Player Matchup

Achilles
Achilles
Final Boss1571
Achilles
Level 85
God Stats
128W - 172L
1,515 SR
Queue Stats
251W - 302L
1,467 Elo+
Party 2
Ah Puch
Ah Puch
bootyholeman666
Ah Puch
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 36L
1,470 Elo+
Solo
King Arthur
King Arthur
imm0rtal796
King Arthur
Level 121
God Stats
14W - 12L
1,503 SR
Queue Stats
360W - 402L
1,482 Elo+
Party 2
Team Averages
Level 106
1,506 SR
1,473 Elo+

VS

Team Averages
Level 70
1,511 SR
1,314 Elo+
Ah Puch
Ah Puch
ACE2528
Ah Puch
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,507 Elo+
Solo
Pele
Pele
DanzoShimura1
Pele
Level 82
God Stats
2W - 4L
1,463 SR
Queue Stats
263W - 587L
1,218 Elo+
Party 1
Geb
Geb
Estutriumimus
Geb
Level 61
God Stats
3W - 7L
1,571 SR
Queue Stats
194W - 463L
1,216 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
9 / 2 / 7
12,570
739
12,299
17,843
22,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
5 / 0 / 9
12,237
720
16,899
9,452
4,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
imm0rtal796
King Arthur
17
2 / 0 / 12
11,732
690
12,107
18,026
16,252
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ACE2528
Ah Puch
14
1 / 2 / 1
10,274
604
15,986
7,540
3,101
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 6 / 1
9,575
563
10,527
16,705
7,918
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 8 / 2
10,545
620
5,569
22,382
24,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
16
Kills
2
2
Deaths
16
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
ACE2528
Ah Puch
1
2
1
0.75
L
1
6
1
0.25
L
0
8
2
0.13
W
Achilles
9
2
7
6.25
W
5
0
9
9.5
W
King Arthur
imm0rtal796
King Arthur
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,305
Damage
32,082
45,321
Taken
46,627
43,749
Mitigated
35,732
13,096
Healing
6,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
ACE2528
Ah Puch
15,986
424
796
1,014
7,540
3,101
0
3,559
3,851
39,172
0
L
10,527
1,608
35
2,538
16,705
7,918
0
5,742
10,563
0
34,984
L
5,569
453
0
2,131
22,382
24,713
0
10,097
11,633
24,095
0
W
Achilles
12,299
2,633
326
6,151
17,843
22,620
692
10,210
7,633
0
27,424
W
16,899
1,259
0
2,594
9,452
4,877
956
5,170
4,282
55,108
0
W
King Arthur
imm0rtal796
King Arthur
12,107
2,011
465
3,560
18,026
16,252
177
7,259
10,767
6,209
49,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,539
Gold Earned
30,394
200
Minions Killed
180
10
Camps Cleared
5
1,025,030
Distance Traveled
768,280
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,274
604
84
5
1
255,694
6
L
Pele
9,575
563
72
4
3
249,738
3
L
Geb
10,545
620
24
1
1
262,848
0
W
Achilles
12,570
739
31
2
1
345,420
1
W
Ah Puch
12,237
720
89
5
3
319,551
0
W
King Arthur
11,732
690
80
5
6
360,059
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role