Player Matchup

Baba Yaga
Baba Yaga
JaeBetter
Baba Yaga
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 13L
1,619 Elo+
Party 3
Tyr
Tyr
The_Final_OoF
Tyr
Level 104
God Stats
1W - 2L
1,748 SR
Queue Stats
58W - 52L
1,467 Elo+
Party 2
Atlas
Atlas
fluff_4_nuts
Atlas
Level 108
God Stats
14W - 6L
1,671 SR
Queue Stats
70W - 72L
1,454 Elo+
Party 2
Apollo
Apollo
neo-dying-again
Apollo
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 23L
1,490 Elo+
Party 2
King Arthur
King Arthur
thyluvjuju
King Arthur
Level 42
God Stats
5W - 4L
1,708 SR
Queue Stats
94W - 100L
1,398 Elo+
Party 3
Team Averages
Level 68
1,626 SR
1,486 Elo+

VS

Team Averages
Level 106
1,642 SR
1,535 Elo+
Osiris
Osiris
DevilS1npai
Osiris
Level 28
God Stats
4W - 0L
1,881 SR
Queue Stats
31W - 25L
1,542 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Dinomonk
Ah Muzen Cab
Level 103
God Stats
2W - 2L
1,597 SR
Queue Stats
8W - 9L
1,465 Elo+
Party 1
Arachne
Arachne
GwSeth993
Arachne
Level 156
God Stats
4W - 6L
1,704 SR
Queue Stats
133W - 111L
1,578 Elo+
Party 1
Anubis
Anubis
HyanL
Anubis
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 30L
1,532 Elo+
Party 1
Fafnir
Fafnir
Rahashmel
Fafnir
Level 87
God Stats
1W - 2L
1,529 SR
Queue Stats
17W - 14L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
JaeBetter
Baba Yaga
12
1 / 3 / 0
6,840
489
5,687
6,177
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
2 / 3 / 1
6,165
440
3,982
9,322
4,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 3 / 2
6,300
450
5,191
11,146
9,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
3 / 2 / 2
6,809
486
6,520
9,751
3,560
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
thyluvjuju
King Arthur
11
1 / 4 / 2
6,444
460
4,495
11,103
8,890
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
4 / 3 / 2
8,549
611
8,794
13,154
11,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Dinomonk
Ah Muzen Cab
11
2 / 1 / 2
6,978
498
10,040
7,016
2,647
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
GwSeth993
Arachne
13
4 / 1 / 3
8,286
592
4,370
14,399
11,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
HyanL
Anubis
15
5 / 0 / 2
8,725
623
8,065
9,376
4,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
Rahashmel
Fafnir
10
0 / 4 / 1
7,018
501
3,241
10,297
11,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
9
Kills
15
15
Deaths
9
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Osiris
4
3
2
1.67
W
Ah Muzen Cab
Dinomonk
Ah Muzen Cab
2
1
2
3
W
Arachne
GwSeth993
Arachne
4
1
3
5.5
W
Anubis
HyanL
Anubis
5
0
2
6
L
Baba Yaga
JaeBetter
Baba Yaga
1
3
0
0.33
W
Fafnir
Rahashmel
Fafnir
0
4
1
0.13
L
2
3
1
0.83
L
2
3
2
1
L
3
2
2
2
L
King Arthur
thyluvjuju
King Arthur
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,875
Damage
34,510
47,499
Taken
54,242
28,903
Mitigated
41,356
11,704
Healing
28,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
8,794
3,582
0
7,099
13,154
11,630
522
38
12,781
0
62,426
W
Ah Muzen Cab
Dinomonk
Ah Muzen Cab
10,040
4,783
0
4,359
7,016
2,647
2,089
1,657
5,359
0
55,668
W
Arachne
GwSeth993
Arachne
4,370
3,533
882
6,467
14,399
11,290
689
4,764
9,635
0
40,114
W
Anubis
HyanL
Anubis
8,065
523
0
6,848
9,376
4,711
2,148
1,485
7,891
75,864
0
L
Baba Yaga
JaeBetter
Baba Yaga
5,687
206
0
1,221
6,177
2,133
0
2,572
3,605
50,995
0
W
Fafnir
Rahashmel
Fafnir
3,241
1,357
0
2,890
10,297
11,078
0
2,568
7,729
11,956
0
L
3,982
615
0
2,728
9,322
4,889
0
2,397
6,925
0
24,663
L
5,191
2,209
1,368
946
11,146
9,431
0
3,758
7,388
14,391
2,288
L
6,520
3,862
339
2,200
9,751
3,560
0
2,338
7,413
0
43,004
L
King Arthur
thyluvjuju
King Arthur
4,495
698
0
2,902
11,103
8,890
0
241
10,862
0
29,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,558
Gold Earned
39,556
288
Minions Killed
424
0
Camps Cleared
0
1,275,207
Distance Traveled
1,264,938
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,549
611
122
9
0
233,372
2
W
Ah Muzen Cab
6,978
498
77
6
0
240,260
1
W
Arachne
8,286
592
74
5
0
283,589
1
W
Anubis
8,725
623
134
10
0
262,383
0
L
Baba Yaga
6,840
489
92
7
0
254,189
0
W
Fafnir
7,018
501
17
1
0
245,334
0
L
Tyr
6,165
440
46
3
0
296,691
1
L
Atlas
6,300
450
22
2
0
228,817
10
L
Apollo
6,809
486
83
6
0
250,092
1
L
King Arthur
6,444
460
45
3
0
245,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role