Player Matchup

Zhong Kui
Zhong Kui
C00kiNWiTSheffY
Zhong Kui
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 41L
1,305 Elo+
Solo
Thanatos
Thanatos
Mind-Slaver
Thanatos
Level 144
God Stats
0W - 6L
1,500 SR
Queue Stats
547W - 575L
1,449 Elo+
Solo
Heimdallr
Heimdallr
Mr_Fiend_2309
Heimdallr
Level 43
God Stats
3W - 9L
1,152 SR
Queue Stats
220W - 244L
1,456 Elo+
Solo
Ganesha
Ganesha
TouristicVirus6
Ganesha
Level 133
God Stats
0W - 1L
1,536 SR
Queue Stats
18W - 11L
1,498 Elo+
Solo
Agni
Agni
vanillagurrillaa
Agni
Level 128
God Stats
5W - 4L
1,586 SR
Queue Stats
512W - 521L
1,454 Elo+
Solo
Team Averages
Level 103
1,455 SR
1,432 Elo+

VS

Team Averages
Level 103
1,364 SR
1,419 Elo+
Awilix
Awilix
Chimerathe5th
Awilix
Level 158
God Stats
1W - 0L
1,290 SR
Queue Stats
116W - 139L
1,420 Elo+
Party 1
Sol
Sol
Glaak2
Sol
Level 125
God Stats
8W - 15L
1,238 SR
Queue Stats
1,144W - 1,252L
1,413 Elo+
Solo
Yu Huang
Yu Huang
MythicalMage46
Yu Huang
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 89L
1,390 Elo+
Party 1
Sobek
Sobek
NrNcia
Sobek
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,520 Elo+
Solo
Kuzenbo
Kuzenbo
Zantavius
Kuzenbo
Level 123
God Stats
2W - 1L
1,294 SR
Queue Stats
67W - 97L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
C00kiNWiTSheffY
Zhong Kui
16
1 / 5 / 5
9,671
691
12,388
16,266
12,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
Mind-Slaver
Thanatos
16
2 / 4 / 7
9,625
688
12,579
12,734
6,142
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Mr_Fiend_2309
Heimdallr
18
7 / 4 / 3
10,832
774
17,291
14,838
7,538
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
0 / 5 / 9
10,049
718
11,589
22,651
27,834
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
1 / 7 / 8
9,522
680
14,207
12,039
5,445
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 14
10,800
771
13,183
14,126
6,178
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sol
Glaak2
Sol
19
8 / 2 / 13
11,445
818
22,751
12,682
5,728
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yu Huang
18
4 / 1 / 14
10,622
759
15,794
10,724
4,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
NrNcia
Sobek
17
3 / 3 / 17
10,776
770
7,251
27,088
32,472
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kuzenbo
Zantavius
Kuzenbo
17
4 / 3 / 14
10,807
772
10,646
27,428
29,116
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
97
11
Kills
25
25
Deaths
12
32
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
C00kiNWiTSheffY
Zhong Kui
1
5
5
0.7
W
6
3
14
4.33
W
Sol
Glaak2
Sol
8
2
13
7.25
L
Thanatos
Mind-Slaver
Thanatos
2
4
7
1.38
L
Heimdallr
Mr_Fiend_2309
Heimdallr
7
4
3
2.13
W
Yu Huang
4
1
14
11
W
Sobek
NrNcia
Sobek
3
3
17
3.83
L
0
5
9
0.9
W
Kuzenbo
Zantavius
Kuzenbo
4
3
14
3.67
L
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,054
Damage
69,625
78,528
Taken
92,048
59,749
Mitigated
78,427
33,418
Healing
43,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
C00kiNWiTSheffY
Zhong Kui
12,388
1,041
2,511
5,549
16,266
12,790
465
12,207
4,059
27,369
0
W
13,183
3,791
4,932
3,399
14,126
6,178
2,155
6,569
7,557
0
21,542
W
Sol
Glaak2
Sol
22,751
4,996
1,766
3,325
12,682
5,728
4,248
6,456
6,226
44,109
0
L
Thanatos
Mind-Slaver
Thanatos
12,579
1,387
2,230
7,304
12,734
6,142
1,819
10,063
2,671
0
16,126
L
Heimdallr
Mr_Fiend_2309
Heimdallr
17,291
6,099
1,715
3,160
14,838
7,538
1,288
11,771
3,067
0
37,672
W
Yu Huang
15,794
1,406
1,656
2,530
10,724
4,933
1,490
5,028
5,696
42,868
0
W
Sobek
NrNcia
Sobek
7,251
258
4,526
8,227
27,088
32,472
479
8,293
18,795
16,297
0
L
11,589
773
4,692
5,175
22,651
27,834
455
14,415
8,236
19,289
0
W
Kuzenbo
Zantavius
Kuzenbo
10,646
2,063
2,405
10,378
27,428
29,116
900
11,838
15,590
19,340
0
L
14,207
504
579
503
12,039
5,445
701
7,986
4,053
30,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,699
Gold Earned
54,450
150
Minions Killed
144
0
Camps Cleared
0
1,217,320
Distance Traveled
1,462,364
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,671
691
50
4
0
232,525
0
W
Awilix
10,800
771
17
1
0
307,125
5
W
Sol
11,445
818
49
4
0
268,846
0
L
Thanatos
9,625
688
12
1
0
275,631
0
L
Heimdallr
10,832
774
44
3
0
235,935
0
W
Yu Huang
10,622
759
64
5
0
260,963
0
W
Sobek
10,776
770
8
1
0
350,909
2
L
Ganesha
10,049
718
0
0
0
251,361
0
W
Kuzenbo
10,807
772
6
0
0
274,521
0
L
Agni
9,522
680
44
3
0
221,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role