Player Matchup

Jing Wei
Jing Wei
DonLon361
Jing Wei
Level 160
God Stats
1W - 0L
1,593 SR
Queue Stats
84W - 61L
1,581 Elo+
Party 1
Kuzenbo
Kuzenbo
RecreantRaze
Kuzenbo
Level 87
God Stats
5W - 3L
1,683 SR
Queue Stats
27W - 36L
1,497 Elo+
Party 1
Baron Samedi
Baron Samedi
SnazzyNasty
Baron Samedi
Level 154
God Stats
2W - 2L
1,464 SR
Queue Stats
102W - 79L
1,588 Elo+
Party 1
Team Averages
Level 134
1,580 SR
1,555 Elo+

VS

Team Averages
Level 28
1,497 SR
1,543 Elo+
Cthulhu
Cthulhu
ChickenÑiggets
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Fatalblaze
Gilgamesh
Level 63
God Stats
3W - 3L
1,475 SR
Queue Stats
3W - 5L
1,577 Elo+
Party 2
Heimdallr
Heimdallr
dechyper
Heimdallr
Level 16
God Stats
1W - 1L
1,515 SR
Queue Stats
2W - 3L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DonLon361
Jing Wei
14
5 / 1 / 9
9,306
776
15,568
9,732
5,004
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kuzenbo
RecreantRaze
Kuzenbo
14
3 / 0 / 13
9,997
833
8,302
14,325
20,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
SnazzyNasty
Baron Samedi
15
9 / 3 / 6
10,343
862
14,467
11,553
6,651
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
9,114
760
11,146
16,723
19,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gilgamesh
Fatalblaze
Gilgamesh
12
2 / 6 / 1
8,032
669
10,651
18,328
14,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Heimdallr
dechyper
Heimdallr
10
1 / 7 / 1
7,772
648
4,218
10,541
4,947
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
17
Kills
4
4
Deaths
17
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Jing Wei
DonLon361
Jing Wei
5
1
9
9.5
L
Gilgamesh
Fatalblaze
Gilgamesh
2
6
1
0.42
W
Kuzenbo
RecreantRaze
Kuzenbo
3
0
13
9.5
W
Baron Samedi
SnazzyNasty
Baron Samedi
9
3
6
4
L
Heimdallr
dechyper
Heimdallr
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,337
Damage
26,015
35,610
Taken
45,592
31,900
Mitigated
38,776
14,890
Healing
6,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,146
980
497
919
16,723
19,622
0
7,291
9,432
25,978
0
W
Jing Wei
DonLon361
Jing Wei
15,568
14,645
0
1,499
9,732
5,004
793
3,900
5,832
0
40,046
L
Gilgamesh
Fatalblaze
Gilgamesh
10,651
3,027
0
3,966
18,328
14,207
0
9,687
8,641
0
25,081
W
Kuzenbo
RecreantRaze
Kuzenbo
8,302
4,183
0
5,454
14,325
20,245
220
4,267
10,058
11,917
0
W
Baron Samedi
SnazzyNasty
Baron Samedi
14,467
1,090
2,791
5,146
11,553
6,651
271
3,469
8,084
41,095
0
L
Heimdallr
dechyper
Heimdallr
4,218
2,033
0
827
10,541
4,947
0
6,166
4,375
0
15,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,646
Gold Earned
24,918
129
Minions Killed
89
7
Camps Cleared
3
716,099
Distance Traveled
558,970
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,114
760
36
3
0
232,024
1
W
Jing Wei
9,306
776
51
4
2
211,588
0
L
Gilgamesh
8,032
669
28
2
2
194,583
1
W
Kuzenbo
9,997
833
13
1
2
283,909
0
W
Baron Samedi
10,343
862
65
5
3
220,602
6
L
Heimdallr
7,772
648
25
2
1
132,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role