo+
Solo
Pele
Pele
draamatic
Pele
Level 123
God Stats
15W - 11L
1,499 SR
Queue Stats
300W - 351L
1,438 Elo+
Solo
Chiron
Chiron
gurisp
Chiron
Level 160
God Stats
4W - 2L
1,524 SR
Queue Stats
119W - 118L
1,469 Elo+
Party 1
Team Averages
Level 126
1,546 SR
1,470 Elo+

VS

Team Averages
Level 104
1,461 SR
1,466 Elo+
Baron Samedi
Baron Samedi
ActionJackon33
Baron Samedi
Level 119
God Stats
4W - 4L
1,517 SR
Queue Stats
363W - 422L
1,501 Elo+
Solo
Baba Yaga
Baba Yaga
Jarradclark1992
Baba Yaga
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 93L
1,423 Elo+
Solo
Nox
Nox
RednckGrrl
Nox
Level 100
God Stats
16W - 22L
1,515 SR
Queue Stats
771W - 698L
1,483 Elo+
Solo
Hou Yi
Hou Yi
The Baked Fry
Hou Yi
Level 107
God Stats
1W - 5L
1,270 SR
Queue Stats
214W - 232L
1,420 Elo+
Solo
Nike
Nike
jokevz0924
Nike
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
4 / 0 / 11
9,251
841
12,466
7,598
3,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 3 / 13
8,245
750
5,677
21,549
15,300
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 1 / 11
9,096
827
12,860
6,332
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
15
6 / 3 / 5
9,353
850
5,279
9,982
4,510
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
gurisp
Chiron
15
3 / 1 / 9
8,674
789
13,161
9,799
4,411
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ActionJackon33
Baron Samedi
13
1 / 4 / 4
7,318
665
7,863
11,674
6,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
Jarradclark1992
Baba Yaga
16
4 / 3 / 2
7,763
706
13,097
9,803
4,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 4 / 3
6,763
615
2,427
8,697
4,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 2 / 6
7,291
663
6,859
10,018
4,636
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
2 / 4 / 3
7,361
669
5,018
12,407
10,010
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
26
17
Kills
8
8
Deaths
17
49
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
0
11
9.5
L
Baron Samedi
ActionJackon33
Baron Samedi
1
4
4
0.75
W
1
3
13
2.5
L
Baba Yaga
Jarradclark1992
Baba Yaga
4
3
2
1.67
L
0
4
3
0.38
W
3
1
11
8.5
L
1
2
6
2
W
Pele
6
3
5
2.83
W
Chiron
gurisp
Chiron
3
1
9
7.5
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,443
Damage
35,264
55,260
Taken
52,599
30,855
Mitigated
29,853
29,607
Healing
15,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
12,466
196
6,731
4,802
7,598
3,994
291
4,566
3,032
23,566
0
L
Baron Samedi
ActionJackon33
Baron Samedi
7,863
400
3,066
3,467
11,674
6,580
0
6,219
5,455
18,486
0
W
5,677
415
106
6,084
21,549
15,300
538
7,546
14,003
7,498
0
L
Baba Yaga
Jarradclark1992
Baba Yaga
13,097
982
1,114
3,049
9,803
4,336
0
6,818
2,985
24,071
0
L
2,427
96
57
747
8,697
4,291
0
4,341
4,356
10,223
0
W
12,860
517
309
161
6,332
2,640
1,628
4,547
1,785
29,685
0
L
6,859
2,996
1,363
2,408
10,018
4,636
0
5,814
4,204
0
15,654
W
Pele
5,279
757
1,195
2,723
9,982
4,510
1,193
2,361
7,621
0
17,395
W
Chiron
gurisp
Chiron
13,161
2,667
4,110
3,386
9,799
4,411
982
4,367
5,432
0
22,623
L
5,018
579
154
454
12,407
10,010
0
7,811
4,596
0
8,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,619
Gold Earned
36,496
116
Minions Killed
94
0
Camps Cleared
0
1,014,188
Distance Traveled
937,023
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,251
841
22
2
0
213,644
0
L
Baron Samedi
7,318
665
35
3
0
159,842
0
W
Geb
8,245
750
9
1
0
190,246
0
L
Baba Yaga
7,763
706
22
2
0
171,788
0
L
Nox
6,763
615
15
1
0
196,868
0
W
Scylla
9,096
827
37
3
0
205,198
0
L
Hou Yi
7,291
663
18
2
0
207,616
1
W
Pele
9,353
850
28
3
0
195,260
1
W
Chiron
8,674
789
20
2
0
209,840
0
L
Nike
7,361
669
4
0
0
200,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role