Player Matchup

Odin
Odin
Amarillo God
Odin
Level 127
God Stats
1W - 3L
1,409 SR
Queue Stats
129W - 118L
1,540 Elo+
Party 2
He Bo
He Bo
Blanco God
He Bo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 47L
1,517 Elo+
Party 2
Fenrir
Fenrir
CheekCollider
Fenrir
Level 18
God Stats
0W - 1L
1,769 SR
Queue Stats
20W - 20L
1,461 Elo+
Party 2
Charybdis
Charybdis
Rojo God
Charybdis
Level 141
God Stats
0W - 2L
1,876 SR
Queue Stats
138W - 126L
1,533 Elo+
Party 2
Rama
Rama
fryzzz
Rama
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 42L
1,510 Elo+
Solo
Team Averages
Level 91
1,611 SR
1,512 Elo+

VS

Team Averages
Level 79
1,413 SR
1,439 Elo+
Cerberus
Cerberus
AnArChIsT2009
Cerberus
Level 78
God Stats
4W - 3L
1,285 SR
Queue Stats
19W - 22L
1,503 Elo+
Solo
Persephone
Persephone
ItsJakes94
Persephone
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 115L
1,479 Elo+
Party 1
Apollo
Apollo
Lantern9514
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,328 Elo+
Solo
Zhong Kui
Zhong Kui
VIIVlX
Zhong Kui
Level 62
God Stats
4W - 4L
1,348 SR
Queue Stats
192W - 258L
1,379 Elo+
Solo
Neith
Neith
aJusticee
Neith
Level 122
God Stats
5W - 7L
1,435 SR
Queue Stats
472W - 474L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 8
11,021
735
15,504
27,066
21,228
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

He Bo
17
1 / 11 / 5
9,858
657
7,563
18,151
6,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 7 / 5
8,330
555
3,865
14,240
6,379
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Rojo God
Charybdis
17
2 / 7 / 7
10,171
678
16,204
14,867
5,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rama
fryzzz
Rama
18
8 / 7 / 5
11,017
734
17,864
18,276
8,428
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AnArChIsT2009
Cerberus
20
5 / 2 / 27
11,744
783
9,211
19,255
25,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Persephone
ItsJakes94
Persephone
20
13 / 5 / 15
13,365
891
21,990
14,173
7,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
20
6 / 1 / 19
12,054
804
16,928
10,915
6,225
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
VIIVlX
Zhong Kui
19
6 / 7 / 20
11,804
787
15,331
17,650
12,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
aJusticee
Neith
19
7 / 2 / 21
11,709
781
21,138
16,402
9,542
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
139
17
Kills
37
37
Deaths
17
30
Assists
102
Player
Kills
Deaths
Assists
KDA
L
6
5
8
2
W
Cerberus
AnArChIsT2009
Cerberus
5
2
27
9.25
L
He Bo
1
11
5
0.32
L
0
7
5
0.36
W
Persephone
ItsJakes94
Persephone
13
5
15
4.1
W
Apollo
6
1
19
15.5
L
Charybdis
Rojo God
Charybdis
2
7
7
0.79
W
Zhong Kui
VIIVlX
Zhong Kui
6
7
20
2.29
W
Neith
aJusticee
Neith
7
2
21
8.75
L
Rama
fryzzz
Rama
8
7
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,000
Damage
84,598
92,600
Taken
78,395
48,487
Mitigated
60,537
22,333
Healing
29,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,504
1,874
1,042
7,811
27,066
21,228
0
13,084
13,982
0
26,544
W
Cerberus
AnArChIsT2009
Cerberus
9,211
769
2,248
6,068
19,255
25,013
338
2,761
16,381
17,794
0
L
He Bo
7,563
694
84
1,471
18,151
6,652
0
10,091
8,060
23,008
0
L
3,865
271
1,773
2,293
14,240
6,379
0
5,665
8,575
0
6,750
W
Persephone
ItsJakes94
Persephone
21,990
1,029
385
1,495
14,173
7,277
245
1,773
12,395
33,087
0
W
Apollo
16,928
7,635
2,379
3,673
10,915
6,225
4,908
1,021
9,894
0
45,860
L
Charybdis
Rojo God
Charybdis
16,204
7,495
817
2,499
14,867
5,800
0
8,741
6,126
0
32,099
W
Zhong Kui
VIIVlX
Zhong Kui
15,331
2,055
0
4,830
17,650
12,480
823
1,309
16,341
30,109
0
W
Neith
aJusticee
Neith
21,138
4,951
1,664
7,157
16,402
9,542
2,746
699
15,703
0
38,667
L
Rama
fryzzz
Rama
17,864
13,681
1,109
3,434
18,276
8,428
602
8,951
9,325
0
36,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,397
Gold Earned
60,676
148
Minions Killed
160
0
Camps Cleared
0
1,144,546
Distance Traveled
1,352,765
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,021
735
26
2
0
257,951
0
W
Cerberus
11,744
783
28
2
0
307,259
1
L
He Bo
9,858
657
36
2
0
220,923
1
L
Fenrir
8,330
555
5
0
0
280,743
0
W
Persephone
13,365
891
21
1
0
278,806
0
W
Apollo
12,054
804
48
3
0
272,035
1
L
Charybdis
10,171
678
37
2
0
179,006
0
W
Zhong Kui
11,804
787
39
3
0
227,115
2
W
Neith
11,709
781
24
2
0
267,550
0
L
Rama
11,017
734
44
3
0
205,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role