Player Matchup

Jing Wei
Jing Wei
Atraxev72
Jing Wei
Level 115
God Stats
5W - 8L
1,539 SR
Queue Stats
357W - 376L
1,557 Elo+
Party 2
Bakasura
Bakasura
EXPLOSIVEturret
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,480 Elo+
Party 3
Hun Batz
Hun Batz
KingSolie
Hun Batz
Level 27
God Stats
0W - 2L
1,305 SR
Queue Stats
18W - 28L
1,378 Elo+
Party 2
Khepri
Khepri
Smoknhotcigar
Khepri
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,275 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
神灵魔眼两仪式
Morgan Le Fay
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,508 Elo+
Solo
Team Averages
Level 40
1,469 SR
1,440 Elo+

VS

Team Averages
Level 79
1,567 SR
1,565 Elo+
Khepri
Khepri
Br00talpear72
Khepri
Level 87
God Stats
1W - 2L
1,286 SR
Queue Stats
93W - 95L
1,472 Elo+
Solo
Kumbhakarna
Kumbhakarna
Doctor_Rednugs
Kumbhakarna
Level 51
God Stats
2W - 0L
1,647 SR
Queue Stats
131W - 94L
1,637 Elo+
Party 1
Tyr
Tyr
OnlyThighs
Tyr
Level 27
God Stats
5W - 0L
1,835 SR
Queue Stats
146W - 48L
1,680 Elo+
Party 1
Apollo
Apollo
Tucker1559
Apollo
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 29L
1,483 Elo+
Solo
Atlas
Atlas
o0Maxipad0o
Atlas
Level 121
God Stats
3W - 0L
1,567 SR
Queue Stats
82W - 73L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Atraxev72
Jing Wei
15
0 / 5 / 6
7,726
702
16,397
11,914
6,458
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
13
0 / 7 / 5
8,039
731
5,312
17,866
20,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
KingSolie
Hun Batz
12
1 / 8 / 4
7,618
693
9,578
13,712
7,322
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 5 / 3
8,387
762
6,695
17,022
20,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
神灵魔眼两仪式
Morgan Le Fay
15
6 / 6 / 1
9,200
836
19,488
13,987
7,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 25
10,083
917
5,469
14,380
19,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kumbhakarna
Doctor_Rednugs
Kumbhakarna
13
0 / 3 / 17
8,258
751
2,946
18,157
12,722
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
16 / 1 / 13
11,296
1,027
20,706
26,705
23,505
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
Tucker1559
Apollo
16
7 / 3 / 17
9,872
897
21,007
10,639
6,701
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 1 / 23
9,707
882
15,692
12,764
9,533
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
125
8
Kills
30
31
Deaths
9
19
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Atraxev72
Jing Wei
0
5
6
0.6
W
2
1
25
14.5
W
Kumbhakarna
Doctor_Rednugs
Kumbhakarna
0
3
17
2.83
L
Bakasura
0
7
5
0.36
L
Hun Batz
KingSolie
Hun Batz
1
8
4
0.38
W
16
1
13
22.5
L
1
5
3
0.5
W
Apollo
Tucker1559
Apollo
7
3
17
5.17
W
5
1
23
16.5
L
Morgan Le Fay
神灵魔眼两仪式
Morgan Le Fay
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,470
Damage
65,820
74,501
Taken
82,645
62,698
Mitigated
72,259
13,852
Healing
42,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Atraxev72
Jing Wei
16,397
11,795
811
3,082
11,914
6,458
869
4,036
7,878
0
28,164
W
5,469
710
3,139
3,608
14,380
19,798
588
5,746
8,088
11,390
0
W
Kumbhakarna
Doctor_Rednugs
Kumbhakarna
2,946
212
1,859
6,899
18,157
12,722
1,102
5,380
12,311
5,055
0
L
Bakasura
5,312
3,080
2,030
3,015
17,866
20,440
190
7,373
10,493
0
6,809
L
Hun Batz
KingSolie
Hun Batz
9,578
2,899
0
356
13,712
7,322
0
3,511
10,201
0
14,226
W
20,706
2,597
1,335
13,038
26,705
23,505
31
5,858
20,057
0
36,237
L
6,695
505
139
1,785
17,022
20,647
351
4,625
12,397
14,152
0
W
Apollo
Tucker1559
Apollo
21,007
8,824
1,261
2,404
10,639
6,701
3,080
3,607
7,032
0
39,444
W
15,692
5,251
3,444
5,799
12,764
9,533
570
5,592
7,047
30,461
0
L
Morgan Le Fay
神灵魔眼两仪式
Morgan Le Fay
19,488
3,171
621
2,013
13,987
7,831
287
4,562
9,425
29,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,970
Gold Earned
49,216
83
Minions Killed
128
0
Camps Cleared
0
884,525
Distance Traveled
1,119,027
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,726
702
28
3
0
197,845
0
W
Khepri
10,083
917
19
2
0
253,389
0
W
Kumbhakarna
8,258
751
7
1
0
170,951
0
L
Bakasura
8,039
731
13
1
0
178,365
0
L
Hun Batz
7,618
693
14
1
0
172,266
0
W
Tyr
11,296
1,027
30
3
0
248,655
1
L
Khepri
8,387
762
13
1
0
184,325
3
W
Apollo
9,872
897
44
4
0
208,705
0
W
Atlas
9,707
882
28
3
0
237,327
0
L
Morgan Le Fay
9,200
836
15
1
0
151,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role