Player Matchup

Danzaburou
Danzaburou
Anssuz
Danzaburou
Level 125
God Stats
1W - 4L
1,416 SR
Queue Stats
330W - 379L
1,523 Elo+
Party 3
Gilgamesh
Gilgamesh
Luch01408Fer
Gilgamesh
Level 57
God Stats
0W - 2L
1,257 SR
Queue Stats
246W - 242L
1,421 Elo+
Party 2
Chaac
Chaac
YisusDNazaretDF
Chaac
Level 120
God Stats
3W - 9L
1,239 SR
Queue Stats
259W - 325L
1,449 Elo+
Party 3
Bastet
Bastet
ryukuchiha
Bastet
Level 61
God Stats
0W - 2L
1,282 SR
Queue Stats
42W - 54L
1,347 Elo+
Solo
Hera
Hera
sentao-de_panaOw
Hera
Level 27
God Stats
1W - 1L
1,707 SR
Queue Stats
5W - 12L
1,303 Elo+
Party 2
Team Averages
Level 78
1,380 SR
1,409 Elo+

VS

Team Averages
Level 122
1,481 SR
1,529 Elo+
Cerberus
Cerberus
 
Cerberus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Avorzy
Chang'e
Level 144
God Stats
4W - 8L
1,460 SR
Queue Stats
1,235W - 1,086L
1,504 Elo+
Party 1
Thanatos
Thanatos
InTacT Dead
Thanatos
Level 142
God Stats
16W - 17L
1,439 SR
Queue Stats
680W - 741L
1,486 Elo+
Party 1
Hercules
Hercules
Kaue Gatti
Hercules
Level 143
God Stats
12W - 9L
1,523 SR
Queue Stats
744W - 710L
1,442 Elo+
Party 1
Heimdallr
Heimdallr
nabets224
Heimdallr
Level 63
God Stats
35W - 23L
1,481 SR
Queue Stats
219W - 224L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anssuz
Danzaburou
10
1 / 0 / 2
5,595
560
4,922
4,893
1,826
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Luch01408Fer
Gilgamesh
10
1 / 1 / 1
5,790
579
3,375
7,734
3,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

7
2 / 1 / 2
5,132
513
3,845
7,899
4,122
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
ryukuchiha
Bastet
7
0 / 5 / 1
4,486
449
1,742
11,339
3,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 3 / 1
5,824
582
5,245
5,908
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
0 / 0 / 0
5,046
505
2,177
7,156
3,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Avorzy
Chang'e
9
2 / 3 / 1
5,549
555
4,906
7,227
2,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
InTacT Dead
Thanatos
10
4 / 1 / 1
6,189
619
4,995
6,931
3,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Kaue Gatti
Hercules
11
3 / 0 / 1
6,584
658
4,829
5,082
5,348
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
nabets224
Heimdallr
8
0 / 3 / 0
4,710
471
3,921
6,183
2,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
7
Kills
9
10
Deaths
7
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
0
0
0
L
Danzaburou
Anssuz
Danzaburou
1
0
2
2
W
Chang'e
Avorzy
Chang'e
2
3
1
0.83
W
Thanatos
InTacT Dead
Thanatos
4
1
1
4.5
W
Hercules
Kaue Gatti
Hercules
3
0
1
3.5
L
Gilgamesh
Luch01408Fer
Gilgamesh
1
1
1
1.5
L
2
1
2
3
W
Heimdallr
nabets224
Heimdallr
0
3
0
0
L
Bastet
ryukuchiha
Bastet
0
5
1
0.1
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,129
Damage
20,828
37,773
Taken
32,579
15,196
Mitigated
17,125
9,419
Healing
16,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,177
262
0
3,255
7,156
3,707
0
653
6,503
19,843
155
L
Danzaburou
Anssuz
Danzaburou
4,922
2,248
0
1,596
4,893
1,826
0
494
4,399
0
40,511
W
Chang'e
Avorzy
Chang'e
4,906
234
216
1,912
7,227
2,452
0
3,885
3,300
29,635
0
W
Thanatos
InTacT Dead
Thanatos
4,995
1,530
0
7,080
6,931
3,280
0
707
6,138
0
37,364
W
Hercules
Kaue Gatti
Hercules
4,829
1,859
0
2,616
5,082
5,348
297
0
4,750
0
37,823
L
Gilgamesh
Luch01408Fer
Gilgamesh
3,375
1,082
0
1,975
7,734
3,908
0
347
7,381
0
27,035
L
3,845
911
101
2,130
7,899
4,122
0
1,729
6,118
0
15,453
W
Heimdallr
nabets224
Heimdallr
3,921
1,597
0
1,252
6,183
2,338
0
0
6,183
0
28,339
L
Bastet
ryukuchiha
Bastet
1,742
788
0
3,142
11,339
3,164
0
499
10,784
0
22,973
L
5,245
1,953
0
475
5,908
2,176
0
3,510
2,008
36,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,827
Gold Earned
28,078
253
Minions Killed
289
0
Camps Cleared
0
1,005,847
Distance Traveled
1,063,403
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,046
505
49
5
0
216,885
5
L
Danzaburou
5,595
560
70
7
0
205,575
1
W
Chang'e
5,549
555
52
5
0
202,866
3
W
Thanatos
6,189
619
64
6
0
223,647
2
W
Hercules
6,584
658
80
8
0
217,057
2
L
Gilgamesh
5,790
579
55
6
0
202,600
0
L
Chaac
5,132
513
34
3
0
220,530
2
W
Heimdallr
4,710
471
44
4
0
202,948
3
L
Bastet
4,486
449
35
4
0
194,406
1
L
Hera
5,824
582
59
6
0
182,736
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role