Player Matchup

Ne Zha
Ne Zha
GravitiWubs
Ne Zha
Level 123
God Stats
2W - 2L
1,579 SR
Queue Stats
70W - 54L
1,543 Elo+
Party 1
Osiris
Osiris
LongThrusting
Osiris
Level 124
God Stats
1W - 1L
1,219 SR
Queue Stats
46W - 32L
1,565 Elo+
Party 1
Cthulhu
Cthulhu
SenpaiSmiley
Cthulhu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,587 Elo+
Party 1
Horus
Horus
Skolvaldr
Horus
Level 144
God Stats
1W - 0L
1,597 SR
Queue Stats
3W - 1L
1,820 Elo+
Party 1
The Morrigan
The Morrigan
SweetBabyJ
The Morrigan
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 38L
1,563 Elo+
Party 1
Team Averages
Level 123
1,479 SR
1,616 Elo+

VS

Team Averages
Level 131
1,343 SR
1,538 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
ApolUwU
Rama
Level 103
God Stats
0W - 4L
1,164 SR
Queue Stats
82W - 89L
1,545 Elo+
Party 2
Merlin
Merlin
WILD_Animal_2103
Merlin
Level 126
God Stats
0W - 5L
1,102 SR
Queue Stats
134W - 126L
1,525 Elo+
Solo
Bastet
Bastet
iDrxo
Bastet
Level 109
God Stats
0W - 1L
1,666 SR
Queue Stats
19W - 11L
1,590 Elo+
Party 3
Horus
Horus
kevinra
Horus
Level 160
God Stats
0W - 2L
1,285 SR
Queue Stats
52W - 62L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
3 / 5 / 10
13,117
772
24,578
29,686
27,433
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 6 / 11
12,304
724
13,206
32,169
30,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
SenpaiSmiley
Cthulhu
20
7 / 8 / 8
13,268
780
18,913
31,841
38,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Skolvaldr
Horus
18
2 / 5 / 8
12,063
710
10,744
24,359
31,714
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Morrigan
SweetBabyJ
The Morrigan
20
4 / 4 / 7
12,246
720
11,724
15,989
7,515
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
10 / 4 / 12
12,887
758
19,020
17,273
8,865
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
ApolUwU
Rama
19
2 / 4 / 20
11,257
662
16,976
16,011
7,956
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
4 / 4 / 17
11,399
671
36,927
16,079
7,922
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
iDrxo
Bastet
18
6 / 4 / 16
11,279
663
21,982
17,819
8,105
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
kevinra
Horus
19
6 / 4 / 19
12,707
747
10,562
23,011
35,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
112
18
Kills
28
28
Deaths
20
44
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
10
4
12
4
L
Rama
ApolUwU
Rama
2
4
20
3
W
Ne Zha
3
5
10
1.6
W
2
6
11
1.25
W
Cthulhu
SenpaiSmiley
Cthulhu
7
8
8
1.38
W
Horus
Skolvaldr
Horus
2
5
8
1.2
W
The Morrigan
SweetBabyJ
The Morrigan
4
4
7
1.88
L
4
4
17
3.13
L
Bastet
iDrxo
Bastet
6
4
16
3.5
L
Horus
kevinra
Horus
6
4
19
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,165
Damage
105,467
134,044
Taken
90,193
136,009
Mitigated
68,058
65,177
Healing
35,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
19,020
7,132
3,390
2,590
17,273
8,865
1,551
4,567
12,706
0
52,915
L
Rama
ApolUwU
Rama
16,976
9,317
43
1,279
16,011
7,956
1,716
7,268
8,743
0
41,175
W
Ne Zha
24,578
5,511
6,122
8,845
29,686
27,433
3,620
7,724
21,962
0
45,243
W
13,206
4,726
6,881
4,817
32,169
30,391
1,360
9,980
22,189
0
20,056
W
Cthulhu
SenpaiSmiley
Cthulhu
18,913
921
1,741
2,689
31,841
38,956
659
7,695
24,146
41,094
0
W
Horus
Skolvaldr
Horus
10,744
3,259
15,458
10,834
24,359
31,714
662
6,418
17,941
0
14,991
W
The Morrigan
SweetBabyJ
The Morrigan
11,724
2,709
4,956
2,834
15,989
7,515
1,426
5,110
10,874
43,661
0
L
36,927
1,935
2,084
5,203
16,079
7,922
1,824
4,748
11,331
74,464
0
L
Bastet
iDrxo
Bastet
21,982
3,819
625
3,024
17,819
8,105
518
5,432
12,387
0
28,118
L
Horus
kevinra
Horus
10,562
3,949
7,674
10,012
23,011
35,210
330
8,622
14,389
0
16,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,998
Gold Earned
59,529
202
Minions Killed
191
0
Camps Cleared
0
1,586,882
Distance Traveled
1,502,502
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
12,887
758
74
4
0
297,005
0
L
Rama
11,257
662
59
3
0
278,526
0
W
Ne Zha
13,117
772
44
3
0
310,051
0
W
Osiris
12,304
724
13
1
0
332,268
1
W
Cthulhu
13,268
780
49
3
0
298,432
0
W
Horus
12,063
710
14
1
0
354,003
1
W
The Morrigan
12,246
720
82
5
0
292,128
0
L
Merlin
11,399
671
43
3
0
271,839
4
L
Bastet
11,279
663
9
1
0
338,318
0
L
Horus
12,707
747
6
0
0
316,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role