Player Matchup

Hades
Hades
JROCKER46
Hades
Level 86
God Stats
1W - 1L
1,741 SR
Queue Stats
123W - 142L
1,379 Elo+
Party 2
King Arthur
King Arthur
SLOWPOKE 4 LYFE
King Arthur
Level 96
God Stats
0W - 1L
1,305 SR
Queue Stats
7W - 9L
1,422 Elo+
Solo
Jing Wei
Jing Wei
SR Mesac DF
Jing Wei
Level 60
God Stats
7W - 12L
1,335 SR
Queue Stats
359W - 381L
1,398 Elo+
Solo
Kali
Kali
thyluvjuju
Kali
Level 42
God Stats
4W - 5L
1,779 SR
Queue Stats
94W - 100L
1,410 Elo+
Party 2
Atlas
Atlas
xAcidKittyx
Atlas
Level 95
God Stats
75W - 74L
1,516 SR
Queue Stats
310W - 326L
1,470 Elo+
Solo
Team Averages
Level 76
1,535 SR
1,416 Elo+

VS

Team Averages
Level 62
1,553 SR
1,386 Elo+
Bellona
Bellona
Compatgaming
Bellona
Level 47
God Stats
25W - 17L
1,569 SR
Queue Stats
114W - 130L
1,385 Elo+
Party 1
Ne Zha
Ne Zha
Free smoke3584
Ne Zha
Level 45
God Stats
21W - 10L
1,670 SR
Queue Stats
66W - 95L
1,382 Elo+
Party 1
Sol
Sol
II DK ll
Sol
Level 46
God Stats
48W - 54L
1,449 SR
Queue Stats
229W - 251L
1,407 Elo+
Party 1
Cupid
Cupid
Oakoholic
Cupid
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 146L
1,369 Elo+
Solo
Ymir
Ymir
berbosmiles
Ymir
Level 49
God Stats
3W - 3L
1,577 SR
Queue Stats
42W - 53L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
JROCKER46
Hades
8
0 / 2 / 1
4,581
458
5,425
6,965
3,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
SLOWPOKE 4 LYFE
King Arthur
6
0 / 3 / 0
4,241
424
2,462
7,589
2,585
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
SR Mesac DF
Jing Wei
9
0 / 1 / 0
4,770
477
2,841
3,825
1,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 1 / 0
4,896
490
1,943
7,033
2,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 2 / 1
4,621
462
3,518
7,790
4,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Compatgaming
Bellona
10
1 / 0 / 3
6,249
625
4,245
5,896
3,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 1 / 1
6,490
649
4,071
8,427
3,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 1 / 0
6,311
631
4,972
6,453
2,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cupid
Oakoholic
Cupid
9
3 / 1 / 0
5,684
568
4,398
5,626
1,774
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 0 / 3
5,873
587
1,940
7,506
4,531
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
1
Kills
9
9
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
Compatgaming
Bellona
1
0
3
2.5
W
2
1
1
2.5
W
3
1
0
3
L
Hades
JROCKER46
Hades
0
2
1
0.25
W
Cupid
Oakoholic
Cupid
3
1
0
3
L
King Arthur
SLOWPOKE 4 LYFE
King Arthur
0
3
0
0
L
Jing Wei
SR Mesac DF
Jing Wei
0
1
0
0
W
0
0
3
1.5
L
1
1
0
1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,189
Damage
19,626
33,202
Taken
33,908
14,425
Mitigated
15,393
8,617
Healing
15,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Compatgaming
Bellona
4,245
1,854
0
3,178
5,896
3,765
0
1,385
4,511
0
36,515
W
4,071
1,369
0
2,154
8,427
3,126
0
1,576
6,851
0
48,355
W
4,972
2,331
0
3,826
6,453
2,197
1,830
3,331
3,122
37,315
0
L
Hades
JROCKER46
Hades
5,425
573
455
2,299
6,965
3,384
0
3,563
3,402
25,178
0
W
Cupid
Oakoholic
Cupid
4,398
3,194
1,165
2,643
5,626
1,774
1,833
1,671
3,955
0
26,775
L
King Arthur
SLOWPOKE 4 LYFE
King Arthur
2,462
282
0
1,077
7,589
2,585
0
545
7,044
0
15,604
L
Jing Wei
SR Mesac DF
Jing Wei
2,841
2,494
0
642
3,825
1,028
0
401
3,424
0
29,987
W
1,940
195
0
2,899
7,506
4,531
97
980
6,526
23,193
0
L
1,943
774
0
1,736
7,033
2,654
0
678
6,355
0
20,025
L
3,518
1,388
84
2,324
7,790
4,774
0
1,725
6,065
16,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,109
Gold Earned
30,607
168
Minions Killed
308
0
Camps Cleared
0
964,280
Distance Traveled
968,704
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,249
625
77
8
0
217,349
2
W
Ne Zha
6,490
649
88
9
0
245,797
0
W
Sol
6,311
631
58
6
0
164,057
0
L
Hades
4,581
458
43
4
0
194,389
0
W
Cupid
5,684
568
51
5
0
168,822
1
L
King Arthur
4,241
424
23
2
0
216,433
1
L
Jing Wei
4,770
477
45
5
0
189,246
1
W
Ymir
5,873
587
34
3
0
172,679
0
L
Kali
4,896
490
35
4
0
202,686
0
L
Atlas
4,621
462
22
2
0
161,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role