Player Matchup

Ymir
Ymir
 
Ymir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Calajren
Da Ji
Level 160
God Stats
2W - 5L
1,194 SR
Queue Stats
18W - 28L
1,533 Elo+
Solo
Ra
Ra
ElusiveSnaps
Ra
Level 110
God Stats
12W - 6L
1,714 SR
Queue Stats
338W - 265L
1,617 Elo+
Solo
Izanami
Izanami
MyWarrior
Izanami
Level 124
God Stats
11W - 10L
1,563 SR
Queue Stats
234W - 216L
1,589 Elo+
Solo
Mulan
Mulan
Stuy126
Mulan
Level 126
God Stats
28W - 15L
1,722 SR
Queue Stats
68W - 48L
1,662 Elo+
Solo
Team Averages
Level 133
1,538 SR
1,580 Elo+

VS

Team Averages
Level 117
1,599 SR
1,623 Elo+
Ravana
Ravana
AyeYoChill
Ravana
Level 122
God Stats
5W - 7L
1,396 SR
Queue Stats
403W - 420L
1,541 Elo+
Solo
Cernunnos
Cernunnos
C0mpassi0n
Cernunnos
Level 107
God Stats
51W - 39L
1,688 SR
Queue Stats
1,029W - 852L
1,684 Elo+
Solo
Ymir
Ymir
GodOfEchoes
Ymir
Level 128
God Stats
12W - 11L
1,603 SR
Queue Stats
352W - 333L
1,664 Elo+
Solo
Merlin
Merlin
NiNjAcHoAs
Merlin
Level 125
God Stats
3W - 1L
1,892 SR
Queue Stats
140W - 119L
1,606 Elo+
Solo
Amaterasu
Amaterasu
Swiftyfire421
Amaterasu
Level 101
God Stats
2W - 3L
1,418 SR
Queue Stats
193W - 179L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 2 / 1
4,803
480
2,894
10,476
5,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Da Ji
Calajren
Da Ji
9
2 / 0 / 1
5,546
555
4,197
8,251
2,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 2 / 0
6,062
606
2,635
6,755
2,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
MyWarrior
Izanami
8
1 / 3 / 1
5,160
516
5,628
7,312
2,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
Stuy126
Mulan
12
4 / 0 / 1
6,897
690
7,516
9,306
5,481
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AyeYoChill
Ravana
8
0 / 4 / 0
4,942
494
5,637
9,022
4,436
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cernunnos
C0mpassi0n
Cernunnos
10
2 / 2 / 2
6,040
604
9,259
8,311
2,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

9
3 / 1 / 1
6,283
628
5,113
9,906
5,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Merlin
NiNjAcHoAs
Merlin
10
0 / 1 / 3
5,579
558
4,708
5,100
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Swiftyfire421
Amaterasu
9
2 / 0 / 2
5,311
531
2,149
7,902
3,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
8
Kills
7
7
Deaths
8
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
2
1
0.25
L
Ravana
AyeYoChill
Ravana
0
4
0
0
L
Cernunnos
C0mpassi0n
Cernunnos
2
2
2
1.5
W
Da Ji
Calajren
Da Ji
2
0
1
2.5
W
1
2
0
0.5
L
3
1
1
3.5
W
Izanami
MyWarrior
Izanami
1
3
1
0.5
L
Merlin
NiNjAcHoAs
Merlin
0
1
3
1.5
W
Mulan
Stuy126
Mulan
4
0
1
4.5
L
Amaterasu
Swiftyfire421
Amaterasu
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,870
Damage
26,866
42,100
Taken
40,241
19,159
Mitigated
18,541
18,136
Healing
12,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,894
881
1,484
3,252
10,476
5,368
0
3,339
7,137
8,674
243
L
Ravana
AyeYoChill
Ravana
5,637
1,171
0
1,896
9,022
4,436
0
0
9,022
0
28,578
L
Cernunnos
C0mpassi0n
Cernunnos
9,259
4,913
0
3,783
8,311
2,857
0
963
7,348
0
55,308
W
Da Ji
Calajren
Da Ji
4,197
1,299
0
3,468
8,251
2,824
0
889
7,362
0
29,308
W
2,635
637
0
3,099
6,755
2,921
0
3,802
2,953
44,839
0
L
5,113
1,989
0
2,715
9,906
5,759
0
1,750
7,164
18,492
3,358
W
Izanami
MyWarrior
Izanami
5,628
2,977
0
657
7,312
2,565
0
1,010
6,302
0
35,412
L
Merlin
NiNjAcHoAs
Merlin
4,708
576
0
970
5,100
1,839
0
1,487
3,503
46,330
0
W
Mulan
Stuy126
Mulan
7,516
2,115
0
6,176
9,306
5,481
0
0
8,659
0
51,014
L
Amaterasu
Swiftyfire421
Amaterasu
2,149
1,164
0
3,146
7,902
3,650
0
884
6,946
0
24,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,468
Gold Earned
28,155
308
Minions Killed
310
0
Camps Cleared
0
1,035,506
Distance Traveled
950,387
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,803
480
13
1
0
199,547
3
L
Ravana
4,942
494
44
4
0
164,118
5
L
Cernunnos
6,040
604
101
10
0
176,470
5
W
Da Ji
5,546
555
54
5
0
230,376
1
W
Ra
6,062
606
89
9
0
200,530
4
L
Ymir
6,283
628
31
3
0
191,552
5
W
Izanami
5,160
516
60
6
0
185,658
4
L
Merlin
5,579
558
81
8
0
184,476
3
W
Mulan
6,897
690
92
9
0
219,395
4
L
Amaterasu
5,311
531
53
5
0
233,771
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role