Player Matchup

Ullr
Ullr
NoTimeNeff
Ullr
Level 125
God Stats
0W - 2L
1,319 SR
Queue Stats
382W - 246L
1,513 Elo+
Party 2
The Morrigan
The Morrigan
PrimoCHENCHO
The Morrigan
Level 158
God Stats
4W - 4L
1,183 SR
Queue Stats
294W - 271L
1,524 Elo+
Party 2
Anubis
Anubis
SilkySmoothSav
Anubis
Level 96
God Stats
0W - 1L
1,561 SR
Queue Stats
6W - 10L
1,530 Elo+
Party 2
Ganesha
Ganesha
bluepenguin40
Ganesha
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,154 Elo+
Party 2
Skadi
Skadi
ierdei
Skadi
Level 127
God Stats
6W - 1L
1,777 SR
Queue Stats
310W - 322L
1,531 Elo+
Solo
Team Averages
Level 124
1,468 SR
1,450 Elo+

VS

Team Averages
Level 124
1,626 SR
1,580 Elo+
Medusa
Medusa
Kellums
Medusa
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Geb
Geb
NATIONWIDE HD
Geb
Level 160
God Stats
13W - 4L
1,848 SR
Queue Stats
706W - 762L
1,283 Elo+
Solo
Chaac
Chaac
ShadyPsycho
Chaac
Level 159
God Stats
1W - 0L
1,672 SR
Queue Stats
8W - 4L
1,594 Elo+
Party 1
Nu Wa
Nu Wa
YeeticusMinimus
Nu Wa
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 11L
1,908 Elo+
Party 1
Ares
Ares
noxiss2015
Ares
Level 159
God Stats
1W - 0L
1,612 SR
Queue Stats
26W - 20L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 4
8,682
668
8,003
13,304
6,161
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
PrimoCHENCHO
The Morrigan
17
4 / 6 / 4
9,921
763
10,593
10,807
4,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
7 / 7 / 5
10,914
840
13,528
13,536
7,483
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
16
0 / 8 / 12
8,834
680
5,826
21,724
28,042
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Skadi
ierdei
Skadi
17
5 / 6 / 9
9,957
766
18,151
14,276
6,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kellums
Medusa
17
7 / 3 / 14
10,338
795
13,829
10,306
5,370
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 5 / 17
10,184
783
4,800
17,855
15,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
18 / 3 / 9
12,410
955
20,358
24,975
22,232
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
4 / 4 / 21
10,937
841
18,830
11,969
10,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
4 / 4 / 15
10,364
797
11,302
19,167
18,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
110
19
Kills
34
34
Deaths
19
34
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Medusa
Kellums
Medusa
7
3
14
4.67
W
1
5
17
1.9
L
3
7
4
0.71
L
The Morrigan
PrimoCHENCHO
The Morrigan
4
6
4
1
W
18
3
9
7.5
L
7
7
5
1.36
W
4
4
21
3.63
L
Ganesha
0
8
12
0.75
L
Skadi
ierdei
Skadi
5
6
9
1.58
W
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,101
Damage
69,119
73,647
Taken
84,272
52,664
Mitigated
71,404
9,607
Healing
34,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Kellums
Medusa
13,829
6,370
0
2,035
10,306
5,370
4,722
5,754
4,552
0
25,558
W
4,800
249
935
4,407
17,855
15,420
432
3,795
14,060
14,930
0
L
8,003
2,809
386
1,300
13,304
6,161
0
7,046
6,258
0
15,869
L
The Morrigan
PrimoCHENCHO
The Morrigan
10,593
1,321
295
1,095
10,807
4,421
0
5,597
5,138
28,502
0
W
20,358
4,368
2,024
14,881
24,975
22,232
25
10,689
14,286
0
43,322
L
13,528
117
15
3,208
13,536
7,483
0
5,637
7,899
33,584
0
W
18,830
6,226
1,815
3,123
11,969
10,247
2,501
4,731
7,238
44,193
0
L
Ganesha
5,826
754
611
560
21,724
28,042
0
9,699
12,025
11,288
0
L
Skadi
ierdei
Skadi
18,151
7,018
405
1,732
14,276
6,557
0
6,886
7,390
0
39,168
W
11,302
750
388
4,727
19,167
18,135
284
5,102
14,065
24,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,308
Gold Earned
54,233
134
Minions Killed
148
0
Camps Cleared
0
1,006,352
Distance Traveled
1,188,209
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,338
795
25
2
0
244,182
1
W
Geb
10,184
783
19
1
0
232,480
1
L
Ullr
8,682
668
12
1
0
216,613
0
L
The Morrigan
9,921
763
45
3
0
199,664
1
W
Chaac
12,410
955
40
3
0
258,999
0
L
Anubis
10,914
840
30
2
0
195,156
0
W
Nu Wa
10,937
841
48
4
0
224,338
0
L
Ganesha
8,834
680
1
0
0
206,116
1
L
Skadi
9,957
766
46
4
0
188,803
2
W
Ares
10,364
797
16
1
0
228,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role