Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KickSmite
Tsukuyomi
Level 89
God Stats
3W - 1L
1,654 SR
Queue Stats
121W - 106L
1,518 Elo+
Party 3
Sun Wukong
Sun Wukong
MSTERFOXXX
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 67L
1,511 Elo+
Party 3
Hachiman
Hachiman
fireball654321
Hachiman
Level 106
God Stats
3W - 4L
1,322 SR
Queue Stats
115W - 105L
1,510 Elo+
Party 3
Horus
Horus
ivandwg
Horus
Level 20
God Stats
1W - 1L
1,282 SR
Queue Stats
31W - 52L
1,363 Elo+
Party 2
Team Averages
Level 54
1,452 SR
1,481 Elo+

VS

Team Averages
Level 44
1,393 SR
1,340 Elo+
Tyr
Tyr
ImSleepyy-_-
Tyr
Level 17
God Stats
0W - 1L
1,126 SR
Queue Stats
12W - 29L
1,268 Elo+
Party 1
Anhur
Anhur
Mo9u8se
Anhur
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
35W - 52L
1,372 Elo+
Solo
Ra
Ra
Pilgor_th_Mighty
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,357 Elo+
Solo
Charybdis
Charybdis
iDeadSoul
Charybdis
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,300 Elo+
Party 1
Sol
Sol
shepardr88
Sol
Level 116
God Stats
2W - 8L
1,339 SR
Queue Stats
501W - 513L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
17
6 / 4 / 9
10,809
772
9,384
16,869
8,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
KickSmite
Tsukuyomi
18
7 / 2 / 13
10,838
774
14,575
11,231
5,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
MSTERFOXXX
Sun Wukong
18
8 / 2 / 15
12,227
873
16,339
16,632
21,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
19
8 / 1 / 17
11,633
831
25,635
13,150
7,216
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
ivandwg
Horus
16
0 / 2 / 14
10,509
751
2,503
16,044
18,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 3
8,060
576
4,112
15,386
16,876
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Mo9u8se
Anhur
16
0 / 5 / 8
9,146
653
5,795
13,953
6,236
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
2 / 6 / 6
9,238
660
12,141
12,656
6,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
iDeadSoul
Charybdis
15
2 / 9 / 7
9,548
682
14,004
17,394
7,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 1 / 3
10,661
762
14,746
12,395
5,946
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
37
29
Kills
10
11
Deaths
29
68
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
4
9
2.63
L
0
8
3
0.19
W
Tsukuyomi
KickSmite
Tsukuyomi
7
2
13
6.75
W
Sun Wukong
MSTERFOXXX
Sun Wukong
8
2
15
7.75
L
Anhur
Mo9u8se
Anhur
0
5
8
0.8
L
2
6
6
0.83
W
Hachiman
8
1
17
16.5
L
Charybdis
iDeadSoul
Charybdis
2
9
7
0.61
W
Horus
ivandwg
Horus
0
2
14
3.5
L
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,436
Damage
50,798
73,926
Taken
71,784
62,149
Mitigated
43,459
42,743
Healing
22,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
9,384
1,602
1,378
6,244
16,869
8,993
58
7,104
9,765
13,166
0
L
4,112
345
707
1,000
15,386
16,876
0
1,181
14,205
0
8,297
W
Tsukuyomi
KickSmite
Tsukuyomi
14,575
3,489
2,414
3,587
11,231
5,867
101
3,011
8,220
0
27,583
W
Sun Wukong
MSTERFOXXX
Sun Wukong
16,339
1,942
2,199
3,527
16,632
21,145
1,329
7,699
8,933
0
31,549
L
Anhur
Mo9u8se
Anhur
5,795
3,518
2,037
2,734
13,953
6,236
0
1,291
12,662
0
21,797
L
12,141
1,363
4,582
1,891
12,656
6,571
0
1,556
11,100
29,451
0
W
Hachiman
25,635
15,742
2,438
4,561
13,150
7,216
5,654
3,966
9,184
0
50,741
L
Charybdis
iDeadSoul
Charybdis
14,004
3,643
1,319
1,917
17,394
7,830
0
2,672
14,722
0
25,330
W
Horus
ivandwg
Horus
2,503
1,279
9,176
7,219
16,044
18,928
479
5,107
10,937
0
13,904
L
14,746
6,078
519
5,753
12,395
5,946
0
2,684
9,711
27,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,016
Gold Earned
46,653
138
Minions Killed
133
0
Camps Cleared
0
1,435,251
Distance Traveled
1,212,142
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,809
772
8
1
0
241,436
0
L
Tyr
8,060
576
10
1
0
250,201
0
W
Tsukuyomi
10,838
774
20
1
0
340,462
1
W
Sun Wukong
12,227
873
37
3
0
316,132
0
L
Anhur
9,146
653
35
3
0
253,926
3
L
Ra
9,238
660
33
2
0
237,338
3
W
Hachiman
11,633
831
50
4
0
273,683
0
L
Charybdis
9,548
682
24
2
0
217,420
0
W
Horus
10,509
751
23
2
0
263,538
2
L
Sol
10,661
762
31
2
0
253,257
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role