Player Matchup

Bacchus
Bacchus
FIRExFIT
Bacchus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,508 Elo+
Party 1
Hercules
Hercules
IxKERCHOO
Hercules
Level 93
God Stats
0W - 1L
1,207 SR
Queue Stats
1W - 4L
1,314 Elo+
Party 1
Hou Yi
Hou Yi
LickmyTacos
Hou Yi
Level 89
God Stats
22W - 29L
1,474 SR
Queue Stats
666W - 639L
1,508 Elo+
Solo
Arachne
Arachne
Ocket
Arachne
Level 56
God Stats
1W - 4L
1,426 SR
Queue Stats
2W - 5L
1,391 Elo+
Party 1
Anubis
Anubis
SoggyMonk5232
Anubis
Level 66
God Stats
0W - 1L
1,908 SR
Queue Stats
2W - 5L
1,391 Elo+
Party 1
Team Averages
Level 74
1,503 SR
1,422 Elo+

VS

Team Averages
Level 79
1,680 SR
1,575 Elo+
Medusa
Medusa
IDKhowtoJG
Medusa
Level 26
God Stats
5W - 2L
1,734 SR
Queue Stats
92W - 42L
1,767 Elo+
Party 2
Serqet
Serqet
KitsuneSoda
Serqet
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,491 Elo+
Solo
Hera
Hera
PipeSabe
Hera
Level 142
God Stats
17W - 11L
1,863 SR
Queue Stats
257W - 286L
1,472 Elo+
Solo
Ymir
Ymir
horselipz
Ymir
Level 69
God Stats
7W - 4L
1,613 SR
Queue Stats
89W - 55L
1,707 Elo+
Party 2
Chaac
Chaac
taisyou
Chaac
Level 89
God Stats
17W - 10L
1,689 SR
Queue Stats
118W - 138L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FIRExFIT
Bacchus
10
1 / 7 / 1
6,542
385
4,948
13,818
13,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
IxKERCHOO
Hercules
12
0 / 4 / 2
6,839
402
5,028
14,248
10,401
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hou Yi
12
0 / 8 / 0
7,050
415
2,657
12,384
3,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Ocket
Arachne
12
2 / 3 / 2
7,188
423
6,130
14,614
5,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 4 / 1
6,980
411
9,303
12,021
6,116
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IDKhowtoJG
Medusa
18
15 / 0 / 3
12,174
716
20,384
11,789
4,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serqet
13
1 / 2 / 5
8,529
502
4,864
11,714
4,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
15
3 / 0 / 7
9,690
570
8,805
6,519
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
12
3 / 1 / 9
9,094
535
5,666
10,710
6,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
taisyou
Chaac
18
4 / 2 / 0
11,096
653
10,640
14,576
13,092
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
5
Kills
26
26
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bacchus
FIRExFIT
Bacchus
1
7
1
0.21
W
Medusa
IDKhowtoJG
Medusa
15
0
3
16.5
L
Hercules
IxKERCHOO
Hercules
0
4
2
0.25
W
Serqet
1
2
5
1.75
L
Hou Yi
0
8
0
0
L
Arachne
Ocket
Arachne
2
3
2
1
W
Hera
3
0
7
6.5
L
2
4
1
0.63
W
Ymir
3
1
9
7.5
W
Chaac
taisyou
Chaac
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,066
Damage
50,359
67,085
Taken
55,308
39,753
Mitigated
31,875
9,103
Healing
21,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
FIRExFIT
Bacchus
4,948
963
0
690
13,818
13,926
0
3,826
9,764
22,146
0
W
Medusa
IDKhowtoJG
Medusa
20,384
10,342
0
6,737
11,789
4,803
2,526
3,536
8,253
0
113,905
L
Hercules
IxKERCHOO
Hercules
5,028
1,303
109
1,481
14,248
10,401
311
917
13,217
8,563
25,745
W
Serqet
4,864
1,211
0
5,361
11,714
4,976
394
1,835
9,879
0
58,648
L
Hou Yi
2,657
1,783
0
1,659
12,384
3,625
0
523
11,861
0
52,113
L
Arachne
Ocket
Arachne
6,130
4,408
0
2,358
14,614
5,685
0
4,204
10,239
0
46,959
W
Hera
8,805
2,391
0
2,117
6,519
2,093
874
3,325
3,194
77,375
0
L
9,303
291
0
2,806
12,021
6,116
0
4,274
7,465
41,903
0
W
Ymir
5,666
717
0
1,869
10,710
6,911
320
5,049
5,661
27,845
4,102
W
Chaac
taisyou
Chaac
10,640
2,579
0
5,055
14,576
13,092
354
2,160
12,416
0
98,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,599
Gold Earned
50,583
293
Minions Killed
634
0
Camps Cleared
0
1,581,410
Distance Traveled
1,604,334
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,542
385
27
2
0
303,826
4
W
Medusa
12,174
716
159
9
0
328,786
2
L
Hercules
6,839
402
55
3
0
344,908
0
W
Serqet
8,529
502
90
5
0
325,073
6
L
Hou Yi
7,050
415
87
5
0
286,376
3
L
Arachne
7,188
423
74
4
0
378,245
0
W
Hera
9,690
570
142
8
0
337,531
5
L
Anubis
6,980
411
50
3
0
268,055
5
W
Ymir
9,094
535
59
3
0
318,867
2
W
Chaac
11,096
653
184
11
0
294,077
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role