Player Matchup

Olorun
Olorun
 
Olorun
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Alabastus
Xbalanque
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,847 Elo+
Party 2
Chaac
Chaac
Rhosu
Chaac
Level 106
God Stats
1W - 0L
1,475 SR
Queue Stats
35W - 25L
1,625 Elo+
Party 2
Serqet
Serqet
doesupz
Serqet
Level 155
God Stats
1W - 1L
1,259 SR
Queue Stats
124W - 113L
1,590 Elo+
Party 2
Kumbhakarna
Kumbhakarna
saumsong
Kumbhakarna
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,621 Elo+
Party 2
Team Averages
Level 102
1,447 SR
1,636 Elo+

VS

Team Averages
Level 98
1,573 SR
1,653 Elo+
Ao Kuang
Ao Kuang
Kellums
Ao Kuang
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,692 Elo+
Party 1
Ishtar
Ishtar
ShadyPsycho
Ishtar
Level 159
God Stats
0W - 1L
1,731 SR
Queue Stats
8W - 4L
1,622 Elo+
Party 1
Shiva
Shiva
YeeticusMinimus
Shiva
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,932 Elo+
Party 1
Hun Batz
Hun Batz
noxiss2015
Hun Batz
Level 159
God Stats
0W - 1L
1,636 SR
Queue Stats
26W - 20L
1,630 Elo+
Party 1
Chiron
Chiron
wapakalypse23
Chiron
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
5 / 3 / 16
12,366
727
21,686
15,262
8,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Alabastus
Xbalanque
19
6 / 5 / 14
12,056
709
18,837
15,484
8,082
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Rhosu
Chaac
20
10 / 4 / 20
13,716
807
24,920
26,651
33,248
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
doesupz
Serqet
20
11 / 5 / 19
14,189
835
20,207
19,915
25,420
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kumbhakarna
saumsong
Kumbhakarna
18
3 / 3 / 24
11,719
689
12,343
21,730
26,730
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Kellums
Ao Kuang
18
7 / 10 / 3
11,343
667
12,050
24,599
14,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ishtar
13
1 / 5 / 3
9,410
554
6,152
9,551
4,297
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
3 / 6 / 9
11,438
673
13,593
30,205
42,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
noxiss2015
Hun Batz
17
2 / 7 / 2
9,756
574
16,644
20,309
14,906
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 8 / 10
11,720
689
12,689
24,037
14,013
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
44
35
Kills
17
20
Deaths
36
93
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
5
3
16
4.33
W
Xbalanque
Alabastus
Xbalanque
6
5
14
2.6
L
Ao Kuang
Kellums
Ao Kuang
7
10
3
0.85
W
Chaac
Rhosu
Chaac
10
4
20
5
L
Ishtar
1
5
3
0.5
L
3
6
9
1.25
W
Serqet
doesupz
Serqet
11
5
19
4.1
L
Hun Batz
noxiss2015
Hun Batz
2
7
2
0.43
W
Kumbhakarna
saumsong
Kumbhakarna
3
3
24
5
L
4
8
10
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,993
Damage
61,128
99,042
Taken
108,701
102,116
Mitigated
90,408
35,046
Healing
25,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
21,686
13,010
5,801
5,899
15,262
8,636
5,489
839
14,423
54,457
0
W
Xbalanque
Alabastus
Xbalanque
18,837
7,425
0
192
15,484
8,082
606
2,776
12,708
0
34,165
L
Ao Kuang
Kellums
Ao Kuang
12,050
2,203
565
4,417
24,599
14,445
144
6,699
16,457
20,598
0
W
Chaac
Rhosu
Chaac
24,920
3,021
0
9,628
26,651
33,248
683
2,972
23,679
0
46,934
L
Ishtar
6,152
3,533
0
1,118
9,551
4,297
0
3,396
5,731
0
11,593
L
13,593
1,428
2,241
6,477
30,205
42,747
0
10,757
18,407
0
32,001
W
Serqet
doesupz
Serqet
20,207
2,768
4,281
4,623
19,915
25,420
431
3,144
16,771
0
26,929
L
Hun Batz
noxiss2015
Hun Batz
16,644
1,868
875
2,953
20,309
14,906
0
6,169
14,140
0
40,814
W
Kumbhakarna
saumsong
Kumbhakarna
12,343
1,280
1,354
3,268
21,730
26,730
425
2,319
19,411
22,285
0
L
12,689
4,725
1,358
5,293
24,037
14,013
0
7,008
16,785
0
22,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,046
Gold Earned
53,667
169
Minions Killed
121
0
Camps Cleared
0
1,613,039
Distance Traveled
1,183,896
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,366
727
42
2
0
293,959
1
W
Xbalanque
12,056
709
39
2
0
279,888
1
L
Ao Kuang
11,343
667
19
1
0
247,308
1
W
Chaac
13,716
807
48
3
0
351,898
2
L
Ishtar
9,410
554
6
0
0
98,507
0
L
Shiva
11,438
673
29
2
0
303,142
1
W
Serqet
14,189
835
22
1
0
367,022
0
L
Hun Batz
9,756
574
42
2
0
282,911
3
W
Kumbhakarna
11,719
689
18
1
0
320,272
0
L
Chiron
11,720
689
25
1
0
252,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role