Player Matchup

Anubis
Anubis
Dshinz
Anubis
Level 48
God Stats
7W - 5L
1,701 SR
Queue Stats
105W - 98L
1,486 Elo+
Party 2
Pele
Pele
Laozi Angel
Pele
Level 45
God Stats
13W - 8L
1,607 SR
Queue Stats
79W - 69L
1,473 Elo+
Party 2
Cthulhu
Cthulhu
Sochul
Cthulhu
Level 16
God Stats
11W - 5L
1,481 SR
Queue Stats
11W - 8L
1,454 Elo+
Party 2
Ishtar
Ishtar
TentedLeaf10344
Ishtar
Level 55
God Stats
36W - 27L
1,575 SR
Queue Stats
102W - 96L
1,478 Elo+
Party 2
Athena
Athena
mello-schello
Athena
Level 48
God Stats
21W - 12L
1,459 SR
Queue Stats
122W - 126L
1,397 Elo+
Solo
Team Averages
Level 42
1,564 SR
1,458 Elo+

VS

Team Averages
Level 65
1,491 SR
1,486 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
DemurestCone184
Olorun
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,795 Elo+
Party 1
Hercules
Hercules
I_KING_BEAR_1
Hercules
Level 24
God Stats
13W - 12L
1,602 SR
Queue Stats
190W - 210L
1,349 Elo+
Party 1
Chernobog
Chernobog
SirKittenSlayer
Chernobog
Level 146
God Stats
2W - 2L
1,261 SR
Queue Stats
102W - 99L
1,376 Elo+
Party 1
Loki
Loki
Xx_COOPDOG_xX
Loki
Level 100
God Stats
9W - 6L
1,591 SR
Queue Stats
628W - 696L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dshinz
Anubis
10
2 / 2 / 2
6,029
603
4,159
6,522
3,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 0 / 1
6,236
624
5,206
7,830
2,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Sochul
Cthulhu
10
1 / 0 / 0
5,273
527
2,796
3,287
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
5 / 1 / 0
5,767
577
4,232
6,046
1,984
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 6
5,632
563
1,969
7,081
2,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
0 / 5 / 0
4,361
436
3,113
7,863
3,014
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 3 / 1
4,990
499
2,665
7,938
2,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
I_KING_BEAR_1
Hercules
10
1 / 0 / 1
5,930
593
2,127
5,153
3,642
Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
SirKittenSlayer
Chernobog
10
2 / 1 / 0
5,813
581
3,750
6,174
1,890
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 3 / 1
5,586
559
2,234
5,861
2,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
12
Kills
4
4
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
5
0
0
L
0
3
1
0.17
W
Anubis
Dshinz
Anubis
2
2
2
1.5
L
Hercules
I_KING_BEAR_1
Hercules
1
0
1
1.5
W
4
0
1
4.5
L
Chernobog
SirKittenSlayer
Chernobog
2
1
0
2
W
Cthulhu
Sochul
Cthulhu
1
0
0
1
W
5
1
0
5
L
1
3
1
0.5
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,362
Damage
13,889
30,766
Taken
32,989
12,333
Mitigated
12,711
10,911
Healing
8,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,113
1,018
0
1,177
7,863
3,014
0
2,504
5,295
16,575
0
L
2,665
1,099
0
2,313
7,938
2,017
0
2,646
5,292
27,938
0
W
Anubis
Dshinz
Anubis
4,159
365
0
3,351
6,522
3,241
145
1,599
4,923
37,616
0
L
Hercules
I_KING_BEAR_1
Hercules
2,127
926
0
1,525
5,153
3,642
118
2,512
2,297
0
35,966
W
5,206
2,033
0
1,900
7,830
2,646
0
752
7,078
0
51,963
L
Chernobog
SirKittenSlayer
Chernobog
3,750
2,155
0
1,967
6,174
1,890
0
494
5,680
0
38,147
W
Cthulhu
Sochul
Cthulhu
2,796
216
0
0
3,287
1,600
0
787
2,500
26,733
0
W
4,232
2,076
0
1,539
6,046
1,984
305
389
5,657
0
39,636
L
2,234
965
0
1,606
5,861
2,148
0
360
5,501
0
33,600
W
1,969
1,072
1,531
2,590
7,081
2,862
104
2,251
4,830
10,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,937
Gold Earned
26,680
321
Minions Killed
297
0
Camps Cleared
0
983,921
Distance Traveled
951,099
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,361
436
23
2
0
196,028
0
L
Olorun
4,990
499
50
5
0
169,558
0
W
Anubis
6,029
603
74
7
0
164,159
2
L
Hercules
5,930
593
79
8
0
202,104
3
W
Pele
6,236
624
89
9
0
225,234
3
L
Chernobog
5,813
581
72
7
0
176,348
0
W
Cthulhu
5,273
527
60
6
0
210,599
0
W
Ishtar
5,767
577
78
8
0
194,187
2
L
Loki
5,586
559
73
7
0
207,061
2
W
Athena
5,632
563
20
2
0
189,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role