Player Matchup

Hercules
Hercules
BsG Mxtlz
Hercules
Level 89
God Stats
3W - 10L
1,500 SR
Queue Stats
120W - 127L
1,365 Elo+
Party 1
Izanami
Izanami
I Ezz Bob I
Izanami
Level 22
God Stats
16W - 24L
1,368 SR
Queue Stats
194W - 202L
1,273 Elo+
Party 1
Ne Zha
Ne Zha
NEWTedX
Ne Zha
Level 80
God Stats
5W - 0L
1,500 SR
Queue Stats
79W - 79L
1,277 Elo+
Party 1
Eset
Eset
ZSS Bloody Worm
Eset
Level 149
God Stats
2W - 3L
1,355 SR
Queue Stats
282W - 316L
1,431 Elo+
Party 1
Nu Wa
Nu Wa
llIllIIIv
Nu Wa
Level 23
God Stats
20W - 7L
1,722 SR
Queue Stats
100W - 111L
1,273 Elo+
Party 1
Team Averages
Level 73
1,489 SR
1,324 Elo+

VS

Team Averages
Level 63
1,502 SR
1,467 Elo+
Jing Wei
Jing Wei
DARKSIDE1144
Jing Wei
Level 149
God Stats
3W - 4L
1,449 SR
Queue Stats
114W - 110L
1,387 Elo+
Solo
Chronos
Chronos
Dshinz
Chronos
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 98L
1,496 Elo+
Party 2
Mercury
Mercury
Laozi Angel
Mercury
Level 45
God Stats
7W - 4L
1,620 SR
Queue Stats
79W - 69L
1,483 Elo+
Party 2
Cthulhu
Cthulhu
Sochul
Cthulhu
Level 16
God Stats
11W - 5L
1,510 SR
Queue Stats
11W - 8L
1,482 Elo+
Party 2
Ullr
Ullr
TentedLeaf10344
Ullr
Level 55
God Stats
3W - 5L
1,431 SR
Queue Stats
102W - 96L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BsG Mxtlz
Hercules
16
1 / 0 / 0
9,589
564
6,500
11,028
9,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
I Ezz Bob I
Izanami
15
3 / 1 / 0
9,214
542
7,193
7,628
2,986
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ne Zha
NEWTedX
Ne Zha
15
5 / 1 / 2
9,370
551
7,206
15,692
6,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 2 / 6
8,626
507
6,197
16,193
13,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
llIllIIIv
Nu Wa
12
2 / 3 / 3
8,296
488
9,519
9,242
4,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DARKSIDE1144
Jing Wei
11
1 / 3 / 1
6,916
407
6,031
10,182
3,463
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
Dshinz
Chronos
14
2 / 3 / 1
8,484
499
6,734
10,741
4,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Laozi Angel
Mercury
15
3 / 3 / 3
8,743
514
8,520
15,470
6,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Sochul
Cthulhu
13
0 / 1 / 0
8,080
475
7,024
9,515
6,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 1 / 1
6,688
393
3,131
9,197
3,467
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
11
Kills
7
7
Deaths
11
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
BsG Mxtlz
Hercules
1
0
0
1
L
Jing Wei
DARKSIDE1144
Jing Wei
1
3
1
0.5
L
Chronos
Dshinz
Chronos
2
3
1
0.83
W
Izanami
I Ezz Bob I
Izanami
3
1
0
3
L
Mercury
Laozi Angel
Mercury
3
3
3
1.5
W
Ne Zha
NEWTedX
Ne Zha
5
1
2
6
L
Cthulhu
Sochul
Cthulhu
0
1
0
0
L
1
1
1
1.5
W
0
2
6
1.5
W
Nu Wa
llIllIIIv
Nu Wa
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,615
Damage
31,440
59,783
Taken
55,105
36,119
Mitigated
24,650
19,991
Healing
7,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BsG Mxtlz
Hercules
6,500
2,596
0
6,107
11,028
9,011
0
6,204
4,178
0
68,921
L
Jing Wei
DARKSIDE1144
Jing Wei
6,031
3,411
0
1,862
10,182
3,463
122
2,163
8,019
0
42,570
L
Chronos
Dshinz
Chronos
6,734
1,630
0
1,559
10,741
4,734
0
6,805
3,936
80,649
0
W
Izanami
I Ezz Bob I
Izanami
7,193
5,379
0
2,646
7,628
2,986
1,016
0
7,628
0
77,074
L
Mercury
Laozi Angel
Mercury
8,520
4,724
0
2,508
15,470
6,393
0
4,529
10,941
0
90,272
W
Ne Zha
NEWTedX
Ne Zha
7,206
3,082
0
3,499
15,692
6,585
0
1,926
13,547
0
66,896
L
Cthulhu
Sochul
Cthulhu
7,024
1,833
0
250
9,515
6,593
0
404
8,323
55,037
0
L
3,131
919
0
1,643
9,197
3,467
0
1,488
7,709
0
40,201
W
6,197
1,202
2,419
4,014
16,193
13,298
135
2,552
13,641
44,487
5,033
W
Nu Wa
llIllIIIv
Nu Wa
9,519
3,048
17
1,289
9,242
4,239
1,161
2,390
6,852
57,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,095
Gold Earned
38,911
505
Minions Killed
514
0
Camps Cleared
0
1,551,935
Distance Traveled
1,555,949
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,589
564
122
7
0
334,664
6
L
Jing Wei
6,916
407
72
4
0
254,100
0
L
Chronos
8,484
499
140
8
0
296,183
3
W
Izanami
9,214
542
137
8
0
318,250
0
L
Mercury
8,743
514
128
8
0
362,471
2
W
Ne Zha
9,370
551
95
6
0
346,530
2
L
Cthulhu
8,080
475
119
7
0
366,794
2
L
Ullr
6,688
393
55
3
0
276,401
0
W
Eset
8,626
507
68
4
0
282,890
3
W
Nu Wa
8,296
488
83
5
0
269,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role