Player Matchup

Odin
Odin
Erick Cx
Odin
Level 106
God Stats
1W - 2L
1,337 SR
Queue Stats
206W - 218L
1,445 Elo+
Solo
Ao Kuang
Ao Kuang
KheprisDad
Ao Kuang
Level 107
God Stats
1W - 0L
1,372 SR
Queue Stats
20W - 18L
1,548 Elo+
Solo
Athena
Athena
PhoenixReborn_
Athena
Level 88
God Stats
2W - 1L
1,561 SR
Queue Stats
47W - 43L
1,535 Elo+
Party 1
Ymir
Ymir
PickleRiiiick234
Ymir
Level 132
God Stats
3W - 1L
1,436 SR
Queue Stats
59W - 37L
1,568 Elo+
Solo
Sol
Sol
ThaPontiacBandit
Sol
Level 119
God Stats
4W - 0L
1,734 SR
Queue Stats
52W - 55L
1,511 Elo+
Party 1
Team Averages
Level 110
1,488 SR
1,521 Elo+

VS

Team Averages
Level 92
1,512 SR
1,454 Elo+
Athena
Athena
BBW Gray Fox
Athena
Level 121
God Stats
4W - 11L
1,460 SR
Queue Stats
176W - 203L
1,450 Elo+
Party 2
Bastet
Bastet
Kripsy
Bastet
Level 129
God Stats
3W - 1L
1,646 SR
Queue Stats
84W - 66L
1,555 Elo+
Party 3
Artemis
Artemis
Mr Bubbles2106
Artemis
Level 96
God Stats
3W - 6L
1,462 SR
Queue Stats
192W - 225L
1,438 Elo+
Party 2
Zeus
Zeus
iAmFlibberz
Zeus
Level 90
God Stats
3W - 2L
1,494 SR
Queue Stats
129W - 132L
1,437 Elo+
Party 3
Susano
Susano
神灵魔眼两仪式
Susano
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
7 / 4 / 21
11,947
747
19,985
18,921
21,793
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
KheprisDad
Ao Kuang
20
14 / 5 / 16
13,022
814
16,323
23,042
24,889
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
5 / 7 / 18
12,071
754
11,121
40,208
49,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
4 / 3 / 19
12,064
754
10,395
24,067
35,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
8 / 4 / 23
12,358
772
25,364
21,115
12,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
18
3 / 7 / 16
11,547
722
9,007
29,039
44,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
Kripsy
Bastet
19
6 / 6 / 10
11,309
707
26,205
19,939
11,728
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 7 / 11
11,332
708
19,091
15,574
9,442
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
6 / 7 / 11
12,230
764
22,506
15,765
9,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 11 / 6
8,870
554
8,540
16,486
8,965
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
75
38
Kills
21
23
Deaths
38
97
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Athena
3
7
16
1.57
W
Odin
7
4
21
4.38
W
Ao Kuang
KheprisDad
Ao Kuang
14
5
16
4.4
L
Bastet
Kripsy
Bastet
6
6
10
1.83
L
5
7
11
1.5
W
5
7
18
2
W
4
3
19
4.5
W
8
4
23
4.88
L
6
7
11
1.64
L
1
11
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,188
Damage
85,349
127,353
Taken
96,803
143,352
Mitigated
83,170
50,456
Healing
24,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
9,007
1,990
884
4,922
29,039
44,014
152
18,998
9,638
17,631
0
W
Odin
19,985
3,360
3,295
3,901
18,921
21,793
958
4,376
14,545
0
31,690
W
Ao Kuang
KheprisDad
Ao Kuang
16,323
6,731
1,644
10,105
23,042
24,889
4,112
5,883
17,159
31,422
0
L
Bastet
Kripsy
Bastet
26,205
6,955
1,550
7,504
19,939
11,728
828
12,422
7,332
0
42,397
L
19,091
9,145
1,270
1,325
15,574
9,442
0
8,222
7,080
0
30,944
W
11,121
3,798
1,604
11,532
40,208
49,500
145
11,965
28,243
20,056
0
W
10,395
2,229
236
4,861
24,067
35,114
219
4,874
19,193
27,204
0
W
25,364
8,090
2,144
11,134
21,115
12,056
3,934
4,415
16,700
52,446
3,225
L
22,506
3,124
2,171
3,847
15,765
9,021
467
8,972
6,548
41,108
0
L
8,540
1,471
0
951
16,486
8,965
0
11,635
4,555
0
15,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,462
Gold Earned
55,288
157
Minions Killed
122
0
Camps Cleared
0
1,408,834
Distance Traveled
1,272,625
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,547
722
9
1
0
286,221
0
W
Odin
11,947
747
34
2
0
317,262
1
W
Ao Kuang
13,022
814
22
1
0
285,857
0
L
Bastet
11,309
707
27
2
0
307,037
0
L
Artemis
11,332
708
34
2
0
247,515
1
W
Athena
12,071
754
15
1
0
282,976
0
W
Ymir
12,064
754
32
2
0
280,357
3
W
Sol
12,358
772
54
3
0
242,382
0
L
Zeus
12,230
764
37
2
0
246,920
1
L
Susano
8,870
554
15
1
0
184,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role